AAO25.com

Assist => News => Topic started by: ELiZ on Thursday, January 23, 2014, 22:41:33 PM

Title: No Advanced Marksman Exploit Fixed
Post by: ELiZ on Thursday, January 23, 2014, 22:41:33 PM
The setting to disable sniper(No Advanced Marksman) on the Parental Control page is now always set to False. It has been exploited to gain weaponry that was not intended.

In 1 hour all Clients/Servers should have the new Antipoke.u, until then you might get version mismatch on the file.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Possessed on Thursday, January 23, 2014, 22:58:42 PM
R.I.P. SF Hospital exploiters :P
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Friday, January 24, 2014, 02:18:00 AM
:-)
:-)

Thanks Eliz!
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Bart! on Friday, January 24, 2014, 02:21:30 AM
Finally, now the people who scream for exploiters won't exploit themselves anymore :)
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Friday, January 24, 2014, 02:26:02 AM
Less bs spamnades.... mmm gotta love it!

I can't wait till I hear the first crybaby here or ingame... bye bye easy nade kills :-)

And on urban im not catching 4 flashes in 10sec anymore!
Title: Re: No Advanced Marksman Exploit Fixed
Post by: [SWISS]Merlin on Friday, January 24, 2014, 02:48:36 AM
wish i could kiss you :)
love it !
another step to fairplay
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ]-KTA-[Helldiver on Friday, January 24, 2014, 05:27:53 AM
Hooah gj eliz.

Best solution would be to disable m203 on hosp at all  :up:
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Southofheaven on Friday, January 24, 2014, 06:38:38 AM
 :up: Good job  :) like it...  :style:
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Friday, January 24, 2014, 09:06:30 AM
Less bs spamnades.... mmm gotta love it!

I can't wait till I hear the first crybaby here or ingame... bye bye easy nade kills :-)

And on urban im not catching 4 flashes in 10sec anymore!
Yeah, and even more advantage for escort whores.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Friday, January 24, 2014, 09:12:39 AM
Yeah, and even more advantage for escort whores.

Examples?

On ambush you have now more chance to get outta wwld instead of instant nade on ur head.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Friday, January 24, 2014, 09:17:31 AM
Lol,
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Friday, January 24, 2014, 09:18:08 AM
Examples?

On ambush you have now more chance to get outta wwld instead of instant nade on ur head.
You need to play more hospital, cuz sniper is the first to run at spawn rush, that's why escort cry babys woulg get counter spamed, now no ambush players has a chance to spam before escort because the faster C18 is always in ww after escort nader.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Friday, January 24, 2014, 09:45:20 AM
You need to play more hospital, cuz sniper is the first to run at spawn rush, that's why escort cry babys woulg get counter spamed, now no ambush players has a chance to spam before escort because the faster C18 is always in ww after escort nader.


There are a lot more ways to spam without he B spamnade on ambush.

Ive been spammed a lot by that ambush B nade... There is no way to get in hospital without that nade on ur head.
And escort can't nade now instantly on wwld or wwe in beginning with their B nade.
So offcourse your frustrated cause you probably love to spam around, like most of the SF users.

For the rest I don't care, cause I don't like SF guns. For my part they take away all 203 nades :-)

But this was a exploit, and now its gone.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: raw on Friday, January 24, 2014, 10:02:28 AM
Shit, i loved to spam 2 times from the side (ambush team) to the 1st floor entrance ...it gives 240 roe by 1 nade but it was unfair nade but i loved it :)
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Bart! on Friday, January 24, 2014, 18:26:11 PM
I still prefer the 18Z :)
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Friday, January 24, 2014, 19:44:41 PM
Just to let yall know i just played hospital and b bug is still going.....
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ELiZ on Friday, January 24, 2014, 23:11:34 PM
Just to let yall know i just played hospital and b bug is still going.....

