AAO25.com

Assist => Support => Topic started by: Thumper on Sunday, May 27, 2018, 18:59:00 PM

Title: critical error
Post by: Thumper on Sunday, May 27, 2018, 18:59:00 PM
i get this error message when i get in the game

 Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7600)
CPU: GenuineIntel PentiumPro-class processor @ 4210 MHz with 1023MB RAM
Video: NVIDIA GeForce GTX 1080 (8813)

General protection fault!

History: UObject::execFWriteLine <- UObject::ProcessEvent <- (logoloader MP_Aztec.logoloader, Function AntiPoke.logoloader.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level [mAAp] Aztec <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

please help
Title: Re: critical error
Post by: 82nd_DXO_COL=Shad on Monday, May 28, 2018, 00:11:17 AM
The AA game engine (which hasn't been updated or supported by the US Army in years) failed to release memory from the old map/reallocate/ran out of memory for the new map when switching maps. Try waiting a minute, closing anything else you have open and try again.  If it happens all the time you can try restarting your computer, shutting down unnecessary programs, add more memory to your system, switch to SSD drives instead of regular rotating hard drives - but you'll still have the problem from time to time.