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Messages - Vanoke

Pages: 1 ... 112 113 [114] 115 116
1696
General Chat / Re: Just wanted to thank all the folks who brang AA back!
« on: Tuesday, May 29, 2012, 14:32:52 PM »
Welcome Back i am not a 2Assist guy but if you like the game it one big family hooah.
That s all, i go befor dee kick me LOL

1697
General Chat / The 5 recent post
« on: Tuesday, May 29, 2012, 12:29:21 PM »
Is it possible to put the 5 recent post to the 10 recent post its gowing to fast the last 5

1698
General Chat / PB_Sleep 500
« on: Monday, May 28, 2012, 10:49:14 AM »
I was on courtyard and so that summbuddy typed it. don t know if we me see that it was visseble but i google. and my question is that aloud.
http://www.mpcforum.com/showthread.php?122790-PB_Sleep-best-setting...


PB_Sleep, best setting...



I normally use pb_sleep 500, which, if it still works as I think I understand, makes PB only scan your shit once ever 500 seconds. My question is not whether or not this makes anything undetected, but whether or not this is good for performance.
 
Here is my thinking
 
having PB sleep 500 means I get a decent amount of time without scanning, which means less strain on my ram and such, however...
 
does PB scan in chunks? Does this wait time mean that when it does scan, it does it hardcore to get everything when it does scan, thus creating a large strain on my system, which would lead me to believe...
 
that a lower pb_sleep time would allow PB to scan more fluidly, thus causing a higher memory usage constantly, but ridding myself of the short amount of time with a serious performance loss?

1699
General Chat / PING
« on: Monday, May 14, 2012, 18:07:22 PM »
Is it not possible to equal the ping in the game for all gamers on server

1700
General Chat / Really ! again
« on: Saturday, May 12, 2012, 09:38:28 AM »




 

1701
mAAp Project / Re: Anybody?
« on: Thursday, May 10, 2012, 15:33:11 PM »

1702
General Chat / Re: Modified Servers
« on: Friday, May 04, 2012, 13:41:14 PM »
ROGER summtime thinks go a adder way OOPS !!

1703
General Chat / Re: Modified Servers
« on: Friday, May 04, 2012, 13:24:16 PM »
It dussent harm players how come and say LOL. they all have the same gun so whats the problem we play sf on border in the time most of 25 assist players were on the breast of Mother.



Uploaded with ImageShack.us

1704
General Chat / Re: Modified Servers
« on: Friday, May 04, 2012, 11:35:39 AM »
Sorry if i don t understand the total problem here,   servers admins  are meaking fun into the game for the players how like the mods, What does it matter A jump higher ore lower Player how get more honer point Personal i never go to that server how put that point higher for a kill but when players thinking dee play better whit high honer led them I can Tell you NO dee don t play better. LOOKS LIKE WE SEE GHOST HERE> STOP IT.
Best regards to all from a passionate Player Admin how like summtimes to put the jumps HIGHER for better game, more action, New input.

1705
General Chat / Re: Modified Servers
« on: Thursday, May 03, 2012, 12:34:42 PM »
So long the tactical game is intact, and the fun is ther, and the people are coming into the server.
Its up to them. Free thinking and free game. 8) 

1706
General Chat / targeted advertising
« on: Thursday, April 26, 2012, 19:15:56 PM »
Hello all for all clan members in the diffrent country`s to led grow 25 assist we canbring this  game  more under the eye of the potential games publiek. If i me ask you that you can do more for this communitie and blow live in it. here. for example i  dit make a account on a big game forum. here the link;
http://www.pu.nl/forum/general-gaming/help-elkaar-met-games-uitzoeken?page=12#comment-1109021
( hope it  works)  i put it in dutch but i dit translate it to in englisch here under for you guys.


Hello i play for a lot years a free F.P.Shooter name AA army 2 a game were in toptimes more than 12 million gamers were active. Now that dee stopt the game and released AA army 3   for me the game was not realy good ore bad  playable  what many of my old aa2 gamers confirm.
Now AA army is by a number of people back in game land the name is 25 Assist and I whant to bring it under the eyes of you the gamers of this game forum of (Power  Unlimited)\
This game you can play under Windows, Linux and Mac osx, whit this link: http://aa25assist.sourceforge.net/ you can downlode the browsen and downlode     
The game and do the necessary updates.
Also you must make a account on Battletracker:  http://battletracker.com.
Here you have the forum of 25 assist: http://aao25.com/2-5-assist/ 
so you have un impression of what is gowing on in this free game.
With this I invite you to come online on this free online FPS which is very fun to be there, and/ore occasionally  visit .
M.V.G = PUF = Vanoke

here the opening site of it http://www.pu.nl/
greating all till next time
 

1707
General Chat / Re: SFCourtyard
« on: Monday, April 16, 2012, 14:03:10 PM »
Its possible to do it whit exec d.txt   then you get 3 breachers and SF
I have peace whit this so thx all for your thinking till next time  :-*

Not all clans  know this so here from 25 assist browser
If you are the admin on a Server you can now user then following commands to forceclass everyones weapons.
Open the console and type...

exec r.txt         // M16A2 Standard Rifle
exec m.txt         // M4A1 SOPMOD without any mods
exec m4a1auto.txt      // Ranger M4A1
exec ar.txt         // M249 SAW
exec g.txt         // M16A2-M203 Grenadier's Weapon
exec at4.txt         // AT-4 HEAT anti-tank missile
exec s82.txt         // M82A1A Barret Anti-Materiel Sniper Rifle
exec s24.txt         // M24 Sniper Rifle
exec spr.txt         // Special Purpose Rifle (SF Sniper)
exec m9.txt         // M9 Beretta pistol
exec b.txt         // Shotgun
exec sf.txt         // M4A1 SOPMOD with mods
exec ak.txt         // AK-47
exec ak74su.txt         // AKS-74U
exec gp.txt         // AK with grenade launcher
exec rpg.txt         // RPG-7 rocket-propelled grenade launcher
exec rpk.txt         // RPK Light Machine Gun
exec svd.txt         // Dragunov SVD Sniper Rifle
exec mos.txt         // Mosin-Nagant sniper rifle
exec v.txt         // VSS 'Vintorez'
exec sl.txt         // Squad Leader
exec ft.txt         // Fireteam Leader
exec rct.txt         // Recruit (NO WEAPONS)
exec d.txt         // M4 and 3 door breaching charges
exec bdm.txt         // Bunker Defeat Munition

1708
mAAp Project / Re: DIGITAL CAMO or WOODLAND/DESERTCAMO
« on: Saturday, April 07, 2012, 14:58:28 PM »
I look to the pictures i prefer digital camo, I'm curious how border will look in digital. however  in AA3 the visibility to find the enemy is more difficult than to find one in woodland/desert camo style. If it is nothing that digital hope we can vote to turn it back. 
greating Vanoke

1709
General Chat / SFCourtyard
« on: Friday, April 06, 2012, 17:25:42 PM »
Is it summwere possible that all doors are staying open in SFCourtyard i constanty must open the doors whit mutate deletedoor becose the way`s undergrownd when ther is the obj, ther is only 1 way to go in and that is 1 door then   2 time s through a hole in the wall and you must go back through. the same 2 walls.
And were the obj is there are 2 breacheble doors but we don t have breachers.

greating Vanoke

1710
Server Support / Re: V bug in border
« on: Monday, April 02, 2012, 17:28:06 PM »
Oke thx hope it will help on border its still a dificult thing can t do it whit mutate `s

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