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Author Topic: Vote 10 maps out of Big Clan Day  (Read 696 times)

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Offline Vanoke

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Vote 10 maps out of Big Clan Day
« on: Sunday, January 11, 2015, 16:10:16 PM »
After  almost a season of played 77 played maps we must make a decision for the next round . i must ask the players  how are active present all the time to vote 10 maps away  so server wil not run out of players.
And gif the best to this game play.

1- Think about  not 4 x pipeline     :style: 2 is enuf.
2 - Ore to less slots     :style:
3 - FLS Assault  that was boring after  15 minuts so next we must play this 15 minuts.    :style:

Those 10 maps will be played in one evening. whit change of weapons. 

Active admins vote count for 2  all other players 1.
look i to all game maps to choose.

Also it would be nice to gif your oppinion after playing this all.   :up: :up: :up:   
 
1 - AA3_Airfield                 34 slots  A - Retrieve the briefcase befor the enemy get it.
2 - AA3_Alley                    34 slots  A/B/C Secure weapons cache  X-ray / Yankee / Zulu.
3 - AA3_Bridge                   34 slots  A - Secure the main control panel.
4 - AA3_Impact                   32 slots  A/B  Secure X-ray / Zulu.
5 - AA3_Pipeline                 34 slots  A - Secure the main control panel  ore
                                           B/C/D - Shut down Primary/Secundairy/Exterion valve.
6 - AA3_Ranch                    26 slots  A/B Destroy basement genarator /  Attic Genarator.
7 - AA3_Shantytown               34 slots  A - Retrieve the briefcase befor the enemy gets it.
8 - AA3_Stronghold               32 slots  A/B/C Secure  weapons cache X-ray / Yankee / Zulu
9 - Border                       26 slots  A - Get obj and bring home.
10 - Bridge Crossing             26 slots  A - Cross bridge and escape.
11 - Bridge_SE                   26 slots  A - Cross bridge and escape.
12 - Dusk                        26 slots  A - VIP.
13 - FLS Assault                 28 slots  A - Capture the hangar.
14 - Headquarters Raid           16 slots  A - Rescue the prisoner.
15 - JRTC Farm Raid              26 slots  Plant explotions under tail rotor.
16 - Insurgent Camp              26 slots  A - Retrieve the computer date.
17 - Mountain Ambush             26 slots  A - Ambush OPFOR Alpha - Bravo - Charlie.
18 - Mountain Pass               26 slots  A - Reach the convoy.
19 - Moutain Pass SE             26 slots  A - Secure the blast site convoy,
                                           B - Secure the tunnel convoy.
20 - Mout McKenna                18 slots  A - Secure Alpha - Bravo - Charlie.
21 - [mAAp] Aztec                32 slots  Kill time  Terrorist Spawn
22 - [mAAp] Berg                 32 slots  A - Reach the hostage.
23 - [mAAp] Breakout             32 slots  A - Capture intelligence briefcase,
                                           B - Escape the compound.
24 - [mAAp] Bridge Construction  26 slots  A - Cross bridge and escape.
25 - [mAAp] Bunker Crisis        26 slots  A - Indentify primary weapon cache,
                                           B - Indentify secondairy weapon cache.
26 - [mAAp] City Block           26 slots  A - Secure the main control room, ore,
                                           B-C - Serure the Cafe and the Park.
27 - [mAAp] Forest               26 slots  A - Locate and secure buidlings,
                                           B - Locate and secure boats for extraction.
28 - [mAAp] Glass Kill House     26 slots  A/B - Unlock escape door / Do not let enemy escape.
29 - [mAAp] Ice                            30 slots  kill time.
30 - [mAAp] Monkey Island        26 slots  Big map.
31 - [mAAp] PBall                20 slots  Less kill.
32 - [mAAp] Petrol               26 slots  Secure The plans, Computer date,The weapons.
33 - [mAAp] Pipeline             34 slots  A - Secure the main control panel.
                                           B,C,D  Shut down Prim.,Secu., exter.
34 - [mAAp] Pool Day             10 slots  Kill time.
35 - [mAAp] Residence            26 slots  Recover files.  (but shoot all is better.)
36 - [mAAp] Rooftop              24 slots  A - Escape the building.
37 - [mAAp] SF Contingency       34 slots  A - Secure the president`s computer,
                                           B - Secure the shipment data,
                                           C - Indentify illegal weapons stockpile.
38 - [mAAp] SF Office Assault    26 slots  A - Secure enemy IED cache,
                                           B - Gather enemy intel,
                                           C - Find and question the informant.
