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Messages - Petrol

Pages: 1 2 [3] 4 5 ... 15
31
News / Re: Version 8.18 has been released.
« on: Tuesday, March 10, 2015, 02:24:23 AM »
http://aao25.com/forum/general-chat-90/crashed-tournament-mode-2506
[qute]
If tournament mode is used, the color of the server will be set to default(None), to avoid crashing at the end.
[/quote]
Nice job ELiZ...

32
Server Support / Re: Solved
« on: Friday, March 06, 2015, 17:05:35 PM »
Change 03 to other value.

33
Feedback & Suggestions / Re: Do you think 203 dropshots should be removed - The Thread?
« on: Wednesday, March 04, 2015, 14:36:41 PM »
It is not a problem with 203 itselfs but with "GameRules"

34
Feedback & Suggestions / Re: Do you think 203 dropshots should be removed - The Thread?
« on: Wednesday, March 04, 2015, 08:15:06 AM »
How about accuracy?

35
Feedback & Suggestions / Re: Do you think 203 dropshots should be removed - The Thread?
« on: Wednesday, March 04, 2015, 05:21:51 AM »
Weapon acuracy can be changed to make it shoot more randomly.

36
Games & Programming / Re: Unreal Engine 4 is now free
« on: Tuesday, March 03, 2015, 00:18:24 AM »
Now you have to port aao :)

37
AA Support / Re: No fog
« on: Monday, March 02, 2015, 12:36:08 PM »
Dude it is my secret, I don't want to share it with anyone.

38
AA Support / Re: No fog
« on: Sunday, March 01, 2015, 14:02:24 PM »
You are still giving perma bans for that  :o

There is simple undetectable way to disable AntiPoke but it is my secret :)

39
AA Support / Re: No fog
« on: Sunday, March 01, 2015, 06:36:48 AM »
Folowing poke is for bridge outside. The problem is that enemys arent rendered beching standard fog limit. If you know how to increse "EnemyRenderDistance" please tell me :)
Code: [Select]
poke ZoneInfo Bridge.ZoneInfo7 DistanceFogEnd 9000

40
Media & Art / Re: One Music A Day!
« on: Sunday, February 15, 2015, 13:16:26 PM »
Andrzej Mr?z ? one of my favorite singers.

41
Games & Programming / Poll voting script
« on: Friday, February 13, 2015, 07:29:21 AM »
As I said, I had some free time so I have prepared simple voting script https://gist.github.com/088f2276cec06e25763c
Unfortunatly it don't work as it should, nice job Spanky ;)

Code: [Select]
./voter.py pols
./voter.py vote 114 0

42
Drama & Spam / Re: So much drama ...
« on: Friday, February 13, 2015, 02:42:38 AM »
I wanted to help, but as usual new drama began. Nobady understand me... I'm going to cut myself a pice of bread.

43
General Chat / Re: Game Population
« on: Thursday, February 12, 2015, 15:00:00 PM »
There is same brothel everywhere.

44
General Chat / Re: Game Population
« on: Thursday, February 12, 2015, 14:14:13 PM »
Dosn't have to.

45
General Chat / Re: Game Population
« on: Thursday, February 12, 2015, 12:53:54 PM »
Thats what i was thinking. So you dont know that there is "amount of code belonging to Epic in the game is at least up to 70/80 %" Am i right?

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