I think it actually could make sense. On AA3 Bridge, the spawns are further back (it seems anyways). Having combat at several spots on the bridge would be fun, rather than in the middle where everyone meets. This way, you have to watch your back too.
I know he's talking about the AA3 map but the AA2 overhead is easier to see.
Yes your understand it well , you can speak about chaotic gameplay the gamers in middle can make multiple choices Attack / defence/ get obj/ go to other side bridge to suprice that site.
The choice for guns/ smoke/ granades are important here we have to test that.
I also what to ask if summ maps can have 26 slots (meaby all !!!!!) i think not poolday :down:so they can jused easyer in BCD.
and also aa3 maps i puth them Always in the end becose they have more than 26 slots!!
1 - AA3_Airfield 34 slots A - Retrieve the briefcase befor the enemy get it.
2 - AA3_Alley 34 slots A/B/C Secure weapons cache X-ray / Yankee / Zulu.
3- AA3_Bridge 34 slots A - Secure the main control panel.
4 - AA3_Impact 32 slots A/B Secure X-ray / Zulu.
6 - AA3_Ranch 26 slots A/B Destroy basement genarator / Attic Genarator.
7 - AA3_Shantytown 34 slots A - Retrieve the briefcase befor the enemy gets it.
8 - AA3_Stronghold 32 slots A/B/C Secure weapons cache X-ray / Yankee / Zulu
9 - Border 26 slots A - Get obj and bring home.
10 - Bridge Crossing 26 slots A - Cross bridge and escape.
11 - Bridge_SE 26 slots A - Cross bridge and escape.
12 - Dusk 26 slots A - VIP.
x-1/15 - JRTC Farm Raid 26 slots Plant explotions under tail rotor.
16 - Insurgent Camp 26 slots A - Retrieve the computer date.17 - Mountain Ambush 26 slots A - Ambush OPFOR Alpha - Bravo - Charlie.
x1/18 - Mountain Pass 26 slots A - Reach the convoy.
19 - Moutain Pass SE 26 slots A - Secure the blast site convoy,
B - Secure the tunnel convoy.
21 - [mAAp] Aztec 32 slots Kill time Terrorist Spawn
22 - [mAAp] Berg 32 slots A - Reach the hostage.
23 - [mAAp] Breakout 32 slots A - Capture intelligence briefcase,
B - Escape the compound.
24 - [mAAp] Bridge Construction 26 slots A - Cross bridge and escape.
25 - [mAAp] Bunker Crisis 26 slots A - Indentify primary weapon cache,
B - Indentify secondairy weapon cache.
26 - [mAAp] City Block 26 slots A - Secure the main control room, ore,
B-C - Serure the Cafe and the Park.
29 - [mAAp] Ice 30 slots kill time.
30 - [mAAp] Monkey Island 26 slots Big map.
32 - [mAAp] Petrol 26 slots Secure The plans, Computer date,The weapons.
33 - [mAAp] Pipeline 34 slots A - Secure the main control panel.
B,C,D Shut down Prim.,Secu., exter.
35 - [mAAp] Residence 26 slots Recover files. (but shoot all is better.)
36 - [mAAp] Rooftop 24 slots A - Escape the building.
x1/37 - [mAAp] SF Contingency 34 slots A - Secure the president`s computer,
B - Secure the shipment data,
C - Indentify illegal weapons stockpile.
38 - [mAAp] SF Office Assault 26 slots A - Secure enemy IED cache,
B - Gather enemy intel,
C - Find and question the informant.
40 - [mAAp] Square 32 slots A - Deactivate radar computer,
B - Secure Ammunition cargo.
42 - [mAAp] Urban Assault SE 26 slots A/B Secure eastern IED / Western IED
44 - Pipeline 34 slots A - Secure the main control panel.
B,C,D Shut down Prim.,Secu., exter. .
46 - Radio Tower 26 slots A - Disable the radio tower antenna generator.
B - Release radio tower aid workers.
C - Release obseration post aid workers.
47 - River Basin 26 slots Place Charges under A,B,C.
48 - SF Artic 26 slots A - Secure the convoy ( B/C/D nothing more ?)
49 - SF Blizzard 26 slots Secure radio antenna control box.
