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Author Topic: The 203 disabled on hospital.  (Read 125049 times)

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Offline MrEpicGoat

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Re: The 203 disabled on hospital.
« Reply #315 on: Monday, October 20, 2014, 17:03:26 PM »
AAO beginners would learn it. like all others learned.

True. Even I learned it, and I was considered to be one the worst players in AA2 history.

IMHO you should think twice about what you've just said. If it won't help, do it again, and again, and again, and again, and again, and again, and again, and again until you get it.

Oh yeah, I forgot there are still PROs opinions, lol.

Offline KARI-30

Re: The 203 disabled on hospital.
« Reply #316 on: Monday, October 20, 2014, 18:58:35 PM »
Stop spamming the forum with useless comments please, go in-depth why you think something is wrong, give your honest opinions about things, it's all ok. But when you just spam everything, because you are mad, I do not see in what way this will help anyone.

Please stop the trolling. Thank you.
*yawn*

Offline Mr_Gunman-GB

Re: The 203 disabled on hospital.
« Reply #317 on: Monday, October 20, 2014, 19:41:29 PM »
I'm getting quite tired of this.
There's no reason to be banning the 203 from Hospital, just because you 'might' get blown up in the first 10-20 seconds. How about not rushing to those areas in the first place? We all know were the spam shots occur..

I've been playing on assist for well over 2 & a 1/2 years (6 years on AA in total) & all I've seen that time on assist is the introduction of AA3 maps & a scoreboard hanging on the wall which no-one ever sees. Golly.
I've been patiently waiting for 2 & a 1/2 years for some real good additions to assist to make the loss of 2.8.5 alot more bearable, starting to get a little bit wearing now.

That said, I do appreciate the work of the admins keeping AA going, otherwise it would have gone completely 3 years ago.

Regards,

Gunni

Offline Marcio

Re: The 203 disabled on hospital.
« Reply #318 on: Tuesday, October 21, 2014, 11:32:58 AM »
To my view with or without the map 203 hospital is a classic ... and either way works for me.

Offline Spanky

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Re: The 203 disabled on hospital.
« Reply #319 on: Tuesday, October 21, 2014, 14:28:59 PM »
I've been playing on assist for well over 2 & a 1/2 years (6 years on AA in total) & all I've seen that time on assist is the introduction of AA3 maps & a scoreboard hanging on the wall which no-one ever sees. Golly.
I've been patiently waiting for 2 & a 1/2 years for some real good additions to assist to make the loss of 2.8.5 alot more bearable, starting to get a little bit wearing now.

If you have some suggestions, feel free to post them. Otherwise, sit back and feel free to continue to ignore the majority of things that we've done for this game.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline beast101

« Last Edit: Sunday, October 18, 2015, 11:49:33 AM by beast101 »

Offline HellaKitty

Re: The 203 disabled on hospital.
« Reply #321 on: Thursday, December 04, 2014, 03:14:50 AM »
Kind of a big bump im sorry for that, however, I really have to share my thoughts on this one.
I been occupied with other important rl stuff, and have to admit I was really disappointed when I came back to see the whiney lil :censored: that never get C/203 (so the majority) have voted out the 203's  :idea:  why didnt tell anyone them to get better so they can pick their guns first?!

If you NEED to fix something.. fix the roofbug (which could have been evened out by nading the ww roof) or the silencer/reload/swap bug for that matter
see? why get stuff that works out and keeping bugs that are being exploited in?

I know the time to change this back has long gone, so dont see this as an addition to the thread.. its just a big rant, sorry  :style:

Offline teddy_grizzly_bear

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Re: The 203 disabled on hospital.
« Reply #322 on: Thursday, December 04, 2014, 03:57:31 AM »
Nice rant indeed.

It's been discussed before. There's been attempts and "fixing" the roofbug in the past. The players didn't like it.
The problem with it is, that it's not really a map specific bug. It's an engine specific bug. And there's nothign we can do to change the engine.

