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Author Topic: The 203 disabled on hospital.  (Read 124747 times)

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Offline Jammax716uk

Re: The 203 disabled on hospital.
« Reply #225 on: Saturday, October 11, 2014, 17:41:13 PM »
Jammax, I both agree and disagree with you. SF Hospital is a well designed map, back when AA was very popular. The devs obviously spent a lot of time on it and it shows. The issue with 203's is that if you're a seasoned player, you know where to expect them from, not a problem there. But if you don't play much or are new to the game, you'll get raped every round. I know this from experience. I played Hospital last night while the 203's were disabled and sure, I got owned several times but there wasn't any spam on the server and it seemed pretty level and fair. Actually, it was quite enjoyable.

We don't want to change what makes this game great, we simply want to take the advantage away from map whores. People that know where to spam and how long it takes to get from point A to point B. It's all about leveling the playing field and making it fair for those who play infrequently, casually or for those who are new.

Very good spanky i cannot argue with that notion you are indeed right with 'regulars' that love the map,
It would have been so much easier for this to have been made very clear at the beginning because i doubt you will find anyone at all to argue with what you just said.
The problem wont end here though, im sure it must be just as sickening for new players with players pre firing before they round corners, flashing in the same manner etc etc etc the list is endless, at least the 203 spam spots are easy enough for the new players to work out after a few deaths, the other problems not so.
So what would actually create the perfect atmosphere for new players is the question?
Honor capped servers
Auto rotating weapons
Random spawn points
More toys to play with ie Thermites, hand grenades, rpg's (To tempt ppl away from c.o.d. ofc)
All are better options in my mind.

Offline Ares

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Re: The 203 disabled on hospital.
« Reply #226 on: Monday, October 13, 2014, 07:52:54 AM »
Well now that it's back to normal you can really see how it effects gameplay, people are back to the old spamming, and the map is unplayable again, there's really nowhere you can go to do unexpected things without getting a 203 in your face, in a perfect world the vote would stand, but everyone knows that the hospital players will whine their eyes out and make such a fuss that the admins of assist will be forced to work around it, so just remove the vote i'd say, and let's pretend votes actually matters some other day.

Offline ELiZ

Re: The 203 disabled on hospital.
« Reply #227 on: Monday, October 13, 2014, 08:14:14 AM »
but everyone knows that the hospital players will whine their eyes out and make such a fuss that the admins of assist will be forced to work around it, so just remove the vote i'd say, and let's pretend votes actually matters some other day.
Really?

Offline ArmyAntiCheat

Re: The 203 disabled on hospital.
« Reply #228 on: Monday, October 13, 2014, 09:45:11 AM »
Really?

I think ARES said this because of the other discussion you had with spanky, adding admin option in their server panel to enable 203 or disable. If this is to be implemented, the vote actually is not needed as therefore we all know what will be chosen on every hospital server and option remains for frag whores. I must say he is right if this to happen, now there are plenty of polls, but do they mean anything at the moment is the question. ( As if you are going to change them) Just my cent
« Last Edit: Monday, October 13, 2014, 09:46:49 AM by ArmyAntiCheat »

Offline Ares

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Re: The 203 disabled on hospital.
« Reply #229 on: Monday, October 13, 2014, 09:47:32 AM »
I think ARES said this because of the other discussion you had with spanky, adding admin option in their server panel to enable 203 or disable. If this is to be implemented, the vote actually is not needed as therefore we all know what will be chosen on every hospital server and option remains for frag whores. I must say he is right if this to happen, now there are plenty of polls, but do they mean anything at the moment is the question. ( As if you are going to change them) Just my cent
correct.

Offline ELiZ

Re: The 203 disabled on hospital.
« Reply #230 on: Monday, October 13, 2014, 10:05:54 AM »
correct.
The other discussion was to create a x second spam disabler at start of round(Witch is implanted already in the next version, 8.15).
This is about if we should disable the 203 completely on SF Hospital, two different things.

