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Author Topic: Server 2012 R2 Failing Port Test  (Read 4795 times)

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Offline Go_Cat75

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Server 2012 R2 Failing Port Test
« on: Friday, December 22, 2017, 18:56:36 PM »
Hi I'm trying to start an server in Australia, I'm using Server 2012 R2.
I'm using the Assist Server Manager 8.19.1 for the first time and its Failing at the Port Test from what the logs say.  I'm fairly rusty but running out of ideas.

I've read the Natl loopback but not sure how or if I need to do something here as its a dedicated server and the routing should is already be done to the WAN.  I am running multiple IP's on the Server and using the multihome command. 

Is there a way to disable this test?

Thanks
Cats

Offline Possessed

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Re: Server 2012 R2 Failing Port Test
« Reply #1 on: Friday, December 22, 2017, 19:03:10 PM »
The port you are using is either Closed or already in use.
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Go_Cat75

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Re: Server 2012 R2 Failing Port Test
« Reply #2 on: Friday, December 22, 2017, 19:08:55 PM »
Thanks Possesed - But I should have mentioned all rules ect are correct. 

Stupid me was overthinking it.  Having configured 100's of servers I naturally thought I needed to use Multihoming.  I've set this to 0.0.0.0 and it looks like its past the test but seems this has created another issue.

I'll keep looking.

Offline Go_Cat75

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Re: Server 2012 R2 Failing Port Test
« Reply #3 on: Friday, December 22, 2017, 19:13:19 PM »
New Error

Browse: Pipeline?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
Failed to enter Pipeline: Servers can't open network URLs
Executing UObject::StaticShutdownAfterError
UGameEngine::Init
UServerCommandlet::Main
Failed to enter Pipeline: Servers can't open network URLs



History: UGameEngine::Init <- UServerCommandlet::Main

Exiting due to error
Exiting.
FileManager: Reading 0 GByte 11 MByte 812 KByte 176 Bytes from HD took 0.016000 seconds (0.015000 reading, 0.001000 seeking).
FileManager: 0.002000 seconds spent with misc. duties
Name subsystem shut down

====== ASSIST SERVER MANAGER - Server Crashed, RESTARTING ======
====== ASSIST SERVER MANAGER - Server Terminated ======
====== ASSIST SERVER MANAGER - Starting Server ======
====== ASSIST SERVER MANAGER - Loading AA Server ======
Checking for Map Status for Pipeline
Result was 100% Point Scale
Executing Class Engine.ServerCommandlet
Encryption key located and validated.
Cheat protection disabled
Browse: Pipeline?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
Failed to enter Pipeline: Servers can't open network URLs
Executing UObject::StaticShutdownAfterError
UGameEngine::Init
UServerCommandlet::Main
Failed to enter Pipeline: Servers can't open network URLs

Offline Possessed

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Re: Server 2012 R2 Failing Port Test
« Reply #4 on: Friday, December 22, 2017, 19:49:57 PM »
try Pipeline.aao
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Go_Cat75

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Re: Server 2012 R2 Failing Port Test
« Reply #5 on: Friday, December 22, 2017, 21:31:57 PM »
When all else fails delete, restart, reinsall and start again..  It now works.

Welcome to the Only Australian AA2.5 Server - NFA..  Next trick is to fill it..  Hoping to get a revival in Oz going again. 

 

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