Quick update:


Background rotation and pan complete.
Objectives shows, minor corrections needed.
Problems unsolved:
The above version only works on the Bridge, because there is information added to myLevel that is unique to the map.
these values were hardcoded into the code to make it work on the bridge:
MapImage=Texture'T_AAO_Maps.SAI.t_maps_sai_bridge'
MapOffset.x=2176.000000;
MapOffset.y=-966.000000;
MapOffset.z=0;
MapSize=14000.000000;
But other than that, work is proceeding steadily.
There is 4 categories still that remains to add
DrawHitIndicator(Canvas);
DrawVehicles(Canvas);
DrawTeam(Canvas);
DrawEnemies(Canvas);
DrawSpottedESS(Canvas);
Should I turn off the "Classic" Compass that is showing at the top when the SAI is used?