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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: Ladies & Gentleman, We got one of the bugs...  (Read 1917 times)

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Offline Spanky

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Ladies & Gentleman, We got one of the bugs...
« on: Sunday, August 18, 2013, 19:09:19 PM »
Code: [Select]
08/18/13 16:24:56 ScriptLog: Calling Function : private protected final Function SetFOV()
08/18/13 16:24:56 Critical: UObject::ProcessEvent
08/18/13 16:24:56 Critical: (InteractionMaster Package.InteractionMaster,
Function Engine.InteractionMaster.Process_PostRender)

Widescreen FOV function is causing all the problems for SAI-related crashes.

A fix will be pushed soon. Blow up some balloons and get out the vodka, let's party.

*EDIT*
Little bit too soon, there's other problems in the code. More testing, yay!
« Last Edit: Monday, August 19, 2013, 22:12:28 PM by Possessed »
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Froster

Re: Help us crash America's Army
« Reply #1 on: Sunday, August 18, 2013, 19:14:58 PM »
Guys, we need you to restart Assist and join the AAO25 Official #1 server asap. We need a ton of players to log on and help us get Critical Errors. We've got uber debug going now and this should tell us all we need to know.


JOIN IN!

hold on i have some friends with me !
we'll get in now.

Offline Spanky

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Re: Help us crash America's Army
« Reply #2 on: Sunday, August 18, 2013, 19:16:18 PM »
Hold on, I messed up.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Froster

Re: Help us crash America's Army
« Reply #3 on: Sunday, August 18, 2013, 19:18:54 PM »
Hold on, I messed up.

yeah i have seen , did u restart the server by mistake?

Offline Spanky

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Re: Help us crash America's Army
« Reply #4 on: Sunday, August 18, 2013, 19:19:14 PM »
No, I forgot to update another thing in Assist and had to restart.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline ForgottenOne

Re: Help us crash America's Army
« Reply #5 on: Sunday, August 18, 2013, 19:28:26 PM »
Cant seem to join keep getting 'Enable PB to play' or 'Antipoke'

Offline nevertalks

Re: Help us crash America's Army
« Reply #6 on: Sunday, August 18, 2013, 19:29:03 PM »
got critical :P

 Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2195 MHz with 4095MB RAM
Video: NVIDIA GeForce GT 555M   (1422)

General protection fault!

History: UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Border <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


Offline Froster

Re: Help us crash America's Army
« Reply #7 on: Sunday, August 18, 2013, 19:29:55 PM »
Cant seem to join keep getting 'Enable PB to play' or 'Antipoke'

try to reset+repair AA.

is everything working as it should spanky ?

Offline Spanky

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Re: Ladies & Gentleman, We got him!
« Reply #8 on: Sunday, August 18, 2013, 19:30:14 PM »
See the first post of this thread :)

*EDIT*
There is no fix implemented yet, we will have to compile it and test it to confirm but this looks good.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Froster

Re: Ladies & Gentleman, We got him!
« Reply #9 on: Sunday, August 18, 2013, 19:31:39 PM »
See the first post of this thread :)

*EDIT*
There is no fix implemented yet, we will have to compile it and test it to confirm but this looks good.


Haha Great job!!!
Busted You bastard.

Congratulations!

Offline !Phon3^-

Re: Ladies & Gentleman, We got him!
« Reply #10 on: Sunday, August 18, 2013, 19:33:44 PM »
See the first post of this thread :)

*EDIT*
There is no fix implemented yet, we will have to compile it and test it to confirm but this looks good.

I have a full debug file from when I crashed. Want me to save it just incase?

Last function called was the same before the CE.

Offline Spanky

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Re: Ladies & Gentleman, We got him!
« Reply #11 on: Sunday, August 18, 2013, 19:35:14 PM »
If the function is the same, no need. I'm about to push a new update.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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