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Assist => Support => Server Support => Topic started by: 82nd_DXO_COL=Shad on Thursday, January 16, 2014, 06:16:40 AM

Title: New version of WeaponPicker
Post by: 82nd_DXO_COL=Shad on Thursday, January 16, 2014, 06:16:40 AM
Just in case anyone is interested, I modifed WeaponPicker with the following changes and made it available.
You can get it here (http://shartley.net/files/WeaponPicker13.zip)

Originally by Berry of AAMods, modified by Shad

Version 1.1
Changed textcolor to White
Removed D (demolitions), NADES (grenades), RPG
Removed 'sfs' whatever corresponding AGP_Character class that was
Fixed weapon match typo for AK47SU to AK74SU
Changed weapon choices description
Fixed errors parsing extra spaces in weapons requests
Added GIVEME or !GIVEME as alternate trigger to MOD
Removed 'himself' from pick notification

Version 1.2
Added picker.ini file configuration.  You can now configure weapons, some  additional ammo, a default weapon, and text colors to support.
Added back in choice for D, NADES, RPG (but can be turned off)
Only shows/allows available weapons as configured in picker.ini
Fixed bug where 1 person in server gets assigned RIFLE on the 1st pick no matter what they choose
Title: Re: New version of WeaponPicker
Post by: Ganja on Thursday, January 16, 2014, 06:36:56 AM
Well done, could be interesting for alternatve gameplay, without rpg-ducks etc.
Title: Re: New version of WeaponPicker
Post by: eva on Thursday, January 16, 2014, 07:36:33 AM
good job , but its tracked or?
Title: Re: New version of WeaponPicker
Post by: Ganja on Thursday, January 16, 2014, 07:36:59 AM
Would surprise me. Mods are mods, with or without nades/rpg's
Title: Re: New version of WeaponPicker
Post by: [SWISS]Merlin on Thursday, January 16, 2014, 07:58:40 AM
Shad, thank you very much!
Title: Re: New version of WeaponPicker
Post by: Vanoke on Thursday, January 16, 2014, 18:32:21 PM
i did try it but i get smaller letters thats nice.
but>>
 whit T i ask giveme sf but no result
And it trow me out i had to login agan so i do summthing wrong?
Title: Re: New version of WeaponPicker
Post by: Alex on Thursday, January 16, 2014, 18:33:05 PM
good job , but its tracked or?
Shouldn't be.
Title: Re: New version of WeaponPicker
Post by: 82nd_DXO_COL=Shad on Thursday, January 30, 2014, 04:22:38 AM
Updated

Version 1.2
Added picker.ini file configuration.  You can now configure weapons, some  additional ammo, a default weapon, and text colors to support.
Added back in choice for D, NADES, RPG (but can be turned off)
Only shows/allows available weapons as configured in picker.ini
Fixed bug where 1 person in server gets assigned RIFLE on the 1st pick no matter what they choose


Title: Re: New version of WeaponPicker
Post by: eva on Thursday, January 30, 2014, 06:11:36 AM
is it tracked?
Title: Re: New version of WeaponPicker
Post by: 82nd_DXO_COL=Shad on Thursday, January 30, 2014, 06:59:27 AM
is it tracked?

No.
Title: Re: New version of WeaponPicker
Post by: 82nd_DXO_COL=Shad on Saturday, July 05, 2014, 19:45:27 PM
Updated

Version 1.3
Corrected issue where not having a picker.ini would cause the mod not to work.  Default values are shown with the original picker.ini
Added an advertisement every 60 seconds (or  picker.ini advertiseSecs) to give instructions

(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Fshartley.net%2Fpictures%2Fweaponpicker.jpg&hash=09894d212d44a7dd8262272bc7443ceb)