Forum

ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: can't load any map  (Read 5022 times)

0 Members and 1 Guest are viewing this topic.

Offline Speedluke

  • Jr. Member
  • **
  • Posts: 9
    • View Profile
can't load any map
« on: Monday, January 28, 2013, 10:24:43 AM »
Hi guys,
I would like to show you this picture,because this picture is my „nightmare“.
http://www.linuxjournal.com/files/linuxjournal.com/linuxjournal/articles/074/7444/7444f1.jpg
If I want to join a server so everything works.But the main problem starts when a map is loading.Loading of map always ends by showing this picture.I tried to reinstall AA many times but it still doesn’t work and I don‘t know why.Help me if you know something about this problem.

Offline ELiZ

Re: can't load any map
« Reply #1 on: Monday, January 28, 2013, 10:27:36 AM »
The reason should be in your System\ArmyOps.log

If you want you can post it here

Here is where you find your AA folder:

MAC-OSX: /Users/USERNAME/Library/Application Support/25Assist/
LINUX: /home/USERNAME/25Assist/
WINDOWS XP: C:\Documents and settings\USERNAME\Application Data\25Assist\
WINDOWS VISTA/7: C:\Users\USERNAME\AppData\Roaming\25Assist\


Offline Speedluke

  • Jr. Member
  • **
  • Posts: 9
    • View Profile
Re: can't load any map
« Reply #2 on: Monday, January 28, 2013, 16:23:58 PM »
I searched it but I can't find this file.My operation system is windows 7

Offline ELiZ

Re: can't load any map
« Reply #3 on: Monday, January 28, 2013, 17:24:27 PM »
run this in Start/Search

%appdata%

You should see 25Assist folder


Offline [SWISS]Merlin

Re: can't load any map
« Reply #4 on: Tuesday, January 29, 2013, 04:44:50 AM »
it is a hidden folder, which you can not see.
you have to change the windows explorer settings - search for it, you have to set it to something like  "show hidden filed and folder"

Offline Speedluke

  • Jr. Member
  • **
  • Posts: 9
    • View Profile
Re: can't load any map
« Reply #5 on: Tuesday, January 29, 2013, 06:20:37 AM »
Yeah..I found it  :)