Can anyone verify?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Friday, January 24, 2014, 23:17:49 PM
Can anyone verify?
I just tested it and I still got an 18B so he's wrong.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Saturday, January 25, 2014, 03:37:58 AM
I just tested it and I still got an 18B so he's wrong.
Well in that case you
A: dont know how to exploit it
B: HT server is the only one with the exploit still.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Saturday, January 25, 2014, 05:48:38 AM
I noticed that also yesterday.... first time if you join now you get a B

So disconnect and turn advanced marksmanship off and reconnect... and you have a SF Again
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Saturday, January 25, 2014, 07:41:46 AM
I noticed that also yesterday.... first time if you join now you get a B

So disconnect and turn advanced marksmanship off and reconnect... and you have a SF Again
I didnt exploited it myself, but i saw 3 players, also a HT member using it yesterday late at night so i'm not wrong , you are.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: [SWISS]Merlin on Saturday, January 25, 2014, 08:11:33 AM
maybe ht server did not restarted ?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: RealHarm on Saturday, January 25, 2014, 10:32:46 AM
Less c guns kinda sucks but less spam is always a good cause!
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Saturday, January 25, 2014, 12:23:49 PM
I didnt exploited it myself, but i saw 3 players, also a HT member using it yesterday late at night so i'm not wrong , you are.

Im wrong about what?  :?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Saturday, January 25, 2014, 12:25:14 PM
maybe ht server did not restarted ?

I will reboot it tonight,  hopefully thats the fix
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Saturday, January 25, 2014, 12:32:59 PM
Well in that case you
A: dont know how to exploit it
B: HT server is the only one with the exploit still.
I turned advanced marskmanship off and selected the 18B class on hospital and....got an 18B. It works. At the beginning of everyr ound it automatically unchecks no advanced marskmanship.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Saturday, January 25, 2014, 13:35:03 PM
Im wrong about what?  :?
Not you, kilaman.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Saturday, January 25, 2014, 13:35:28 PM
Not you, kilaman.
Read my last post. Is any of that wrong? Go and test it.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Saturday, January 25, 2014, 13:57:07 PM
I will test it when im home!
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Saturday, January 25, 2014, 13:59:20 PM
Read my last post. Is any of that wrong? Go and test it.
Well you should also read mine, cuz u said i was wrong and im not the only one saying players still use the exploit wich means it's not fixed wich means i'm right...
Title: Re: No Advanced Marksman Exploit Fixed
Post by: defeateR on Saturday, January 25, 2014, 16:07:05 PM
Also noticed some players had C for B today.

Anyway, I tryed it out and got B for B.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Saturday, January 25, 2014, 16:42:56 PM
dum if u ask me
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ELiZ on Sunday, January 26, 2014, 04:18:15 AM
Forcelass perhaps?
It would be good with a first hand experience, not that someone saw someone with a C..
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Sunday, January 26, 2014, 04:23:04 AM
Forcelass perhaps?
It would be good with a first hand experience, not that someone saw someone with a C..
It wasnt forceclass because my game was tracked, i saw 3 players in an hour gaming using the exploit now believe what you want.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Ganja on Sunday, January 26, 2014, 05:35:04 AM
It wasnt forceclass because my game was tracked

Admins can give you a gun during a few rounds and still have a tracked server
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ELiZ on Sunday, January 26, 2014, 05:43:12 AM
There is one additional "fix" I can apply, I was hoping that it would not be necessary, but it should also not casue any issues(Lag or CE's), it will be included in the next update of AntiPoke.u
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Sunday, January 26, 2014, 13:30:23 PM
On HT servers its now almost all B = SPR

