CutdownPackages=AGP_Gameplay
CutdownPackages=AGP_Characters
CutdownPackages=AGP_AI
CutdownPackages=AGP_Effectsa
CutdownPackages=AGP_Inventory
CutdownPackages=AGP_Vehicles
CutdownPackages=AGP_Armory
CutdownPackages=AGP_Objects
CutdownPackages=AGP_Script
CutdownPackages=AGP_Security
CutdownPackages=AGP_UI
CutdownPackages=AGP_Game
CutdownPackages=AGP_Gameplay
CutdownPackages=AGP_Interface
[UnrealEd.UnrealEdEngine]
bEditor_ShowPaths=False
bEditor_ShowVolumes=True
Editor_PasteOffset=(X=32,Y=32,Z=32)
AutoSaveIndex=7
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
UseSizingBox=False
UseAxisIndicator=True
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutosaveTimeMinutes=5
GameCommandLine=-log
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UTelnet
EditPackages=GamePlay
EditPackages=AGP_Effects
EditPackages=AGP_UI
EditPackages=AGP
EditPackages=AGP_Characters
EditPackages=AGP_AI
EditPackages=AGP_Gameplay
EditPackages=AGP_Inventory
EditPackages=AGP_Armory
EditPackages=AGP_Script
EditPackages=AGP_Objects
EditPackages=XInterface
EditPackages=AGP_Interface
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=False
ViewCorrected3DDrag=False
AudioDevice=None
Console=Class'Engine.Console'
NetworkDevice=None
Language=None
CacheSizeMegs=64
UseSound=True
C_WorldBox=(B=107,G=0,R=0,A=255)
C_GroundPlane=(B=63,G=0,R=0,A=255)
C_GroundHighlight=(B=127,G=0,R=0,A=255)
C_BrushWire=(B=63,G=63,R=255,A=255)
C_Pivot=(B=0,G=255,R=0,A=255)
C_Select=(B=127,G=0,R=0,A=255)
C_Current=(B=0,G=0,R=0,A=255)
C_AddWire=(B=255,G=127,R=127,A=255)
C_SubtractWire=(B=63,G=192,R=255,A=255)
C_GreyWire=(B=163,G=163,R=163,A=255)
C_BrushVertex=(B=0,G=0,R=0,A=255)
C_BrushSnap=(B=0,G=0,R=0,A=255)
C_Invalid=(B=163,G=163,R=163,A=255)
C_ActorWire=(B=0,G=63,R=127,A=255)
C_ActorHiWire=(B=0,G=127,R=255,A=255)
C_Black=(B=0,G=0,R=0,A=255)
C_White=(B=255,G=255,R=255,A=255)
C_Mask=(B=0,G=0,R=0,A=255)
C_SemiSolidWire=(B=0,G=255,R=127,A=255)
C_NonSolidWire=(B=32,G=192,R=63,A=255)
C_WireBackground=(B=0,G=0,R=0,A=255)
C_WireGridAxis=(B=0,G=0,R=0,A=255)
C_ActorArrow=(B=0,G=0,R=163,A=255)
C_ScaleBox=(B=11,G=67,R=151,A=255)
C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
C_ZoneWire=(B=0,G=0,R=0,A=255)
C_Mover=(B=255,G=0,R=255,A=255)
C_OrthoBackground=(B=163,G=163,R=163,A=255)
C_StaticMesh=(B=255,G=255,R=0,A=255)
C_DecoMesh=(B=128,G=255,R=0,A=255)
C_VolumeBrush=(B=225,G=196,R=255,A=255)
C_ConstraintLine=(B=0,G=255,R=0,A=255)
C_AnimMesh=(B=28,G=221,R=221,A=255)
C_TerrainWire=(B=255,G=255,R=255,A=255)
[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu
[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=False
ListenPort=80
