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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - nmg.disturbed

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mAAp Project / Re: MapFix2.8.5 v1.3 By ELiZ
« on: Friday, December 23, 2016, 21:29:50 PM »
Thank you ELiZ !

If memory serves me, they started renaming packages when they moved to a different version of Unreal 2.x. They had to separate the packages because the Army uses the Unreal Engine for other products that are used for soldier training and simulation. Changing the package names keeps things tidy and organized when working on multiple products with the same engine.

This same specific naming convention can be seen in AA3 packages.

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mAAp Project / Re: MapFix2.8.5 v1.3 By ELiZ
« on: Wednesday, December 21, 2016, 00:55:25 AM »
I'm still working on this, in case anyone was wondering. But I'd like to get some of the 2.8.5 maps that were good to play converted over eventually. This tool would help with that.


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mAAp Project / Re: MapFix2.8.5 v1.3 By ELiZ
« on: Wednesday, December 21, 2016, 00:50:30 AM »
Does anyone still have this tool ? Download is no longer valid.

4
Introductions / Re: Hello
« on: Sunday, March 27, 2016, 17:57:46 PM »
I just started with McKenna because it's an old school TWL match map. Spent quite a few hours on that one.
Dusk might be an easier port...

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Introductions / Re: Hello
« on: Sunday, March 27, 2016, 17:44:37 PM »
It would have to be it's own game. The UE4 Engine is free for now and has quite a few templates built in to start with.

Their model seems to be paying for content ( meshes, textures, blueprints ) vs paying for the engine. A full blown game is way above my head but getting the maps and resources into UE4 is not.

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Introductions / Hello
« on: Sunday, March 27, 2016, 17:04:15 PM »
Finally got in after tracking someone down on Facebook.

Thank you for the add, I appreciate it.


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