I just tested it, and it looks good.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Sunday, January 26, 2014, 13:53:05 PM
Can anyone even say how they're circumventing it currently?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ArmyAntiCheat on Sunday, January 26, 2014, 16:46:38 PM
Yes it is fixed, no more sf in B slot, now everyone hates sniper as a noob weapon:)
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Sunday, January 26, 2014, 17:28:45 PM
Yes it is fixed, no more sf in B slot, now everyone hates sniper as a noob weapon:)

lol sniper good weapon,, pistol 2
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Monday, January 27, 2014, 12:08:53 PM
on HT server now:

this guy: http://battletracker.com/playerstats/aao/810305/ (http://battletracker.com/playerstats/aao/810305/)

has a SF with B selected, how no idea...
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Ganja on Monday, January 27, 2014, 12:40:51 PM
No training perhaps?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Monday, January 27, 2014, 14:28:51 PM
on HT server now:

this guy: http://battletracker.com/playerstats/aao/810305/ (http://battletracker.com/playerstats/aao/810305/)

has a SF with B selected, how no idea...
See, i'm not dreaming things, this is one of the players i saw with a C18 in HT 2 days ago.
Yesterday night i played and tryed the B slot and got a sniper, so it's working for me , i have no ideia how he's having a C.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Jared on Monday, January 27, 2014, 14:31:53 PM
Was his gun outfitted with 203 and sites or just a default c
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Monday, January 27, 2014, 14:34:27 PM
Was his gun outfitted with 203 and sites or just a default c

with 203 and acog , he was spamming nonstop
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Monday, January 27, 2014, 14:50:32 PM
One of my clan:

Yesterday he had a SPR, but today he got suddenly a SF
He is a old guy, so for sure he didnt changed anything in his settings... So it must be something else
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Vanoke on Monday, January 27, 2014, 14:56:05 PM
Hmmmmmmmmmmm.. OLD guy !! :shock:

One of my clan:

Yesterday he had a SPR, but today he got suddenly a SF
He is a old guy, so for sure he didnt changed anything in his settings... So it must be something else
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Monday, January 27, 2014, 15:25:39 PM
Hmmmmmmmmmmm.. OLD guy !! :shock:
You like hold guys Van? lol  :oops:
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Noreia on Tuesday, February 25, 2014, 13:53:55 PM
still works always, don't know how but i see always people who use this.  :?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ELiZ on Tuesday, February 25, 2014, 14:14:22 PM
still works always, don't know how but i see always people who use this.  :?

I still have 1 possible solution, but that will have to wait until 8.09, and I don't have a release date for that version.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Ganja on Tuesday, February 25, 2014, 14:15:36 PM
I've been told, you can tick the box, and reconnect to have SF. Haven't tested it though
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Noreia on Tuesday, February 25, 2014, 15:05:12 PM
rgr that, ELiZ...hope u can fix it.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Tuesday, February 25, 2014, 15:26:41 PM
I've been told, you can tick the box, and reconnect to have SF. Haven't tested it though


That is correct ,  has to be done like 3 to 4 times to save

I don't understand why it has to be changed
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Wednesday, February 26, 2014, 09:45:43 AM
Ok Eliz time for new update  :cool:
Title: Re: No Advanced Marksman Exploit Fixed
Post by: [SWISS]Merlin on Wednesday, February 26, 2014, 19:09:41 PM
but PLEASE tell it 24 in advance again. was good last time, could have attention about.
thanks!
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ArmyAntiCheat on Monday, March 03, 2014, 12:49:50 PM
Eliz can you not just remove the tick box?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Monday, March 03, 2014, 14:19:12 PM
I see you locked the parental controls to fix this, but can you please take off the word filter?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: RealHarm on Monday, March 03, 2014, 15:04:57 PM
I see you locked the parental controls to fix this, but can you please take off the word filter?

****
Title: Re: No Advanced Marksman Exploit Fixed
Post by: teddy_grizzly_bear on Monday, March 03, 2014, 15:48:15 PM
I see you locked the parental controls to fix this, but can you please take off the word filter?
x2

Eliz can you not just remove the tick box?
It could definitely be done if had the source (which he doesn't).