[Engine.Console]
ConsoleHotKey=192
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=Radio_Tower
DemoLevels[1]=Weapons_Cache
DemoLevels[2]=Pipeline
DemoLevels[3]=Bridge
DemoLevels[4]=JRTC_Farm
[Engine.AccessControl]
AdminPassword=
GamePassword=
bBanByID=True
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
BanListFilename=BanList.txt
bDontKickLastPlayer=False
bAllowMaybeFail=False
PlayerAdmin=
PlayerAdmin=
PlayerAdmin=
asTeamPasswords[0]=
asTeamPasswords[1]=
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bChangeLevels=False
GoreLevel=0
MaxSpectators=2
MaxPlayers=16
MaxAdmins=2
AutoAim=0.930000
bLocalLog=True
bWorldLog=True
GameDifficulty=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=True
HUDType=Engine.Hud
MaxLives=0
TimeLimit=10
GoalScore=0
AccessControlClass=Engine.AccessControl
MaxIdleTime=+0.0
ServerSetting=AccessControl.AdminPassword
ServerSetting=AccessControl.GamePassword
ServerSetting=AGP_GameTeamObjective.MaxPlayers
ServerSetting=AGP_GameTeamObjective.MaxAdmins
ServerSetting=AGP_GameTeamObjective.ForceGameplay
ServerSetting=AGP_GameTeamObjective.bRequireAuthorization
ServerSetting=AGP_GameTeamObjective.bMPCheatsEnabled
ServerSetting=AGP_GameTeamObjective.MinHonor
ServerSetting=AGP_GameTeamObjective.MaxHonor
ServerSetting=AGP_GameTeam.bSpectatePlayersOnly
ServerSetting=AGP_GameTeam.bSpectateFriendsOnly
ServerSetting=AGP_GameTeamObjective.FFScoreLimit
ServerSetting=AGP_GameTeamObjective.MaxTeamSize
ServerSetting=AGP_GameTeamObjective.bPlayersBalanceTeams
ServerSetting=AGP_GameTeamObjective.bAutoBalanceBetweenRounds
ServerSetting=AGP_GameTeamObjective.MinNetPlayers
ServerSetting=AGP_GameTeamObjective.TimeLimit
ServerSetting=AGP_GameTeamObjective.bMustJoinBeforeStart
ServerSetting=AGP_GameTeamObjective.bSpectatePlayersOnly
ServerSetting=AGP_GameTeamObjective.bSpectateFirstPersonOnly
ServerSetting=AGP_GameTeamObjective.bSpectateFriendsOnly
ServerSetting=AGP_GameTeamObjective.RoundsPerMatch
ServerSetting=AGP_GameTeamObjective.MatchesBeforeCycle
ServerSetting=AGP_GameTeamObjective.bCycleMaps
ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersTimed
ServerSetting=AGP_GameTeamObjective.bKickIdleSpectators
ServerSetting=AGP_GameTeamObjective.IdlePlayerKickTime
ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersRounds
ServerSetting=AGP_GameTeamObjective.IdlePlayerKickRounds
ServerSetting=AGP_GameTeamObjective.bTournamentMode
ServerSetting=GameReplicationInfo.bHUDHideAmmoCount
ServerSetting=GameReplicationInfo.bHUDHideWeaponStatus
ServerSetting=GameReplicationInfo.bHUDHideWeapon
ServerSetting=GameReplicationInfo.bHUDHideGrenades