Code: [Select]
01/28/13 16:55:41 Log: Log file open, 01/28/13 16:55:41
01/28/13 16:55:41 Init: Name subsystem initialized
01/28/13 16:55:41 Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
01/28/13 16:55:41 Init: Unreal Version: 3339
01/28/13 16:55:41 Init: AGP Version: 3339.2.5.0
01/28/13 16:55:41 Init: Character set: Unicode
01/28/13 16:55:41 Init: Base directory: C:\Users\Speedluke\AppData\Roaming\25Assist\armyops\System\
01/28/13 16:55:41 Init: Ini:ArmyOps.ini   UserIni:User.ini
01/28/13 16:55:41 Init: Build label:  Build AmericasArmy_Build_[2004-06-01_02.01.01]
01/28/13 16:55:41 Init: Object subsystem initialized
01/28/13 16:55:42 Localization: No localization: ArmyOps.General.Start (int)
01/28/13 16:55:43 Log: UnCamMgr::UClient::Init() - Contrast: 0.70, Brightness: 0.80, Gamma: 1.00
01/28/13 16:55:43 Log: UnCamMgr::UClient::Init() - CLAMPED Contrast: 0.70, Brightness: 0.80, Gamma: 1.00
01/28/13 16:55:45 Log: nvumdshim.dll/Intel(R) HD Graphics Family
01/28/13 16:55:45 Log: Cheat protection disabled
01/28/13 16:55:45 Localization: No localization: Engine.Progress.LoadingMap (int)
01/28/13 16:55:48 Log: URL Option string:
01/28/13 16:55:48 Log: Still no game class, now trying ini:Engine.Engine.DefaultServerGame
01/28/13 16:55:48 Log: Game class is 'AGP_GameSinglePlayer'
01/28/13 16:55:48 Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 6.695000...
01/28/13 16:55:48 Log: (Karma): Autodetecting CPU for SSE
01/28/13 16:55:48 Log: (Karma): Using SSE Optimizations
01/28/13 16:55:48 ScriptLog: GameInfo::InitGame : bEnableStatLogging True
01/28/13 16:55:48 Log: Browse: 176.57.184.55/Entry.aao?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255?PASSWORD=XXXXX
01/28/13 16:55:48 Log: Browse: Entry.aao?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
01/28/13 16:55:48 Log: URL Option string: ?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
01/28/13 16:55:48 Log: URL option: Name=Recruit
01/28/13 16:55:48 Log: URL option: Class=AGP_Characters.AGP_Character
01/28/13 16:55:48 Log: URL option: ;Character=Recruit
01/28/13 16:55:48 Log: URL option: team=255
01/28/13 16:55:52 ScriptLog: Initial Filter string: "(mapname = '2.5Assist ONLY') AND (numplayers != maxplayers) AND (official = 1) AND (sv_punkbuster = 1) AND (minhonor >= 1) AND (maxhonor <= 100)"
01/28/13 16:55:52 IRC: 1 Servers 5 Channels
01/28/13 16:55:52 ScriptLog: A tab with the caption Missions already exists.
01/28/13 16:55:52 ScriptLog: A tab with the caption Internet already exists.
01/28/13 16:55:52 ScriptLog: A tab with the caption LAN already exists.
01/28/13 16:55:52 ScriptLog: A tab with the caption Chat already exists.
01/28/13 16:55:52 ScriptLog: A tab with the caption Services already exists.
01/28/13 16:55:52 Log: Engine.UnGame::Init Demo mode flag: 0
01/28/13 16:55:52 Log: ALAudio: Using DirectSound to record audio.
01/28/13 16:55:52 ScriptLog: Attempting to close a non-existing menu page
01/28/13 16:55:57 ScriptLog: -----------WARNING-----------
01/28/13 16:55:57 ScriptLog: Client Restart Failed.
01/28/13 16:55:57 ScriptLog: -----------WARNING-----------
01/28/13 16:55:57 ScriptLog: Attempting to close a non-existing menu page
01/28/13 16:55:57 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
01/28/13 16:55:58 ScriptLog: Failed loading C:\Users\Speedluke\AppData\Roaming\25Assist\armyops\System\credits.ini
01/28/13 16:55:58 ScriptLog: Failed loading C:\Users\Speedluke\AppData\Roaming\25Assist\armyops\System\creditsarmy.ini
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff
01/28/13 16:55:58 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery
01/28/13 16:55:58 ScriptLog: New Player  id=22e43ba8cf596238f8f2726b4cbe5a4d
01/28/13 16:55:58 Log: Opened viewport
01/28/13 16:55:58 Log: Enter SetRes: 800x600 Fullscreen 1
01/28/13 16:55:58 Log: Using back-buffer format 22(32-bit)
01/28/13 16:55:58 Log: Using depth-buffer format 75(32-bit)
01/28/13 16:55:58 Log: Creating device
01/28/13 16:56:06 Log: xD3DHelper::Init (QuadEmulation)
01/28/13 16:56:06 ScriptLog: Could not DLO menu 'AGP_Interface.AAServerLoading'
01/28/13 16:56:06 ScriptLog: Could not open menu AGP_Interface.AAServerLoading
01/28/13 16:56:06 Log: Startup time: 23.958000 seconds
01/28/13 16:56:06 Localization: No localization: ArmyOps.General.Run (int)
01/28/13 16:56:06 Log: Precaching: Entry.LevelInfo0
01/28/13 16:56:06 Log: Static mesh batches: 0 vertex bytes, 0 index bytes
01/28/13 16:56:06 Log: Allocating 16384 byte dynamic index buffer.
01/28/13 16:56:06 ScriptLog: MOTD1: Welcome to America's Army
