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Author Topic: Assist 7.20 mAAp updates  (Read 15860 times)

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Offline ELiZ

Re: Assist 7.20 mAAp updates
« Reply #45 on: Tuesday, December 25, 2012, 22:29:45 PM »
That just confuses me... it's the 25th here. As far as I can tell, it's 3:20am on the 26th in CET... you're talking about a 2PM CET release? So... 12 hours from now essentially?

Nah, sorry I was a bit unclear.
It is still planned for the 27:Th, so about 36 hours from now.
That is the deadline for updates to make it into the Beta.

Offline Spanky

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Re: Assist 7.20 mAAp updates
« Reply #46 on: Tuesday, December 25, 2012, 22:44:22 PM »
Nah, sorry I was a bit unclear.
It is still planned for the 27:Th, so about 36 hours from now.
That is the deadline for updates to make it into the Beta.

Great. I've been feeling a bit procrastinate tonight though I got some pointless things done on Pipeline :)
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Offline Spanky

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Re: Assist 7.20 mAAp updates
« Reply #47 on: Wednesday, December 26, 2012, 18:53:18 PM »
16 more hours... Looking over the files, I think we're ready to go. I'm getting excited.
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Offline ELiZ

Re: Assist 7.20 mAAp updates
« Reply #48 on: Thursday, December 27, 2012, 08:24:10 AM »
Deadline expired.

I'm now packaging the update.
brb.

Offline [SWISS]Merlin

Re: Assist 7.20 mAAp updates
« Reply #49 on: Thursday, December 27, 2012, 09:57:42 AM »
you can also count on me for testing, as you know.
btw: the maps are realy very, very nice - and the light, wow!

Offline ELiZ

Re: Assist 7.20 mAAp updates
« Reply #50 on: Thursday, December 27, 2012, 10:08:21 AM »
Here is the 7.19 Beta Client for Windows and Linux

http://sourceforge.net/projects/aa25assist/files/Binaries/719/

Unpack to a NEW folder somewhere, I recommend you using your desktop.

I've included the Folder called 25Assist on the windows client, so that it will automatically ask you if you want to use that instead of the Application data, I suggest that you awnser Yes, so that the Beta will be completly seperate from your current Assist version. If you fail to seperate the two, you will be kicked/banned when you try to play back in 7.14(Current) version.

I’ve also included a aa-pbsv.cfg that you can use if you want to run a 7.19 Beta Server.
Replace the one that is created in your server folder(The server folder will only be there when you started the server once)


So once again, when you get the question if you want to use the 25Assist foled instead of Application Data, click Yes

I'll keep a server up as long as I can, It's named:
ELiZ's 7.19 Beta Server
I'll join myself from time to time with my test account,
ELiZ.aao25.com

This Beta will be active until 4:th of Jan.
Can any of the mappers explain what we need tested?
« Last Edit: Thursday, December 27, 2012, 10:21:43 AM by ELiZ »

Offline ELiZ

Re: Assist 7.20 mAAp updates
« Reply #51 on: Thursday, December 27, 2012, 12:49:00 PM »
Got some error reporting, where do I post it?

Offline Spanky

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Re: Assist 7.20 mAAp updates
« Reply #52 on: Thursday, December 27, 2012, 13:22:30 PM »
Thank ELiZ, downloading now :D

Got some error reporting, where do I post it?

Maybe just keep it in this thread and edit your original post with a bug list? Also, maybe add the download and instructions to your original post as well?

As for testing, it would be ideal to have 2 people in a server, one on each team and have them run to various routes to make sure the spawns are balanced and fair. Then just run around looking for odd things, glitches, places you aren't supposed to access or places where you get stuck. Anything abnormal really. Plus, if you get kicked for CVAR or MD5 or something. Hospital needs to be tested with the new ambush rooftop.
« Last Edit: Thursday, December 27, 2012, 13:29:35 PM by Spanky »
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Offline Koden

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Re: Assist 7.20 mAAp updates
« Reply #53 on: Thursday, December 27, 2012, 13:30:51 PM »
Well i start with one, i run my homeserver to test out the new missions but after a few minutes i've joined my server i get kicked for a "splash interaction" cvar (happens every time).