ServerSetting=GameReplicationInfo.bHUDHideHealth
ServerSetting=GameReplicationInfo.bHUDHideMedical
ServerSetting=GameReplicationInfo.bHUDHideCombatEffect
ServerSetting=GameReplicationInfo.bHUDHideOptics
ServerSetting=GameReplicationInfo.bHUDHideCompass
ServerSetting=GameReplicationInfo.bHUDHideTimer
ServerSetting=GameReplicationInfo.bHUDHideObjectives
ServerSetting=GameReplicationInfo.bHUDHideRadar
[Engine.AmbientSound]
AmbientVolume=0.25
[Engine.ReachSpec]
PathColor_Forced=(X=1.0,Y=1.0,Z=0.0)
PathColor_Proscribed=(X=1.0,Y=0.0,Z=0.0)
PathColor_Special=(X=1.0,Y=0.0,Z=1.0)
PathColor_Ladder=(X=1.0,Y=0.5,Z=1.0)
PathColor_Wide=(X=0.0,Y=1.0,Z=0.0)
PathColor_VeryWide=(X=0.5,Y=1.0,Z=0.5)
PathColor_SuperWide=(X=1.0,Y=1.0,Z=1.0)
PathColor_Narrow=(X=0.0,Y=0.0,Z=1.0)
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_High
MeshLODDetailLevel=MDL_Medium
bLowSoundDetail=False
DecalStayScale=1.000000
bNeverPrecache=False
TimeMarginSlack=1.350000
MaxClientFrameRate=90.000000
bShouldPreload=False
bDesireSkinPreload=True
bKickLiveIdlers=False
MaxTimeMargin=1.000000
MinTimeMargin=-1.000000
debugList[0]=DEBUG_Default
debugList[1]=DEBUG_Default
debugList[2]=DEBUG_Default
debugList[3]=DEBUG_Default
debugList[4]=DEBUG_Default
debugList[5]=DEBUG_Default
debugList[6]=DEBUG_Default
debugList[7]=DEBUG_Default
debugList[8]=DEBUG_Default
debugList[9]=DEBUG_Default
debugList[10]=DEBUG_Default
debugList[11]=DEBUG_Default
debugList[12]=DEBUG_Default
debugList[13]=DEBUG_Default
debugList[14]=DEBUG_Default
debugList[15]=DEBUG_Default
debug_num=0
KeepDecals=100
KeepDecoDecals=10
bFadeDecoDecals=True
PMessage=0
bSilentLog=False
ShadowDetail=SHADOW_None
bEDT=False
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=AGP_Interface.AAGetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
[Engine.MaplistManager]
Games=(GameType="AGP_Gameplay.AGP_GameTeamObjective",ActiveMaplist="Default Team Objective")
[XInterface.GUIController]
MenuMouseSens=1.25
bModAuthor=false
bExpert=false
[XInterface.IRC_System]
ServerHistory=irc.americasarmy.com
ChannelHistory=#aa-support
ChannelHistory=#americasarmy
ChannelHistory=#aa-newplayers
[XInterface.IRC_Page]
MaxChatScrollback=250
IRCTextColor=(R=251,G=248,B=229,A=0)
IRCNickColor=(R=168,G=201,B=156,A=0)
IRCActionColor=(R=255,G=0,B=0,A=0)
IRCInfoColor=(R=217,G=180,B=52,A=0)
IRCLinkColor=(R=82,G=82,B=159,A=0)
[UTelnet.TelnetServer]
Application=UTelnet.HelloTelnet
Password=password
bEnabled=True
[WindowPositions]
GameLog=(X=30,Y=393,XL=768,YL=597)
CrashBox=(X=391,Y=743,XL=542,YL=274)
VFToolbar=(X=3,Y=3,XL=418,YL=24)
PictureButton=(X=730,Y=8,XL=22,YL=20)
Surface Properties=(X=0,Y=-38,XL=437,YL=267)
