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Poll

Do you think that the SAI should be implemented in 2.5?

Yes
1654 (83.7%)
No
322 (16.3%)

Total Members Voted: 57

Author Topic: SAI Mod  (Read 84168 times)

0 Members and 3 Guests are viewing this topic.

Offline waNted

Re: SAI Mod
« Reply #45 on: Thursday, July 25, 2013, 17:05:42 PM »
plus its easier to see for them if its a teammate they are shooting at ;)
and you can prefire easily, without waiting to see if it's a friend or not :D
they see me ROLLIN' they HATIN'

Offline ELiZ

Re: SAI Mod
« Reply #46 on: Friday, July 26, 2013, 06:55:13 AM »
The percentage of votes for yes are enough for me to start coding.
However the volume of votes has to be higher to reach a conclusive decision, so get your friends to vote.


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Re: SAI Mod
« Reply #47 on: Friday, July 26, 2013, 08:02:15 AM »
I will put up a message on assist asking people to come here and vote...

Offline bollie

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Re: SAI Mod
« Reply #48 on: Friday, July 26, 2013, 11:45:59 AM »
The percentage of votes for yes are enough for me to start coding.
However the volume of votes has to be higher to reach a conclusive decision, so get your friends to vote.

So that means ur back Eliz?  :style:

Offline ELiZ

Re: SAI Mod
« Reply #49 on: Friday, July 26, 2013, 11:57:02 AM »
So that means ur back Eliz?  :style:

In a limited function, yes.
I'll be coding on this(SAI Mod) as time permits.

Offline Spanky

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Re: SAI Mod
« Reply #50 on: Friday, July 26, 2013, 12:30:06 PM »
In a limited function, yes.
I'll be coding on this(SAI Mod) as time permits.

Good to hear man. Hope your business is doing well :)
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline krIz+

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Re: SAI Mod
« Reply #51 on: Friday, July 26, 2013, 12:44:29 PM »
Show reported enemies is good for the guy s that do not have teamspeak .
no no, you dont see reported enemies, just a location, you or your teammate reported at.

Offline Ganja

Re: SAI Mod
« Reply #52 on: Friday, July 26, 2013, 12:46:18 PM »
no no, you dont see reported enemies, just a location, you or your teammate reported at.

When you pressed that key 'enemy spotted' and looked at a location, your friends could see that red point right?

Offline Koden

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Re: SAI Mod
« Reply #53 on: Friday, July 26, 2013, 13:05:08 PM »
When you pressed that key 'enemy spotted' and looked at a location, your friends could see that red point right?

Of course, but it's just a report, and it will vanish after a few seconds if i recall correctly. In that regard, Proving Grounds offers a nice voice chat, it's really fun to communicate by voice and it really makes a difference, tactics wise.

Offline Dav3

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Re: SAI Mod
« Reply #54 on: Friday, July 26, 2013, 13:19:15 PM »
Why not just roll to 2.8.1?

Offline Ganja

Re: SAI Mod
« Reply #55 on: Friday, July 26, 2013, 13:23:47 PM »
Of course, but it's just a report, and it will vanish after a few seconds if i recall correctly. In that regard, Proving Grounds offers a nice voice chat, it's really fun to communicate by voice and it really makes a difference, tactics wise.

Can't deny that. I've been using ts lately for the first time after few years of AA, and I have to admit it makes a huge different of gameplay and stuff

Offline Vanoke

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Re: SAI Mod
« Reply #56 on: Friday, July 26, 2013, 14:02:00 PM »
Its like 2.8.5 whit Z enemie spotted !!??

no no, you dont see reported enemies, just a location, you or your teammate reported at.

Offline Ganja

Re: SAI Mod
« Reply #57 on: Friday, July 26, 2013, 14:18:27 PM »
Its like 2.8.5 whit Z enemie spotted !!??

Yes I think this is about it

Offline Possessed

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Re: SAI Mod
« Reply #58 on: Saturday, July 27, 2013, 06:00:42 AM »
I dont think we will have a Enemy Spoted function, because this is server side.
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline ELiZ

Re: SAI Mod
« Reply #59 on: Saturday, July 27, 2013, 06:16:33 AM »
I dont think we will have a Enemy Spoted function, because this is server side.

Enemy spotted is the main goal of the mod, so it will be in there or there will be no mod.
Hopefully I'll solve the replication.

 

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