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Author Topic: AA3_Alley bugs and glitches  (Read 4738 times)

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Offline =IGC=-=W!CK!D

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Re: AA3_Alley bugs and glitches
« Reply #15 on: Saturday, January 04, 2014, 12:30:08 PM »
if not mistaken didn't impact have more fog to the map??

Offline teddy_grizzly_bear

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Re: AA3_Alley bugs and glitches
« Reply #16 on: Saturday, January 04, 2014, 14:29:55 PM »
What Impact definitely has is it's own thread.


"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline Alex

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Re: AA3_Alley bugs and glitches
« Reply #17 on: Saturday, January 04, 2014, 22:20:53 PM »
I told him to use those settings... he didn't listen =\
No, I did listen. I tried setting both of them to false and still got nothing. I tested it in-editor so unless it loaded an old version of the map to test, It must have been something else I was doing wrong.

Offline ELiZ

Re: AA3_Alley bugs and glitches
« Reply #18 on: Wednesday, January 08, 2014, 06:22:27 AM »
New version of the map has been pushed to all Server/Clients

Offline Vanoke

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Re: AA3_Alley bugs and glitches
« Reply #19 on: Thursday, January 09, 2014, 13:11:31 PM »
1- On this roof its possible to walk through objects. Olso on the adder roof you can walk through dish.



« Last Edit: Thursday, January 09, 2014, 14:06:38 PM by Vanoke »

Offline Vanoke

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Re: AA3_Alley bugs and glitches
« Reply #20 on: Wednesday, January 22, 2014, 11:48:00 AM »
Can t shoot thow that glass door:

 

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