It might be possible (just like editing the scoreboard was possible), but I don't think it would be too easy.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: _Wihelm_Winter_ on Monday, March 03, 2014, 17:52:02 PM
Today player "vanted" still play sf gun on B slot.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Wednesday, March 05, 2014, 08:32:20 AM
Today player "vanted" still play sf gun on B slot.

i confirm this.
no idea how he does it... he only says: cause i can
Title: Re: No Advanced Marksman Exploit Fixed
Post by: TICUS on Wednesday, March 05, 2014, 15:47:52 PM
 I don't trust that dude any way! :mad:
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Spanky on Wednesday, March 05, 2014, 16:05:42 PM
i confirm this.
no idea how he does it... he only says: cause i can

Sounds like it's time to permanently ban for blatant exploitation of the system.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Jared on Wednesday, March 05, 2014, 16:07:51 PM
I would get an SS of him doing it first Spanky.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ELiZ on Wednesday, March 05, 2014, 16:10:27 PM
Sounds like it's time to permanently ban for blatant exploitation of the system.

I have the last step left, adding a MD5 CVAR check, I got it but been unsure that it's right and kept it off.
I'll add it next low time.
Code: [Select]
pb_sv_md5tool a "2.5.0" v System\pc.dat SZ34 AT0 LEN34 3013025A8229274E0B01056484606DB4
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Spanky on Wednesday, March 05, 2014, 16:17:11 PM
Still, you've put in a fair bit of work to disable this feature and the people that are still using it are blatantly exploiting.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Wednesday, March 05, 2014, 16:19:44 PM
How can i make a ss from the game and from weapons pick simultaneously for proof?

And Eliz plz add ur last resource to stop this exploiter
Title: Re: No Advanced Marksman Exploit Fixed
Post by: tadzioradyjko on Wednesday, March 05, 2014, 16:51:15 PM
WHY SS ??? Man go to hospital map. Vanted plays a lot of hosp and look. All day in escort and B slot with C sf gun. And his answer why he got it ??? he always said " beacuse i can"
Title: Re: No Advanced Marksman Exploit Fixed
Post by: tadzioradyjko on Wednesday, March 05, 2014, 16:53:11 PM
boille can u take a SS of him ?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Jared on Wednesday, March 05, 2014, 17:06:33 PM
If we took everyones word that people are cheating half of this community would be banned.

Join his take take an ss of the weapon select, and an ss with his player name showing and the gun. I think that simple enough.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Wednesday, March 05, 2014, 17:38:13 PM
Will do when i see him again
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Wednesday, March 05, 2014, 18:23:13 PM
and another one,
he reconnected 5 times, than he got the SF

/Solved by Killaman
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Wednesday, March 05, 2014, 18:48:58 PM
Here's another possible solution. Put an announcement on Assist that exploiting the 18B slot to get an 18C will now be a bannable offense. This will deter most of them and the rest will get caught eventually by the community.

EDIT: Talked to roxii. He denied it at first. Then he tried to tell me he had an old version of assist, but agreed to stop exploiting it when I asked him, so we'll see. I told him it may become a bannable offense.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: _Wihelm_Winter_ on Wednesday, March 05, 2014, 19:57:19 PM
GJ boille but u know that the master of c on b slot is still alive so we have to take a ss vanted.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Wednesday, March 05, 2014, 20:02:27 PM
im on the hunt for all exploiters... but vanted is high ranked on my list
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Ganja on Wednesday, March 05, 2014, 20:11:16 PM
Look at those unhappy escort hoes :D Ofc for you it's easier to rush ambush when they have no B to spam back :)
Title: Re: No Advanced Marksman Exploit Fixed
Post by: _Wihelm_Winter_ on Wednesday, March 05, 2014, 20:22:35 PM
No. For me it not problem to bring back last rule when always all players has got sf on b slot but when admins changed this why 95% ppl cant sf gun and a few "smart" guys CAN ? Give all soldiers same start .
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Wednesday, March 05, 2014, 20:30:23 PM
btw still not fixed : )
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Wednesday, March 05, 2014, 20:41:03 PM
its a exploit, and should be blocked with every possible way