Offline Ares

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Re: The 203 disabled on hospital.
« Reply #231 on: Monday, October 13, 2014, 11:51:26 AM »
The other discussion was to create a x second spam disabler at start of round(Witch is implanted already in the next version, 8.15).
This is about if we should disable the 203 completely on SF Hospital, two different things.
Like I said in that thread, it will pose a problem when the server admins who think that it's needed to stop nades on maps besides hospital. It's meant for hospital, but till affect every other map in the game in a negative way, bridge, mountain pass, recon, bridge SE, all maps which has assault 203 spam as an essential way of evening up the odds on such defense sided maps. If the spam disabler is meant for hospital, but affects all other maps, remove the problem, hence remove 203's on hospital, and don't work around it trying to please the crybabies.

Offline ELiZ

Re: The 203 disabled on hospital.
« Reply #232 on: Monday, October 13, 2014, 12:00:09 PM »
Like I said in that thread, it will pose a problem when the server admins who think that it's needed to stop nades on maps besides hospital. It's meant for hospital, but till affect every other map in the game in a negative way, bridge, mountain pass, recon, bridge SE, all maps which has assault 203 spam as an essential way of evening up the odds on such defense sided maps. If the spam disabler is meant for hospital, but affects all other maps, remove the problem, hence remove 203's on hospital, and don't work around it trying to please the crybabies.
It's not meant for hospital, I don't how I can say it any clearer.

Offline ArmyAntiCheat

Re: The 203 disabled on hospital.
« Reply #233 on: Monday, October 13, 2014, 13:07:31 PM »
It's not meant for hospital

Then i am happy, to be honest I thought this discussion was included about SF hospital too :) It's good by me, could be definitely used on bridge. The progress without 203 was more efficient than it is 203 right now.

Offline ELiZ

Re: The 203 disabled on hospital.
« Reply #234 on: Wednesday, October 15, 2014, 08:43:33 AM »
With the low amount of votes in the last days, it's clear that 2 weeks is too long to wait for the decision.
So I'm cutting the voting time down to 1 week.

That means that the voting ends in 2 days.

Offline ArmyAntiCheat

Re: The 203 disabled on hospital.
« Reply #235 on: Wednesday, October 15, 2014, 09:31:26 AM »
Get ready for the hate and full of complaints in 2 days.

Offline bollie

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Re: The 203 disabled on hospital.
« Reply #236 on: Wednesday, October 15, 2014, 09:50:49 AM »
Good!

Offline widow

Re: The 203 disabled on hospital.
« Reply #237 on: Thursday, October 16, 2014, 17:02:07 PM »
i think when 203 is gone, then some owner from servers will make 203 on theyr servers. then we will see where the ppl play. u can choose then between 203 or no 203. maybe its 50/50 then. maybe there are 2 hospital servers then. anyway, i would say make a 20 sec rule. then u cant spam. but u can wait till the 20 sec are over and 203 those hardcore-campers what crawl around in every corner. i also hope that there are some severadmins, what make on theyr servers 203, when its gone.hooah

Offline MrEpicGoat

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Re: The 203 disabled on hospital.
« Reply #238 on: Thursday, October 16, 2014, 17:59:59 PM »
You touched the very point why this "no-203" action and voting is mislead. While there can be _some_ (little but still) arguments against 203 at _spawn time_, there are _no_ reasonable arguments against 203 in general on this map. It would be like complaining against any other weapon. So basically there should be only "no-203 in 10/20/sec." discussion, if any. Because in my opinion, this is a matter that should be left in hands of admin servers.

Micro-management like that, and putting your hands into such details as particular weapons used on map, will not lead to anything good. Even the most dictator assist admin in history (I won't even mention his name, it was a real shame and pity) never even thought about messing with such local server rules.

Unfortunately, assist admins (mainly Eliz) have the attitude "let's make a vote, then implement it". And it is unfortunate, because the population driving the vote is neither representantive nor has good opinions that would lead to AAO2 growth. Sometimes it takes one man with a brain to make right decision, instead of throwing strange ideas and letting random people vote them.
« Last Edit: Thursday, October 16, 2014, 18:03:31 PM by MrEpicGoat »

Offline MrEpicGoat

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Re: The 203 disabled on hospital.
« Reply #239 on: Thursday, October 16, 2014, 19:12:51 PM »
we'll I can guarantee you if we have that option on our server there will be NO NADES

You apparently did not grasp the point of my post.
I'm glad if you have the freedom to setup your server how you want it. That's what I was arguing for.

 

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