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Author Topic: compilation request  (Read 913 times)

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Offline Crusader

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compilation request
« on: Friday, March 09, 2012, 17:40:05 PM »
I don't wana rebuild my uscript compiler. can someone compile it for me?

Code: [Select]
class U extends BaseStatsInterface;

event PostBeginPlay() {
  Log("[Auth] Auth Loaded");
  AGP_GameInfo(Level.Game).SetServerMode(1,"Authorized");
}

function RecordLogOn(Controller C) {
C.PlayerReplicationInfo._iTrust=10;
HumanController(C).bInitialAuthComplete = True;
HumanController(C).EnableStateChange(True);
        HumanController(C).ClientEnableStateChange(True);
        HumanController(C).GotoState('PlayerAuthorizationComplete');
        HumanController(C).ClientGotoState('PlayerAuthorizationComplete','None'); 
        HumanController(C).ReadyForFinishPostLogin();
}


Offline BlueBlaster

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Re: compilation request
« Reply #1 on: Friday, March 09, 2012, 18:50:02 PM »



Offline Crusader

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Re: compilation request
« Reply #2 on: Saturday, March 10, 2012, 04:57:12 AM »
thanks!

 

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