Hope that the cvar will do the trick
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ELiZ on Thursday, March 06, 2014, 04:57:02 AM
CVAR has been applied, all servers will restart within an hour with new config.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Thursday, March 06, 2014, 07:34:06 AM
Look at those unhappy escort hoes :D Ofc for you it's easier to rush ambush when they have no B to spam back :)
Exactly what i said im my first post here.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Thursday, March 06, 2014, 10:36:03 AM
Look at those unhappy escort hoes :D Ofc for you it's easier to rush ambush when they have no B to spam back :)

But funny as hell gettn 3 to 4 people with nade coming out of docks
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Ganja on Thursday, March 06, 2014, 10:47:17 AM
I agree that it's an exploit because it's not supposed to be this way. But in my opinion the map Hospital is very unbalanced, that's why you can see always the same people on Escort (no names or they'll be angry).
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Kenga on Thursday, March 06, 2014, 12:37:32 PM
ok, But the roof exploit (players vanish) can be fixed?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: -NicK.! on Thursday, March 06, 2014, 12:43:44 PM
ok, But the roof exploit (players vanish) can be fixed?
They already fixed it once by adding a railing there but the community complained too much.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ELiZ on Thursday, March 06, 2014, 13:03:04 PM
Some of the CVAR kicks
I've removed some of the "Private" sensitive information
Code: [Select]
Updated Violation type IP BT ID AA playername UUID Violation Text
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2014-03-06 17:21:18 Violation x 135579 {ATAS}.GENERAL^ WnsGcOEfHDx/RQw3iy0Evbt7xxxx VIOLATION (MD5TOOL) #9002: {ATAS}.GENERAL^ (slot #2) MD5Tool Mismatch: System/pc.dat (len=34) [df0f36570cdb7acfb08daeffc13fe3d7(-) 82.169.130.241:62758]
2014-03-06 17:18:18 Violation x 135579 {ATAS}.GENERAL^ WnsGcOEfHDx/RQw3iy0Evbt7xxxx VIOLATION (MD5TOOL) #9002: {ATAS}.GENERAL^ (slot #2) MD5Tool Mismatch: System/pc.dat (len=34) [df0f36570cdb7acfb08daeffc13fe3d7(-) 82.169.130.241:62758]
2014-03-06 15:59:16 Violation x 804034 vanted WclF/x0mieEwQOkHWjMzi3n/xxxx VIOLATION (MD5TOOL) #9002: vanted (slot #15) MD5Tool Mismatch: System/pc.dat (len=34) [5acedaab25dcb9438732357477f9d126(-) 89.136.109.242:53840]
2014-03-06 15:54:34 Violation x 804034 vanted WclF/x0mieEwQOkHWjMzi3n/xxxx VIOLATION (MD5TOOL) #9002: vanted (slot #20) MD5Tool Mismatch: System/pc.dat (len=34) [5acedaab25dcb9438732357477f9d126(-) 89.136.109.242:65127]


Someone that will keep getting kicked for this I have no issue in temp bannin for an first offense.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: =SKUL=SherminatorPT on Thursday, March 06, 2014, 13:03:29 PM
I agree that it's an exploit because it's not supposed to be this way. But in my opinion the map Hospital is very unbalanced, that's why you can see always the same people on Escort (no names or they'll be angry).
If you need me to reveal the escort hoes just ask, i love making escort nubs pissed, but we all know who they r anyway.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Thursday, March 06, 2014, 14:19:01 PM
Escort whore reporting in!
Title: Re: No Advanced Marksman Exploit Fixed
Post by: _Wihelm_Winter_ on Thursday, March 06, 2014, 17:03:19 PM
Iam escort cause i want cover VIP !
Title: Re: No Advanced Marksman Exploit Fixed
Post by: eletrico on Thursday, March 06, 2014, 17:59:06 PM
This is so stupid, B class are two for both sides, It couldnt be called and exploit, because was one feacture from the original game ...
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Thursday, March 06, 2014, 18:08:39 PM
This is so stupid, B class are two for both sides, It couldnt be called and exploit, because was one feacture from the original game ...

