AAO25.com
Community => The Lounge => Topic started by: Possessed on Thursday, May 22, 2014, 20:09:59 PM
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http://woobox.com/wy25rw (http://woobox.com/wy25rw)
https://www.indiegala.com/giveaways (https://www.indiegala.com/giveaways)
PS: require a facebook profile.
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Plant vs Zombie is free aswell, until May 28th.
https://www.origin.com/it-it/store/buy/plants-vs-zombies/mac-pc-download/base-game/standard-edition (https://www.origin.com/it-it/store/buy/plants-vs-zombies/mac-pc-download/base-game/standard-edition)
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Plant vs Zombie is free aswell, until May 28th.
https://www.origin.com/it-it/store/buy/plants-vs-zombies/mac-pc-download/base-game/standard-edition (https://www.origin.com/it-it/store/buy/plants-vs-zombies/mac-pc-download/base-game/standard-edition)
Battlefield 3 Free on origin
https://www.origin.com/pt-br/store/free-games/on-the-house?wvdpforce=1 (https://www.origin.com/pt-br/store/free-games/on-the-house?wvdpforce=1)
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Nice game to be made free, already have it though =(
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Eletronic Arts must be somewhat desperate or crazy to give away free keys for BF3. Anyway, it's not worth the hype imho. The single player campaign was so useless.
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And to think I paid for it and still haven't played it -_-
I really hate big companies that charge insane rates for games, letting players buy before the game is out and getting special access to a game that isn't even finished. Then, they give it away for free or a cheap price when the next one comes out just to squeeze a little more $$ out of it.
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And to think I paid for it and still haven't played it -_-
I really hate big companies that charge insane rates for games, letting players buy before the game is out and getting special access to a game that isn't even finished. Then, they give it away for free or a cheap price when the next one comes out just to squeeze a little more $$ out of it.
I don't see the problem in lowing the price of a game when a newer addition comes out. That's how almost every other consumer product in the world works.
Also, the early access stuff is for consumers to decide to buy into. Nobody is forcing them and it's not like the developers are advertising them games as full games. Consumers have some responsibility in what they buy, you can't just blame the companies.
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I don't see the problem in lowing the price of a game when a newer addition comes out. That's how almost every other consumer product in the world works.
Also, the early access stuff is for consumers to decide to buy into. Nobody is forcing them and it's not like the developers are advertising them games as full games. Consumers have some responsibility in what they buy, you can't just blame the companies.
You can blame Spanky, though ;)
I don't have steam, to be honest.
I once downloaded it to see what AAPG looks like, but uninstalled it once I found out my laptop couldn't really handle it.
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Killa, consumers are stupid :)
EA/DICE needs to fine-tune their games more. You know I'm a perfectionist. I'd love to see them take Frostbite and build a modular game that they constantly update. Don't re-invent the wheel each game. Build something and refine it with community feedback rather than pushing out game after game with full retail pricing and expensive add-ons just to rake in a profit.
But... I'm not a dev, what do I know? :)
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Killa, consumers are stupid :)
EA/DICE needs to fine-tune their games more. You know I'm a perfectionist. I'd love to see them take Frostbite and build a modular game that they constantly update. Don't re-invent the wheel each game. Build something and refine it with community feedback rather than pushing out game after game with full retail pricing and expensive add-ons just to rake in a profit.
But... I'm not a dev, what do I know? :)
I agree that DICE needs to work more on refining their games (BF4 is still a mess), but you gotta remember that it's a business at the end of the day. If they don't make money, they'll go under.
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Killa, consumers are stupid :)
EA/DICE needs to fine-tune their games more. You know I'm a perfectionist. I'd love to see them take Frostbite and build a modular game that they constantly update. Don't re-invent the wheel each game. Build something and refine it with community feedback rather than pushing out game after game with full retail pricing and expensive add-ons just to rake in a profit.
But... I'm not a dev, what do I know? :)
I guess they develop games around consoles, which is a common practice. I played L.A. Noire (from Rockstar), the game engine must be similar to the GTA series, the game runs quite horrible on pc and it's even capped at 30fps i believe.
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Hello,
ALL and I mean ALL developers need to make the software cheat proof and finished before they release it.
All you old timers will remember the cheat software that overlayed a cross hair on the screen, well now you can buy a monitor that has a built in cross hair. Why, because the software developers can't code one into the game correctly for 3D.
I still love Novalogic games.
