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Author Topic: SAI Probs in mAAp Breakout  (Read 2900 times)

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Offline Rapture

SAI Probs in mAAp Breakout
« on: Sunday, August 18, 2013, 21:17:05 PM »
whats this? related to the new sai testing maybe or something? player icon and obj icon is upper left corner instead of inside sai. i know its kinda dar, but i made it as light as possible and still getthis lol


Offline Alex

Re: SAI Probs in mAAp Breakout
« Reply #1 on: Sunday, August 18, 2013, 21:21:43 PM »
We do not have overhead map images for most mAAp maps so it shows that instead. I'm not sure what's up with the upper left corner though. I'm gonna ask spanky what needs to be done and hopefully start adding some overhead images tonight.

Offline Rapture

Re: SAI Probs in mAAp Breakout
« Reply #2 on: Sunday, August 18, 2013, 21:22:19 PM »
edit:

yeah the said thing with the green lines, i understand that. i was mostly talking about the dot for player and objective and even teammates all show in upper left corner now. that never happened before. that one has me stumped
« Last Edit: Sunday, August 18, 2013, 21:25:38 PM by Rapture817 »

Offline ELiZ

Re: SAI Probs in mAAp Breakout
« Reply #3 on: Sunday, August 18, 2013, 21:24:56 PM »
What is shown in the SAI is not the regular overheadImage.
It is very specific. I'll help add that if possible when you are done.
Tonight I have other things to do... the CE's

Offline Alex

Re: SAI Probs in mAAp Breakout
« Reply #4 on: Sunday, August 18, 2013, 21:55:38 PM »
What is shown in the SAI is not the regular overheadImage.
It is very specific. I'll help add that if possible when you are done.
Tonight I have other things to do... the CE's
Well Spanky has it working for mAAp Pipeline so I'll just ask him how it's done. We don't need all the roofs to be removed like they are for the regular maps but that could actually be done..

Offline ELiZ

Re: SAI Probs in mAAp Breakout
« Reply #5 on: Sunday, August 18, 2013, 21:59:55 PM »
Well Spanky has it working for mAAp Pipeline so I'll just ask him how it's done. We don't need all the roofs to be removed like they are for the regular maps but that could actually be done..

I'm the one that added the SAI image for MP_Pipeline :)

Offline Alex

Re: SAI Probs in mAAp Breakout
« Reply #6 on: Sunday, August 18, 2013, 22:01:50 PM »
I'm the one that added the SAI image for MP_Pipeline :)
lol, Oh, well then I guess I give Spanky too much credit. :P  It would be nice if you could explain it whenever you get time. There is no rush.

Offline ELiZ

Re: SAI Probs in mAAp Breakout
« Reply #7 on: Sunday, August 18, 2013, 22:02:26 PM »
I'm the one that added the SAI image for MP_Pipeline :)

Problem is that the image must be exactly scaled, then added to Antipoke.ini on all Clients.
There is a bunch of [mAAp] Maps that needs fixing.

Offline ELiZ

Re: SAI Probs in mAAp Breakout
« Reply #8 on: Sunday, August 18, 2013, 22:02:48 PM »
lol, Oh, well then I guess I give Spanky too much credit. :P  It would be nice if you could explain it whenever you get time. There is no rush.

Will do.

 

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