WPropertyPage=(X=2258,Y=1096,XL=0,YL=0)
Terrain Editing=(X=0,Y=-38,XL=577,YL=426)
SubTools=(X=18,Y=205,XL=542,YL=211)
Matinee=(X=0,Y=-38,XL=394,YL=426)
Build Options=(X=0,Y=-38,XL=368,YL=430)
BottomBar=(X=0,Y=0,XL=1212,YL=36)
BottomBarStandard=(X=69,Y=960,XL=884,YL=35)
TopBar=(X=0,Y=0,XL=1280,YL=32)
ThinScrollBar=(X=64,Y=0,XL=4,YL=926)
EditorToolbar=(X=0,Y=0,XL=68,YL=926)
Sound Browser=(X=4,Y=32,XL=840,YL=705)
Music Browser=(X=4,Y=32,XL=840,YL=705)
Group Browser=(X=4,Y=32,XL=840,YL=705)
Master Browser=(X=167,Y=40,XL=856,YL=787)
Texture Browser=(X=175,Y=152,XL=840,YL=705)
Static Mesh Browser=(X=175,Y=152,XL=840,YL=705)
Actor Browser=(X=175,Y=152,XL=840,YL=705)
Prefab Browser=(X=175,Y=152,XL=840,YL=705)
Mesh Browser=(X=175,Y=152,XL=840,YL=705)
Load Errors=(X=394,Y=281,XL=491,YL=358)
Check Map=(X=400,Y=328,XL=479,YL=263)
Scale Lights=(X=494,Y=409,XL=291,YL=102)
Progress=(X=459,Y=417,XL=362,YL=85)
Search for Actors=(X=387,Y=320,XL=506,YL=280)
Replace Textures=(X=378,Y=299,XL=524,YL=322)
Rotate Brush=(X=193,Y=174,XL=285,YL=179)
Find/Replace=(X=254,Y=239,XL=458,YL=193)
CodeFrame=(X=153,Y=82,XL=811,YL=738)
InAnimWindowProperties=(X=378,Y=100,XL=120,YL=250)
Animation Browser=(X=175,Y=152,XL=840,YL=705)
EditorLog=(X=100,Y=62,XL=450,YL=450)
MdiFrameBottom=(X=68,Y=960,XL=1212,YL=36)
MdiFrameLeft=(X=0,Y=70,XL=68,YL=926)
MdiFrameTop=(X=0,Y=38,XL=1280,YL=32)
Import Texture=(X=-14,Y=200,XL=366,YL=249)
WSplitterContainer=(X=310,Y=224,XL=705,YL=633)
WSplitter=(X=799,Y=224,XL=6,YL=633)
WSplitterPane=(X=805,Y=224,XL=209,YL=633)
StaticMeshProperties=(X=0,Y=445,XL=840,YL=260)
Tip of the Day=(X=435,Y=325,XL=410,YL=269)
UDN=(X=0,Y=0,XL=1,YL=1)
ActorProperties=(X=604,Y=278,XL=660,YL=711)
EditorFrame=(X=189,Y=189,XL=640,YL=480)
Material Properties=(X=-14,Y=80,XL=692,YL=629)
Rename=(X=174,Y=309,XL=308,YL=107)
ActorProperties.Split=240
[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
bWorldLog=True
WorldLogDir=../Logs
bWorldBatcherError=False
bBatchLocal=False
[IpDrv.GameSpyQR]
bNAT=True
[DBAuth.DBAuth]
GameServerIP=
[DBAuth.AuthorizeServerRequestAdapter]
[Engine.DemoController]
DemoPlayTriggerTime=300
SavedDemos[0]=AA_Demo_01
SavedDemos[1]=
SavedDemos[2]=
SavedDemos[3]=
SavedDemos[4]=
SavedDemos[5]=
SavedDemos[6]=
SavedDemos[7]=
SavedDemos[8]=
SavedDemos[9]=
SavedDemos[10]=
SavedDemos[11]=
SavedDemos[12]=
SavedDemos[13]=
SavedDemos[14]=
SavedDemos[15]=
SavedDemos[16]=
SavedDemos[17]=
SavedDemos[18]=
SavedDemos[19]=
SavedDemos[20]=
SavedDemos[21]=
SavedDemos[22]=
SavedDemos[23]=
SavedDemos[24]=
SavedDemos[25]=
SavedDemos[26]=
SavedDemos[27]=
SavedDemos[28]=
SavedDemos[29]=
SavedDemos[30]=
SavedDemos[31]=