Ah ok, so the roofbug is also not a bug cause its a feature from the original game.
Oh wait, lets talk about pronebugging and whatever more whats been fixed...
Title: Re: No Advanced Marksman Exploit Fixed
Post by: -NicK.! on Thursday, March 06, 2014, 18:11:48 PM
Ah ok, so the roofbug is also not a bug cause its a feature from the original game.
Oh wait, lets talk about pronebugging and whatever more whats been fixed...
No, what he is trying to say is that an exploit is something that is in the game that the developers didn't intend to be in the game. The advanced marksman "exploit" isnt really an exploit since it works exactly how the developers intended it to work, people just abuse it.

 While I don't believe it is an exploit I do agree with it being removed.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Thursday, March 06, 2014, 18:14:42 PM
No, what he is trying to say is that an exploit is something that is in the game that the developers didn't intend to be in the game. The advanced marksman "exploit" isnt really an exploit since it works exactly how the developers intended it to work, people just abuse it.

 While I don't believe it is an exploit I do agree with it being removed.
The parental control isn't an exploit. However, players are exploiting the option to get an 18C gun instead of 18B. These players are not turning off advanced marksmanship for the reason the devs intended. Therefore they're exploiting the option.

Ah ok, so the roofbug is also not a bug cause its a feature from the original game.
Oh wait, lets talk about pronebugging and whatever more whats been fixed...
Technically the "roof bug" isn't a bug at all. It's just a product of the way the game is made. Players don't actually disappear, there's just an instance where you cannot see the other play and they can see you. Another example of this is the ledge at bravo hole on Urban Assault. In AA you shoot pretty much from the top of your head, not where your gun actually is. Sometimes if you have the high ground, this will result in the player with the lower ground not being able to see the other player, while the player with the high ground can see the lower player. It's just how the game was made. This usually only occurs when there is a small ledge in front of a player, which is the case on hospital and Urban Assault.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Thursday, March 06, 2014, 20:59:40 PM
please due correct me if i'm wrong here

how is everyone considering this to be a exploit???

when in fact when the game came out, u where given a choice from sniper rifle to 18 c gun, so by turning off parental setting u got a c, and not you got sniper,

I see no big deal some like sniping alot of people don't like using sniper rifle, so why has this become such a big deal???

2nd

I thought it was agreed upon any type of changes to game that we as a community would start a vote to make it official???

far as roof bug what ever u wanna call it, all I will say is bla bla bla bla bla, people need to know the difference from exploit and bug, tired of kiddie admins kicking and banning players and flashing there stupid messages threating players not to use roof bug, bla bla bla,....

btw if stands eliz if u wanna ban, its a atas member so let the ban hammer be in place :censored: :censored: :censored: :censored:

Title: Re: No Advanced Marksman Exploit Fixed
Post by: ELiZ on Friday, March 07, 2014, 07:54:11 AM
Clearly stated by AA Dev Pye that it was not intended to be in the game:

http://archive.forum.americasarmy.com/viewtopic.php?t=152368 (http://archive.forum.americasarmy.com/viewtopic.php?t=152368)
Quote from: Pye
We found it, but not soon enough to fix it before shipping.
Quote from: 'Pye
To be clear: it is a bug. We don't like it.

I've been told that the bug was fixed in later versions of AA2.x, so I have no issues on standing my ground on this.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: teddy_grizzly_bear on Friday, March 07, 2014, 08:09:29 AM
It was indeed fixed/changed in later versions.

You could still do 'no Advanced Marksman' , but it would give you an m16 instead (on all maps I believe).
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Bart! on Friday, March 07, 2014, 10:27:41 AM
It is an exploit, just because many players are using it does not make it less of an exploit.