39 - [mAAp] Shipment             32 slots  Kill time.
40 - [mAAp] Square               32 slots  A - Deactivate radar computer,
                                           B - Secure Ammunition cargo.
41 - [mAAp] Teh Yeti`s Lair      18 slots  Fun map (needs more slots! .) Kill time.
42 - [mAAp] Urban Assault SE     26 slots  A/B Secure eastern IED / Western IED
43 - [mAAp] UTO4                 14 slots  Kill time
44 - Pipeline                    34 slots  A - Secure the main control panel.
                                           B,C,D  Shut down Prim.,Secu., exter. .
45 - Pipeline SF                 26 slots  A - Secure the main control panel.
                                           B,C,D  Shut down Prim.,Secu., exter. .
46 - Radio Tower                 26 slots  A - Disable the radio tower antenna generator.
                                           B - Release radio tower aid workers.
                                           C - Release obseration post aid workers.
47 - River Basin                 26 slots  Place Charges under A,B,C.
48 - SF Artic                    26 slots  A - Secure the convoy ( B/C/D nothing more ?)
49 - SF Blizzard                 26 slots  Secure radio antenna control box.
50 - SF Courtyard                26 slots  Question civilian inf.- Obj - bring home.
51 - SF CSAR                     26 slots  A/B  - Rescue the pilot  /  Prep the blackhawk.
52 - SF Dockside                 18 slots  3 Obj.
53 - SF Extraction               26 slots  1 obj to bring home.
54 - SF Hospital                 26 slots  Vip.
55 - SF Oasis                    26 slots  A - Escape the Canyon.
56 - SF PCR                      26 slots  B - Retrieve the briefcase befor the enemy gets it
                                           C - Get the briefcase to the Extraction point.
57 - SF Recon                    26 slots  A/B/C Reach the Hangar/ Hint/ Fuel depot vieuwpoits.
58 - SF Sandstorm                24 slots  A/B/C  Indentify   South/ Central/North container.
59 - SF Tiaga                    26 slots  A/B  Secure missile in northern / Southern camp.
60 - SF Village                  26 slots  A/B/C  Indentify the Main/Alley/South munition depot.
61 - SF Water Treatment          26 slots  A - Secure the Machinery server,
                                           B - Reach the South parking lot extraction.
62 - Swamp Raid                  18 slots  A - Retrieve documents.
63 - Collapsed Tunnel            16 slots  Contain OPFOR.
64 - Urban Assault               26 slots  A/B   Secure Eastern and Western Cargo.
65 - Weapon Cache                26 slots  A/B   Indentify Primary/Secondary weapon Cache 
                                              (juse old Radar ! different heights obj)
66 - Weapon Cache ES             26 slots  A/B/C Indentify Primary/Secondary/Tertiary Weaponcache.       
                                              (juse old Radar ! different heights obj)
67 - Woodland Outpost            26 slots  A/B  Preap and Destroy The Munitions depot. 
68 - [2.8.5] Canyon              26 slots  A/B/C  Secure Northern/Southers/Central Objective.
69 - [2.8.5] District            26 slots  A/B Secure objective Alpha / Bravo
70 - [2.8.5] Dusk                26 slots  A - Capture intelligence briefcase and bring to A.
71 - [2.8.5] Interdiction        26 slots  A - Secure nucllear material stack / than hold it,
                                           B - Secure and hold suspect material stack / than hold it.
72 - [2.8.5] River Village       26 slots  A - Secure Eastern water well,
                                           B - Secure bell tower,
                                           C - Secure mayor`s house.
73 - [2.8.5] Rummage             26 slots    A - Locate and secure the genarator,
                                           B - Locate and secure medical equipment.
74 - [2.8.5] SF Floodgate        26 slots    A - Locate and question the civilian informant (redzone),
                                           B - Disarm the explosives in the control room,
                                           C - Disarm the explosives.
75 - [2.8.5] SF Old Town         26 slots  A - Retrieve the case from the upper com station,
                                           B -  Bring the case to the lower genarator room exit,
                                           C - Stop them from reaching the middle store exit.
76 - [2.8.5] SF Rifinery         26 slots    kill time
77 - [2.8.5] Steamroller        26 slots   A/B/C  Secure Husk 3/ Northeast Husk 2/ Northwest Husk 4. :rtfm:



« Last Edit: Sunday, January 11, 2015, 17:06:37 PM by Vanoke »

 

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