Quote
-----------WARNING-----------
Kicking MP_INTERDICTION.HumanController PunkBuster kicked player '.player' (for 5 minutes) ... MD5Tool Mismatch: Maps/MP_Glass_Kill_House.aao (len=256)
-----------WARNING-----------
Close TcpipConnection 127.0.0.1:52698 12/27/12 19:24:42
25AssistSM: Lost Connection (slot #1) 127.0.0.1:52698 ?(-) .player
Open myLevel 12/27/12 19:24:47 127.0.0.1:52698
Close TcpipConnection 127.0.0.1:52698 12/27/12 19:24:47
Open myLevel 12/27/12 19:25:00 127.0.0.1:52795
Client netspeed is 10000
Checking Ban Policy for: Name=player; IP=127.0.0.1; MAC=f8:d1:11:08:f5:47
New Player Recruit id=22e43ba8cf596238f8f2726b4cbe5a4d
25AssistSM: New Connection (slot #1) 127.0.0.1:52795 [?] "Recruit" (seq 8937097)
AGP_Pawn::Dying::EndState() - entered
25AssistSM: VIOLATION (CVAR) #9001: . (slot #1) Cvar SplashInteraction Class * =  [?(-) 127.0.0.1:52795]
PbSvDropClient Info->eventPBKickPlayer: PunkBuster kicked player '.' (for 5 minutes) ... Cvar SplashInteraction Class * =
25AssistSM: Kick Command Issued (Cvar SplashInteraction Class * = ) for (slot#1) 127.0.0.1:52795 ? _
-----------WARNING-----------
Kicking MP_INTERDICTION.HumanController PunkBuster kicked player '_' (for 5 minutes) ... Cvar SplashInteraction Class * =
-----------WARNING-----------
Close TcpipConnection 127.0.0.1:52795 12/27/12 19:26:19
25AssistSM: Lost Connection (slot #1) 127.0.0.1:52795 ?(-) .player
Open myLevel 12/27/12 19:26:22 127.0.0.1:52795
Close TcpipConnection 127.0.0.1:52795 12/27/12 19:26:22
« Last Edit: Thursday, December 27, 2012, 13:35:31 PM by Koden »

Offline Spanky

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Re: Assist 7.20 mAAp updates
« Reply #54 on: Thursday, December 27, 2012, 13:32:39 PM »
Well i start with one, i run my homeserver to test out the new missions but after a few minutes i've joined my server i get kicked for a "splash interaction" cvar (happens every time).

http://i.imgur.com/Sb4zFl.jpg

Might something to have with the "extras" you have loaded.

It's because of TeamView being enabled with HackHunter enabled or something like that...
It's like shaving your pubes to make your junk look bigger.
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Offline ELiZ

Re: Assist 7.20 mAAp updates
« Reply #55 on: Thursday, December 27, 2012, 13:33:50 PM »
Well i start with one, i run my homeserver to test out the new missions but after a few minutes i've joined my server i get kicked for a "splash interaction" cvar (happens every time).



Might be as Spanky says.
Might also be that PB CVARS are checking for Antipoke.

Offline Koden

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Re: Assist 7.20 mAAp updates
« Reply #56 on: Thursday, December 27, 2012, 13:37:04 PM »
It's because of TeamView being enabled with HackHunter enabled or something like that...

*facepalm* darn yap. Yes we should test the new missions and the modified ones, i could also show a couple of spots you probably rarely run into :D

Offline Spanky

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Re: Assist 7.20 mAAp updates
« Reply #57 on: Thursday, December 27, 2012, 13:39:00 PM »
I have a bug. I got the beta downloaded (and setup in another location), had it find my stock installation of 2.5 to copy the files. It downloaded everything else. I go to Join ELiZ's server and it says "downloading T-Maps not allowed". We had this issue many times before. It looks like in my beta install that I have the original T-Maps from the 2.5 release.

*EDIT*
Yea, there's something wrong here. There's a few maps missing as well;
Bridge Construction, Monkey Island, PBall, SF Refinery, Spankyville, Yeti's Lair, Urban Assault SE and UT04.

It looks like T-Maps wasn't included from the 7.1 release. ELiZ, I probably should have mentioned this somewhere... but the files on Dropbox are an update to the 7.1 full release so the files from 7.1 need to be merged/overwritten with the 7.2 files on Dropbox.
« Last Edit: Thursday, December 27, 2012, 13:45:08 PM by Spanky »
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Offline Koden

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Re: Assist 7.20 mAAp updates
« Reply #58 on: Thursday, December 27, 2012, 13:52:26 PM »
Testing Petrol:

There's some clipping through at the truck corner, it allows you to look "behind" the fuel pumps.



« Last Edit: Thursday, December 27, 2012, 13:54:10 PM by Koden »

Offline Alex

Re: Assist 7.20 mAAp updates
« Reply #59 on: Thursday, December 27, 2012, 13:55:09 PM »
Testing Petrol:

There's some clipping through at the truck corner, it allows you to look "behind" the fuel pumps.




Thanks for that. It's probably the anti-portal I have on it isn't completely cover up by the truck.

 

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