This atmosphere feels right. I have been lurking around KF forums, (with special attention to weapon variations; community-made maps, of which textures, light sources, environment, colour palettes; gameplay modes, and an array of other complex items (such as: the game inventory and the likes.) and I rest in content to see such an active and thrilling community is at the range of my creative mind. Undoubtedly, these are the kind of things I am obliged to, for their gracious spacey money minds flying off around. In other words, for the sense of freedom that seems so easy to grasp. Call me day dreamer, or poetically platoon-passionate, but as a perfections myself, I believe it is in the details that lie many of the most interestingly exoteric things in life -and games are nothing but a simulation of hand-picked parcels of life.
I can not figure Crunk out, but I can understand why he felt a sparkly shiny will to create for KF's world. I know we (and by we I mean Nate, Dennis, Kody and those who may not yet be involved but are, over time, most likely to get involved.) are still in trial-phase, but that will not put me down, not one second. I will create for KF. I have long awaited to get in the game scene. I haven't, and I have had reasons not to. As we speak, all that my mind can think of is: Interior design, Exterior design, Textures --all of which require the game to be downloaded and UE2 to be mastered. It will take time, but I will not be an idle force left around to spawn mindlessly this time around. This is a promise made to myself, not some tangling momentum-based promise I made to any of your infidel bastards.
Why did I post this? I don't know. No one here needs convincing. I just felt like sharing this tad bit.