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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: Bloom  (Read 3776 times)

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Offline Spanky

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Re: Bloom
« Reply #15 on: Thursday, February 02, 2012, 13:50:29 PM »
Would there be a way to turn it off?

Party Pooper Killaman is back. It's just a copying of files. I'm not even sure it will make it into Assist. There's issues with Distance Fog cutting in and out as well as the fact that Linux and Mac users can't use this. On the positive side, VendorX e-mailed the original dev since he's still active. Maybe he'll make a custom DirectX and OpenGL version that is less buggy :)
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: Bloom
« Reply #16 on: Thursday, February 02, 2012, 14:06:07 PM »
Party Pooper Killaman is back. It's just a copying of files. I'm not even sure it will make it into Assist. There's issues with Distance Fog cutting in and out as well as the fact that Linux and Mac users can't use this. On the positive side, VendorX e-mailed the original dev since he's still active. Maybe he'll make a custom DirectX and OpenGL version that is less buggy :)
Party pooper? That was a legitimate question. Most games you can turn bloom off. I wasn't sure how it was going to be implemented in AA. I do think it looks bad though. It lightens everything up and blurs a bit for no reason at all.

Offline Spanky

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Re: Bloom
« Reply #17 on: Thursday, February 02, 2012, 14:10:12 PM »
You're more than welcome to make it look more realistic:
Code: [Select]
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=0
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=100
ChromePower=100
UseCurrentFrameReflection=1
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=1
ReflectionDepthBias=0
UseLowResReflection=1
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[BLOOM]
BloomPowerDay=25
BloomFadeTime=400
BloomConstantDay=10
BloomQuality=0
BloomScreenLevelDay=95
BloomCurveDay=2
BloomPowerNight=15
BloomConstantNight=15
BloomCurveNight=-2
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=100
BloomAdaptationMultiplier=100
BloomAllowOversaturation=0
BloomMaxLimit=90
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=0
UseForAlphaBlend=0

[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=70
ScreenLevelNight=1
DarkeningAmountNight=-20
GammaCurveDay=0
GammaCurveNight=2
ColorSaturationDay=2
ColorSaturationNight=1
UsePaletteTexture=1
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=100
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=1
UseShadowFilter=0
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=10
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: Bloom
« Reply #18 on: Thursday, February 02, 2012, 14:13:33 PM »
um, not sure why you posted that. I never said I could do anything about it. I also never said you should make it more realistic, just that I didn't like it and wanted to know it you could turn it off in the settings.

Offline Koden

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Re: Bloom
« Reply #19 on: Thursday, February 02, 2012, 14:14:46 PM »
On my screen all of the images looks nice except for Urban Assault where the sky is kinda blinding me...but the fault is part due to my RF511 laptop screen which is unbalanced for brightness against contrast (poor manifacturer practice by Samsung).

lol, i think Killa just asked a legitimate question, visuals are made of a share of personal taste, so e.g. probably my finer more subtle details settings might not everyone else's ones.

Offline Spanky

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Re: Bloom
« Reply #20 on: Thursday, February 02, 2012, 14:19:45 PM »
My point is that there's tons of options to try. I can supply you with the mod and instructions if you want to help find something you think is enjoyable. As for turning it off and on, it could easily be a checkbox in Assist.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: Bloom
« Reply #21 on: Thursday, February 02, 2012, 14:32:55 PM »
As for turning it off and on, it could easily be a checkbox in Assist.
That is exactly what I wanted to know. :)
As for editing the bloom mod, I have no idea what 3/4 of that stuff even means. :P I'd be changing random setting and putting in random numbers.

Offline Spanky

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Re: Bloom
« Reply #22 on: Thursday, February 02, 2012, 14:50:11 PM »
As for editing the bloom mod, I have no idea what 3/4 of that stuff even means. :P I'd be changing random setting and putting in random numbers.

Then we have the same knowledge because that's about all I can do :)
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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