As for the rest, I guess you brought up the fast silencer and fastswap (which are essentially the same thing). The original devs tried to fix those bugs, but they failed even with all their resources and the whole code available.
I don't know what you mean by reload bug, though.
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Offline phuNkiii.ops

Re: The 203 disabled on hospital.
« Reply #323 on: Thursday, December 04, 2014, 08:47:06 AM »
Removing and changing the weapons just cause you dont like is lame. Hospital was fine as it was. Now you cant 203 WW roof, the escort side can easily smoke underpass and vip can just rush outside without worrying to be blown up. Its fucking retarded.
Why dont you remove the G from bridge crossing too? omg i got blown up in first 20 seconds please remove im trash at this game and cant use brain to take cover from obvius spots that get spamed with g at start..

Offline Spanky

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Re: The 203 disabled on hospital.
« Reply #324 on: Thursday, December 04, 2014, 09:01:23 AM »
Turn the tables phunkiii, how is it any fun to blind fire 203's in hopes for a kill? Spam is fun for nobody and just ruins the gameplay.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline phuNkiii.ops

Re: The 203 disabled on hospital.
« Reply #325 on: Thursday, December 04, 2014, 10:30:58 AM »
Turn tables for what? Ive been killed by spam and adapted my gameplay, i also enjoi spaming on hospital. I play like i want and the way the game was made is more fun than its now. Removing the G on hospital is pointless and I have no idea how a admin would have thought of doing that

Offline phuNkiii.ops

Re: The 203 disabled on hospital.
« Reply #326 on: Thursday, December 04, 2014, 10:43:56 AM »
i mean people now rushing with PSO and B slot on ambush in WW to wait for people to rush into hospital and theyre getting easy kills lmao.. Good job removing 203s and making the game worse with removing the only counter play

Offline Spanky

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Re: The 203 disabled on hospital.
« Reply #327 on: Thursday, December 04, 2014, 10:55:19 AM »
Turn tables for what? Ive been killed by spam and adapted my gameplay, i also enjoi spaming on hospital. I play like i want and the way the game was made is more fun than its now. Removing the G on hospital is pointless and I have no idea how a admin would have thought of doing that
Turning the tables as being the one that does the spamming. It's not fun. It's cheap kills that makes for boring gameplay for both teams. You can't adapt when there's only 1 way in the hospital for escort. As for getting killed by ambush, have your team lay down cover fire for a round or two and ambush will change tactics.

I've played more Hospital after the 203 removal because it's more enjoyable. I don't feel like it's a campers paradise anymore with people leaning around corners just waiting to spam.

Good job removing 203s and making the game worse with removing the only counter play
Thanks for the compliment. If you have any real suggestions or input on changes we're considering, feel free to visit the forum more than just to rage.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline LEEFFM

Re: The 203 disabled on hospital.
« Reply #328 on: Thursday, December 04, 2014, 11:01:18 AM »
Lol your getting mad because your getting ambushed, try teamwork that's one thing this game was meant to have teamwork and tactics and who in their right mind would have 203s in a hospital anyways you kill a civilian and violate Rules Of Engagement lol besides the G isn't even removed from hospital its the server admins choice to put a time limit before the G can be used. Its simply just another server admin choice that assist allows us to have.

Offline Ganja

Re: The 203 disabled on hospital.
« Reply #329 on: Thursday, December 04, 2014, 13:03:52 PM »
How can people complain about being spammed from West Wing ... When I play escort, I go in the bushes and shoot the spammers, simple, after 2 rounds nobody dares to spam anymore, problem solved.

Now there's more teamwork needed from escort to smoke etc, and ambush needs to push a little harder and thus get out of their camping spots if they want to kill the vip, it's a good compromise imo

besides the G isn't even removed from hospital its the server admins choice to put a time limit before the G can be used. Its simply just another server admin choice that assist allows us to have.

I doubt that's true though.

 

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