01/28/13 16:56:06 ScriptLog: MOTD2:
01/28/13 16:56:06 ScriptLog: MOTD3:
01/28/13 16:56:06 ScriptLog: MOTD4:
01/28/13 16:56:06 ScriptLog: MOTD[0] is: Welcome to America's Army
01/28/13 16:56:06 ScriptLog: MOTD[1] is:
01/28/13 16:56:06 ScriptLog: MOTD[2] is:
01/28/13 16:56:06 ScriptLog: MOTD[3] is:
01/28/13 16:56:09 Log: Finished precaching geometry in 2.818 seconds
01/28/13 16:56:09 Log: Finished precaching textures in 0.189 seconds
01/28/13 16:56:09 Debug: AAEntryPage.Opened()   Sender:Package.AAEntryPage
01/28/13 16:56:10 ScriptLog: Console Message: PunkBuster Client: Changing PunkBuster homepath to [C:\Users\Speedluke\AppData\Local\PunkBuster\AAO\pb\]
01/28/13 16:56:10 Log: PunkBuster Client: Changing PunkBuster homepath to [C:\Users\Speedluke\AppData\Local\PunkBuster\AAO\pb\]
01/28/13 16:56:10 ScriptLog: Console Message: PunkBuster Client: Attempting to resolve master2.evenbalance.com
01/28/13 16:56:10 Log: PunkBuster Client: Attempting to resolve master2.evenbalance.com
01/28/13 16:56:10 ScriptLog: Console Message: PunkBuster Client: Resolved to [204.15.228.214] (14)
01/28/13 16:56:10 Log: PunkBuster Client: Resolved to [204.15.228.214] (14)
01/28/13 16:56:10 ScriptLog: Console Message: PunkBuster Client: PunkBuster Client (v2.243 | A0) Enabled
01/28/13 16:56:10 Log: PunkBuster Client: PunkBuster Client (v2.243 | A0) Enabled
01/28/13 16:56:10 ScriptLog: Console Message: PunkBuster Client: Game Version [2.5.0]
01/28/13 16:56:10 Log: PunkBuster Client: Game Version [2.5.0]
01/28/13 16:56:10 ScriptLog: Console Message: PunkBuster Client: PB Services socket initialized
01/28/13 16:56:10 Log: PunkBuster Client: PB Services socket initialized
01/28/13 16:56:10 Log: ClientBeaconReceiver Entry.ClientBeaconReceiver (Function IpDrv.ClientBeaconReceiver.BroadcastQuery:0033) SentText: sendto failed: WSAEACCES
01/28/13 16:56:11 Log: ClientBeaconReceiver Entry.ClientBeaconReceiver (Function IpDrv.ClientBeaconReceiver.BroadcastQuery:0033) SentText: sendto failed: WSAEACCES
01/28/13 16:56:12 Log: ClientBeaconReceiver Entry.ClientBeaconReceiver (Function IpDrv.ClientBeaconReceiver.BroadcastQuery:0033) SentText: sendto failed: WSAEACCES
01/28/13 16:56:13 Log: ClientBeaconReceiver Entry.ClientBeaconReceiver (Function IpDrv.ClientBeaconReceiver.BroadcastQuery:0033) SentText: sendto failed: WSAEACCES
01/28/13 16:56:14 Log: appRequestExit(0)
01/28/13 16:56:14 Localization: No localization: ArmyOps.General.Exit (int)
01/28/13 16:56:14 Exit: Preparing to exit.
01/28/13 16:56:14 Log: Purging garbage
01/28/13 16:56:14 Log: Unbound to Window.dll
01/28/13 16:56:14 Log: Unbound to Core.dll
01/28/13 16:56:14 Log: Unbound to Engine.dll
01/28/13 16:56:14 NetComeGo: Close TcpipConnection 176.57.184.55:1716 01/28/13 16:56:14
01/28/13 16:56:14 Exit: Socket shut down
01/28/13 16:56:14 Exit: Game engine shut down
01/28/13 16:56:14 Log: Unbound to WinDrv.dll
01/28/13 16:56:16 Log: UViewport::Destroy() - About to destroy Console
01/28/13 16:56:16 Log: UViewport::Destroy() - About to destroy Canvas
01/28/13 16:56:16 Log: UCanvas::Destroy entered
01/28/13 16:56:16 Exit: Windows client shut down
01/28/13 16:56:16 Log: Unbound to D3DDrv.dll
01/28/13 16:56:16 Log: Unbound to AGP.dll
01/28/13 16:56:16 Log: Unbound to IpDrv.dll
01/28/13 16:56:16 Log: Unbound to Andromeda.dll
01/28/13 16:56:16 Log: Unbound to XInterface.dll
01/28/13 16:56:16 Log: Unbound to Fire.dll
01/28/13 16:56:16 Log: Unbound to Editor.dll
01/28/13 16:56:16 Log: (Karma): Level Karma Terminated.
01/28/13 16:56:16 Log: Unbound to AGP_Interface.dll
01/28/13 16:56:16 Log: Unbound to ALAudio.dll
01/28/13 16:56:16 Log: Waiting for file streaming thread to finish...
01/28/13 16:56:16 Exit: OpenAL Audio subsystem shut down.
01/28/13 16:56:17 Log: Garbage: objects: 46835->0; refs: 0
01/28/13 16:56:17 Exit: Object subsystem successfully closed.
01/28/13 16:56:17 Exit: Exiting.
01/28/13 16:56:17 Log: FileManager: Reading 0 GByte 126 MByte 176 KByte 443 Bytes from HD took 10.433979 seconds (10.322979 reading, 0.111000 seeking).
01/28/13 16:56:17 Log: FileManager: 5.646000 seconds spent with misc. duties
01/28/13 16:56:17 Uninitialized: Name subsystem shut down
01/28/13 16:56:17 Uninitialized: Memory Allocation Status
01/28/13 16:56:17 Uninitialized: Curr Memory  13.312M /  18.168M
01/28/13 16:56:17 Uninitialized: Peak Memory  159.730M /  161.563M
01/28/13 16:56:17 Uninitialized: Allocs       71398 Current /  977687 Total
01/28/13 16:56:17 Uninitialized: Log file closed, 01/28/13 16:56:17
« Last Edit: Tuesday, January 29, 2013, 12:41:21 PM by Koden »

