Difference between revisions of "Shantytown"
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This page is about the map Ranch imported from AA3. | This page is about the map Ranch imported from AA3. | ||
Revision as of 16:59, 28 March 2015
This page is about the map Ranch imported from AA3.
Gold Team
- Situation
Czervenian refugees and RDO citizens impoverished by recent economic down-turn have established a makeshift community in the RDO city of Mozeizli. NME operatives are believed to have infiltrated the population and have set up links to know enemy espionage networks. You will neverfind a more abject hoard of waste and turpitude. Your squad must be careful.
- Mission
Recover the attache in a courtyard near location Yankee, and rendevous at location Zulu for extraction
ROE: Rules of Engagement published 12MAY05 are in effect. Use appropriate force against positively identified enemy combatants only. Minimize damage to local infrastructure.
- Enemy
9th Amphibious Assault Battalion, N.M.E. Southwest.
- Troops
82nd Airborne, Alpha Company 2/325 AIR.
- Terrain
Night. Historic fortress surrounded by both commercial and residential areas. Clock tower at southern border of village may provide over-watch position. Minimal to no civilian presence.
Black Team
- Situation
Czervenian refugees and RDO citizens impoverished by recent economic down-turn have established a makeshift community in the RDO city of Mozeizli. NME operatives are believed to have infiltrated the population and have set up links to know enemy espionage networks. You will neverfind a more abject hoard of waste and turpitude. Your squad must be careful.
- Mission
Recover the attache in a courtyard near location Yankee, and rendevous at location X-ray for extraction
ROE: Rules of Engagement published 12MAY05 are in effect. Use appropriate force against positively identified enemy combatants only. Minimize damage to local infrastructure.
- Enemy
9th Amphibious Assault Battalion, N.M.E. Southwest.
- Troops
82nd Airborne, Alpha Company 2/325 AIR.
- Terrain
Mid-Day, overcast with intermittent rain and thunderstorms. Impoverished make-shift community providing plenty of concealment but little cover. Multiple traversal options including roof-top access. Minimal Civilian contact expected.