Steve
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I still love Novalogic games.
Steve
I didn't know Novalogic is still alive. I might still have a copy of Comanche 4 somewhere at home, awesome sim.
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I guess they develop games around consoles, which is a common practice. I played L.A. Noire (from Rockstar), the game engine must be similar to the GTA series, the game runs quite horrible on pc and it's even capped at 30fps i believe.
While that's true for many developers and games (especially Rockstar), it's not for DICE and Battlefield. They built the game for the PC and adapt the console versions around it. However, that doesn't mean that it's not a buggy unbalanced mess, because BF4 certainly is. However, that does mean it runs extremely well and look pretty damn good graphics wise.
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EA/Dice went from 80+ registered server providers for BF3 down to 14 RSP's for BF4. They are ruining the market for the other hosting companies involved making it more of a monopoly.
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Also, BF2 was one of the best games because it was ahead of it's time and moddable. Sure, EA/Dice can pump out great graphics but they've forgotten about the modding community. Frostbite should allow games to use engine upgrades and allow 3rd party content creation. Of course there's a balance for releasing too many tools but hackers get in one way or another.
They would do so much better to create a series of games (classic (2/3/4), hardline, vintage (vietnam/1942/1943), bad company) and constantly upgrade them then offer a subscription-based marketing strategy. Don't redesign the wheel with BF4, turn BF3 into BF4. Add new features and maps into a game people love. Upgrade the engine and allow 3rd party content kind of like ARMA but better.
I sure as shit won't pay $60-80 for a new game but I'd be pretty content paying $20/year for a subscription. EA would make more money as more people would try the game at $20 rather than $80. They would also make more by keeping games up to date and letting players play the same game for 5+ years.
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I sure as shit won't pay $60-80 for a new game
that's why i stopped playing bf3,
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Also, BF2 was one of the best games because it was ahead of it's time and moddable. Sure, EA/Dice can pump out great graphics but they've forgotten about the modding community. Frostbite should allow games to use engine upgrades and allow 3rd party content creation. Of course there's a balance for releasing too many tools but hackers get in one way or another.
They would do so much better to create a series of games (classic (2/3/4), hardline, vintage (vietnam/1942/1943), bad company) and constantly upgrade them then offer a subscription-based marketing strategy. Don't redesign the wheel with BF4, turn BF3 into BF4. Add new features and maps into a game people love. Upgrade the engine and allow 3rd party content kind of like ARMA but better.
I sure as shit won't pay $60-80 for a new game but I'd be pretty content paying $20/year for a subscription. EA would make more money as more people would try the game at $20 rather than $80. They would also make more by keeping games up to date and letting players play the same game for 5+ years.
Why would you pay a subscription for a product like a game from a company like Electronic Arts? They could (and surely) would use the money for nearly everything except developing games in a proper manner. Besides, by now many games are getting sold as "early access" at lower prices.
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I would pay for a subscription for a quality product if they spent as much time re-thinking their marketing strategy as they do re-building everything in each release of Battlefield.
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I would pay for a subscription for a quality product if they spent as much time re-thinking their marketing strategy as they do re-building everything in each release of Battlefield.
I think Valve (maybe even Blizzard) and Tripwire with Killing Floor got a similar idea working, updating the game with new content and trying to improve the game itself within time instead of releasing a new game every year. And for that matter (quality) DLC work quite well. As you said, you can't really re-invent the wheel every time while pretending to get the game perfect.
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http://www.pcgamer.com/2014/06/04/sniper-elite-v2-is-free-on-steam-for-the-next-24-hours/ (http://www.pcgamer.com/2014/06/04/sniper-elite-v2-is-free-on-steam-for-the-next-24-hours/)
grab Sniper Elite V2 for free in the next 24hrs
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http://www.pcgamer.com/2014/06/04/sniper-elite-v2-is-free-on-steam-for-the-next-24-hours/ (http://www.pcgamer.com/2014/06/04/sniper-elite-v2-is-free-on-steam-for-the-next-24-hours/)
grab Sniper Elite V2 for free in the next 24hrs
"Perforating the internal organs of an opposing soldier has never been so cheap." xD
This game has some impressive slow-mo bullet action.
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"Perforating the internal organs of an opposing soldier has never been so cheap." xD
This game has some impressive slow-mo bullet action.
Deer Hunter 2005 and Marine Sharpshoot 4 have kill/bullet cam as well, but not xray :D