Offline ELiZ

Re: can't load any map
« Reply #6 on: Tuesday, January 29, 2013, 06:30:00 AM »
Perhaps someone else are better qualified to find the error.

Your best bet is to:

Make sure 25Assist is closed:
Delete the %appdata%\25Assist folder(Where you found the log file)

Start 25Assist again,. let it redownload the game.

Offline Speedluke

  • Jr. Member
  • **
  • Posts: 9
    • View Profile
Re: can't load any map
« Reply #7 on: Tuesday, January 29, 2013, 14:55:35 PM »
I did it...but aa still doesn't work...

Offline [SWISS]Merlin

Re: can't load any map
« Reply #8 on: Wednesday, January 30, 2013, 03:10:13 AM »
just try to download a single map, install it and then try to play only that map.
(but i dont remember the link - can someone else post it please)

Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
Re: can't load any map
« Reply #9 on: Wednesday, January 30, 2013, 03:45:31 AM »
Run Assist as admin, use a windows account with admin rights.
I have thoughts that this is an OS issue, or anti-virus/malware related.
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline [SWISS]Merlin

Re: can't load any map
« Reply #10 on: Wednesday, January 30, 2013, 05:52:28 AM »
here is the link to download one map to try:
http://sourceforge.net/projects/aa25assist/files/Data/Maps/

Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
Re: can't load any map
« Reply #11 on: Wednesday, January 30, 2013, 06:12:23 AM »
here is the link to download one map to try:
http://sourceforge.net/projects/aa25assist/files/Data/Maps/
ty.

but, he should not see the main menu if he haven't the maps, cuz the menu is a map, rly strange lol.
open the game, press ~ or ", the game console will open, type there: open bridge
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline [SWISS]Merlin

Re: can't load any map
« Reply #12 on: Wednesday, January 30, 2013, 08:08:59 AM »
true. but i had the same problem when 7.21 came out. so maybe it works.

and btw Speedluke, when you start aa25assist and you are logged in, you see all the servers, right?
and then, you select one server and this happend like printscreen, right?
if so, try another server to join with another map. what happend then?

if so, delete the map folder in your aa25assist. then all maps should be downloaded again. because this will not be done so by reinstalling i guess. and you should start with admin rights also.. good luck.
« Last Edit: Wednesday, January 30, 2013, 08:11:27 AM by [SWISS]Merlin »

Offline Speedluke

  • Jr. Member
  • **
  • Posts: 9
    • View Profile
Re: can't load any map
« Reply #13 on: Wednesday, January 30, 2013, 12:00:15 PM »
Merlin..Yes when i am logged in,I see all the servers..
            Yes I selected many servers and I tried many maps but I see just the picture what I posted...

Offline [SWISS]Merlin

Re: can't load any map
« Reply #14 on: Thursday, January 31, 2013, 04:38:44 AM »
then just download 1 map from here:
http://sourceforge.net/projects/aa25assist/files/Data/Maps/
unzip it and put it in your map folder, but without running aa25assist.
start assist, select server with that map - and?

 

Download Assist

×

Download Game Client

Important: Battletracker no longer exists. However, old Battletracker accounts may still work. You can create a new 25Assist account here

Download Server Manager