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Author Topic: Unauthorized Server FIX?  (Read 4587 times)

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Offline -{BOTs}-BOSS

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Unauthorized Server FIX?
« on: Tuesday, January 31, 2012, 20:08:10 PM »
So i was just in our server and i was wondering is there some way we can edit that Message on top right to say Authorized Server? Dedicated Server? Awesome Server? LOL
Something other than  Unauthorized Server

Thanks Guys.

Offline Spanky

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Re: Unauthorized Server FIX?
« Reply #1 on: Tuesday, January 31, 2012, 20:09:38 PM »
Of course there's a way to change it. I don't think it matters though, we have other things to spend our time on.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline -{BOTs}-BOSS

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Re: Unauthorized Server FIX?
« Reply #2 on: Tuesday, January 31, 2012, 20:13:41 PM »
Cool i will see what i find out.

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Re: Unauthorized Server FIX?
« Reply #3 on: Tuesday, January 31, 2012, 20:42:40 PM »
I think Jonny can do this but again, there's other, more important things to do.
It's like shaving your pubes to make your junk look bigger.
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Jonnym

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Re: Unauthorized Server FIX?
« Reply #4 on: Wednesday, February 01, 2012, 05:21:13 AM »
Maybe, but i don't know how.

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Re: Unauthorized Server FIX?
« Reply #5 on: Wednesday, February 01, 2012, 14:40:59 PM »
Oh come on, you rebuilt authorization! Surely you can spoof a little text string :P

I'm looking for it in the files, I was thinking perhaps of just being able to hex edit the string and call it done but I can't find "Unauthorized" :(
It's like shaving your pubes to make your junk look bigger.
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Offline -{BOTs}-BOSS

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Re: Unauthorized Server FIX?
« Reply #6 on: Wednesday, February 01, 2012, 16:04:46 PM »
i looked around my self and did not see anything.. but after thinking about it a while... when Hosting company's used to register servers via MBS or what ever it used too be called...
i think they would get a packet sent to server that would change that status.

but i don't kno.


Offline BlueBlaster

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Re: Unauthorized Server FIX?
« Reply #7 on: Wednesday, February 01, 2012, 19:01:28 PM »
Yo wouldn't those text strings be located in Andromeda.u?



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Re: Unauthorized Server FIX?
« Reply #8 on: Wednesday, February 01, 2012, 19:19:43 PM »
I think I found it in a old mod from Crusade:

//================================================================================
// U.
//================================================================================
class U extends Mutator
  Localized
  HideCategories(Movement,Collision,Lighting,LightColor,Karma,Force);

event PreBeginPlay() { //defined
  Level.Game.BaseMutator.AddMutator(self);
  Disable('Tick');
  SetTimer(10.00,True);
}

function AuthAuthenticateServerCallback() { //defined
  Level.Game.SetRequireAuthorization(True);
  AGP_GameInfo(Level.Game).fAuthNotAvailableLastAuthAttempt=False;
  AGP_GameInfo(Level.Game).ServerAuthFailures=0;
  AGP_GameInfo(Level.Game).SetServerMode(4,"Leased-Official");
  AGP_GameInfo(Level.Game).NextAuthTime=Level.TimeSeconds * 60;
}

function Timer() { //defined
  AuthAuthenticateServerCallback();
}

This is easy enough that I could compile it without a problem. I'm sure Jonny can add this to the current auth mod.
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Offline BlueBlaster

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Re: Unauthorized Server FIX?
« Reply #9 on: Wednesday, February 01, 2012, 19:38:37 PM »
I found something fun. I forgot there were DEV servers.
Code: [Select]
//agp [cmb] Only servers that start as LAN servers, DEV servers, and Official are allowed to choose their auth state [4/22/2004]
function bool IsRequireAuthorization()
{
if(Level.IsLANOnlyServer() || Level.IsDevMode() || Level.IsOfficialServer())
{
return bRequireAuthorization;
}
else
{
bRequireAuthorization = true; //agp [cmb] Make sure that the server can only choose it's Auth state if it STARTED as DEV or Official [7/30/2004]
return true;
}
}

function DisableQualification()
{
bDisableQualification=true;
}



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Re: Unauthorized Server FIX?
« Reply #10 on: Wednesday, February 01, 2012, 19:52:35 PM »
Looks like we just gave Jonny some work :P
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Offline -{BOTs}-BOSS

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Re: Unauthorized Server FIX?
« Reply #11 on: Wednesday, February 01, 2012, 20:01:22 PM »
wow this is awesome!  8)

Offline -{BOTs}-BOSS

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Re: Unauthorized Server FIX?
« Reply #12 on: Wednesday, February 01, 2012, 21:50:52 PM »
Spanky how would i add this to our servers? or it has to be sent to the servers? like a packet? or string.

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Re: Unauthorized Server FIX?
« Reply #13 on: Wednesday, February 01, 2012, 21:58:54 PM »
Spanky how would i add this to our servers? or it has to be sent to the servers? like a packet? or string.


You would add it by setting up a 2.5 compiling environment, compiling the mod, and add it to your server. Or just wait for Jonny to integrate it into his existing Auth mod.
It's like shaving your pubes to make your junk look bigger.
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Offline -{BOTs}-BOSS

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Re: Unauthorized Server FIX?
« Reply #14 on: Wednesday, February 01, 2012, 22:02:24 PM »
Ver Nise!

 

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