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Author Topic: AA3 Bridge  (Read 3931 times)

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Offline Alex

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Re: AA3 Bridge
« Reply #15 on: Saturday, January 04, 2014, 22:40:23 PM »
Well, it's just programming. Full volume is 255 on the scale. You can't set it to be 300 or 400.
Right, but aren't some sounds louder by default? As in, one is louder than another at the same volume in Unreal Ed.

Offline Spanky

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Re: AA3 Bridge
« Reply #16 on: Saturday, January 04, 2014, 22:54:22 PM »
That might depend on how they're recorded and imported/converted into UnrealEd. This is where a db meter would come in handy.
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Offline ELiZ

Re: AA3 Bridge
« Reply #17 on: Wednesday, January 08, 2014, 06:22:50 AM »
New version of the map has been pushed to all Server/Clients

Offline Vanoke

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Re: AA3 Bridge
« Reply #18 on: Friday, January 17, 2014, 10:37:32 AM »
Its weard that you can see in smoke the players to hit.


Offline teddy_grizzly_bear

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Re: AA3 Bridge
« Reply #19 on: Friday, January 17, 2014, 10:49:40 AM »
I'm pretty sure it's a bug in the game itself. They removed it in later versions altogether I think.


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Offline Alex

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Re: AA3 Bridge
« Reply #20 on: Friday, January 17, 2014, 13:08:22 PM »
Its weard that you can see in smoke the players to hit.


It's always been like that in AA.

 

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