50 - SF Courtyard 26 slots Question civilian inf.- Obj - bring home.
51 - SF CSAR 26 slots A/B - Rescue the pilot / Prep the blackhawk.
53 - SF Extraction 26 slots 1 obj to bring home.
54 - SF Hospital 26 slots Vip.
55 - SF Oasis 26 slots A - Escape the Canyon.
56 - SF PCR 26 slots B - Retrieve the briefcase befor the enemy gets it
C - Get the briefcase to the Extraction point.
57 - SF Recon 26 slots A/B/C Reach the Hangar/ Hint/ Fuel depot viewpoints.
58 - SF Sandstorm 24 slots A/B/C Indentify South/ Central/North container.
59 - SF Tiaga 26 slots A/B Secure missile in northern / Southern camp.
60 - SF Village 26 slots A/B/C Indentify the Main/Alley/South munition depot.
61 - SF Water Treatment 26 slots A - Secure the Machinery server,
B - Reach the South parking lot extraction.
64 - Urban Assault 26 slots A/B Secure Eastern and Western Cargo.
65 - Weapon Cache 26 slots A/B Indentify Primary/Secondary weapon Cache
66 - Weapon Cache SE 26 slots A/B/C Indentify Primary/Secondary/Tertiary
Weaponcache.
67 - Woodland Outpost 26 slots A/B Preap and Destroy The Munitions depot.
68 - [2.8.5] Canyon 26 slots A/B/C Secure Northern/Southers/Central Objective.
69 - [2.8.5] District 26 slots A/B Secure objective Alpha / Bravo
70 - [2.8.5] Dusk 26 slots A - Capture intelligence briefcase and bring to A.
71 - [2.8.5] Interdiction 26 slots A - Secure nucllear material stack / than hold it,
B - Secure and hold suspect material stack / than hold it.
x-1/72 - [2.8.5] River Village 26 slots A - Secure Eastern water well,
B - Secure bell tower,
C - Secure mayor`s house.
73 - [2.8.5] Rummage 26 slots A - Locate and secure the genarator,
B - Locate and secure medical equipment.
74 - [2.8.5] SF Floodgate 26 slots A - Locate and question the civilian informant (redzone),
B - Disarm the explosives in the control room,
C - Disarm the explosives.
75 - [2.8.5] SF Old Town 26 slots A - Retrieve the case from the upper com station,
B - Bring the case to the lower genarator room exit,
C - Stop them from reaching the middle store exit.
76 - [2.8.5] SF Rifinery 26 slots kill time
77 - [2.8.5] Steamroller 26 slots A/B/C Secure Husk 3/ Northeast Husk 2/ Northwest Husk 4.
the maps below will be played by admin choise. ( Depence about how many players are online) and change in weapons to make this more atractive. You can also startup whit one of thise maps befor BCDay`s begins !!!
free choice 5 - AA3_Pipeline 34 slots A - Secure the main control panel ore
B/C/D - Shut down Primary/Secundairy/Exterion valve.
free choice 13 - FLS Assault 28 slots A - Capture the hangar.
free choice 14 - Headquarters Raid 16 slots A - Rescue the prisoner.
free choice 20 - Mout McKenna 18 slots A - Secure Alpha - Bravo - Charlie.
free choice 27 - [mAAp] Forest 26 slots A - Locate and secure buidlings,
B - Locate and secure boats for extraction.
free choice 28 - [mAAp] Glass Kill House 26 slots A/B - Unlock escape door / Do not let enemy escape.
free choice 31 - [mAAp] PBall 20 slots Less kill.
free choice 34 - [mAAp] Pool Day 10 slots Kill time.
x-11/free choice 39 - [mAAp] Shipment 32 slots Kill time.
free choice 41 - [mAAp] Teh Yeti`s Lair 18 slots Fun map (needs more slots! .) Kill time.
free choice 43 - [mAAp] UTO4 14 slots Kill time
free choice 52 - SF Dockside 18 slots 3 Obj.
free choice 62 - Swamp Raid 18 slots A - Retrieve documents.
free choice 63 - Collapsed Tunnel 16 slots Contain OPFOR.
free choice 45 - Pipeline SF 26 slots A - Secure the main control panel.
B,C,D Shut down Prim.,Secu., exter. .