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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - -NicK.!

Pages: [1] 2 3 ... 12
1
General Chat / Re: Old 2.6 Bridge SF mod no nades (no 203s)
« on: Sunday, May 05, 2019, 04:36:35 AM »

2
General Chat / Re: Old 2.6 Bridge SF mod no nades (no 203s)
« on: Sunday, May 05, 2019, 04:31:43 AM »

3
Clan Recruitment / Re: ^this.is.a.recruitment.topic
« on: Monday, January 12, 2015, 19:00:43 PM »
^this.is.AGreatClan

4
News / Re: Shoutbox Usage & Moderation.
« on: Saturday, November 08, 2014, 02:35:41 AM »
Is AAC still crying about this? I feel like after he realized almost no one was on his side he would have given up....

5
Drama & Spam / Re: SB Drama
« on: Tuesday, November 04, 2014, 01:49:34 AM »
The factor why people don't play this game is because they bored of the same game play.
Or people that cry about every little thing(that would be you).

6
Drama & Spam / Re: SB Drama
« on: Monday, November 03, 2014, 21:42:02 PM »
All this drama and shit from people like AAC  just gives this game a bad image. It is certainly a factor in why I don't play as much anymore. Every time I come on the forums all i see is people whining and complaining about something or another.

Great job moderating the shoutbox though, it is a great step.

7
Bug Reports / Re: SB bug
« on: Monday, October 27, 2014, 20:03:01 PM »
. I'll fuck you till you love me faggot.
Remember this day people, the day pit finally accepted who he really is inside. Good for you sir.

8
The Lounge / Re: Tomorowland
« on: Tuesday, September 23, 2014, 15:37:47 PM »
AA has always brought in drugged up players... another thing I don't understand.
Holy Shit, I have been thinking that for years and thought I was all alone on making that observation lol.

9
News / Re: Using mouse macros in 25Assist is now detected.
« on: Thursday, September 18, 2014, 18:29:29 PM »
Someone should just lock this, nothing positive has come out of the last few pages of this thread.

10
Server Support / Re: SF Dockside - more slots
« on: Thursday, September 11, 2014, 10:29:06 AM »
Extraction is much bigger than dockside....

In my opinion 11v11 is too much for dockside already.

11
Feedback & Suggestions / Re: Assist Renovation
« on: Monday, September 01, 2014, 01:56:31 AM »
There is one but I don't want to tell you about it.
Lol this is like the worst persuasive response you could have come up with.

12
General Chat / Re: Porting AI to 2.5 (Lost topic mergendice)
« on: Saturday, August 23, 2014, 17:32:33 PM »
Vanoke brings up a point that I've had for quite a while. Since AA was made over 10 years ago and hardware/Internet has changed so much since then... I think it would be great to bump player slots up from 26 to 32 or even higher. It's EASILY done in the editor and all the maps could be changed in a couple hours or less. The only issue is, how to balance the teams out when adding new player slots.

Before anyone says, 32 slots will not lag out the engine. UT2004 allowed 32 slots default. I feel we could maybe even do 34 or 36 but it's something that needs to be tested on a map-per-map basis.
I personally think 26 is too big.

13
Media & Art / Re: Sigs
« on: Saturday, August 23, 2014, 17:30:28 PM »
v1

While the second one has more color to it, the render in v2 is just too disfigured.

14
General Chat / Re: Porting AI to 2.5 (Lost topic mergendice)
« on: Wednesday, August 20, 2014, 20:14:05 PM »
Like I said in the last topic. The AI and coop maps in 2.8 were pretty forgettable imo. Time spent on that would be better used elsewhere.

15
News / Re: Training is now optional
« on: Saturday, August 09, 2014, 02:23:59 AM »
Great choice

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