It's funny that some of the players who complained that some people are ini tweakers etc are the ones using this bug.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Friday, March 07, 2014, 10:44:20 AM
It doesnt matter anylonger seems to be fixed now
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Ganja on Friday, March 07, 2014, 10:47:46 AM
It was indeed fixed/changed in later versions.

You could still do 'no Advanced Marksman' , but it would give you an m16 instead (on all maps I believe).

While we're at it. Would it be possible to give 'no gun' to people that haven't done their sniper training and get sniper forceclassed. Hope you see what I mean. For now, those people get m16 in sniper rounds, it's a bit ridiculous
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ArmyAntiCheat on Friday, March 07, 2014, 12:53:08 PM
I think as AA moves on, the issues will be fixed as well.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Friday, March 07, 2014, 15:07:05 PM
While we're at it. Would it be possible to give 'no gun' to people that haven't done their sniper training and get sniper forceclassed. Hope you see what I mean. For now, those people get m16 in sniper rounds, it's a bit ridiculous
No, that would be awful. It's not the player's fault the admin decided to forceclass. Why punish them? Unless it's clearly labeled as a FC server, that would be very unfair.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Ganja on Friday, March 07, 2014, 15:57:14 PM
No, that would be awful. It's not the player's fault the admin decided to forceclass. Why punish them? Unless it's clearly labeled as a FC server, that would be very unfair.

But it could encourage them to do the sniper training ..
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Friday, March 07, 2014, 17:14:00 PM
Lol why not take away the rapid crouching up and down repeatly and the jumping all together

Yes this is me being a smartass lol

To many people want so many fixes on a 10 year old game
play the game the way it was made to be played FOR FUN
Title: Re: No Advanced Marksman Exploit Fixed
Post by: langy on Saturday, March 08, 2014, 00:06:22 AM
People continue to come back and play this game because its still the Best AA Version to date, There are many bugs in the game and has been there since first release and as far as im concerned if you start tinkering and trying to take out every single little bug the game becomes boring and you start to lose the players who like the game for what it is. Before the flaming war begins i dont use either Exploit and most players of the game knows how to avoid it so please guys focus on the important issues of the buggy Assist Loader and the Pb problems you currently are facing at the moment.

Simple fix.. All server Owners Enforce a law on there server to not use it.. if used Kick/Ban and lets not stuff this great game up with Fixes that are useless in the whole scheme of things.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Saturday, March 08, 2014, 00:10:36 AM
People continue to come back and play this game because its still the Best AA Version to date, There are many bugs in the game and has been there since first release and as far as im concerned if you start tinkering and trying to take out every single little bug the game becomes boring and you start to lose the players who like the game for what it is. Before the flaming war begins i dont use either Exploit and most players of the game knows how to avoid it so please guys focus on the important issues of the buggy Assist Loader and the Pb problems you currently are facing at the moment.

Simple fix.. All server Owners Enforce a law on there server to not use it.. if used Kick/Ban and lets not stuff this great game up with Fixes that are useless in the whole scheme of things.
Your post makes very little sense. What's the difference of us enforcing the rules and server admins enforcing the rules? It's better for Assist to do it because there is not always a server admin on. Also, how does getting rid of exploits (which most people hate) make the game boring? Did you have fun exploiting? Or did you just have fun bitching about people exploiting? What about the exploits made the game more fun to you?

Also, there is nothing wrong with PB. PB is how it's always been. and how is the Assist loader buggy? This forum is here  for a reason, and a major part of that is to report bugs and problems. Don't complain about bugs you never reported.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: langy on Saturday, March 08, 2014, 00:28:08 AM
Quote
Did you have fun exploiting? Or did you just have fun bitching about people exploiting? What about the exploits made the game more fun to you?

As stated Above i dont use them or bitch about them i just avoid being hit by it, if i start bitching about the little things then any chance i have of bringing more players back to AA2.5 goes out the window.

Quote
Also, there is nothing wrong with PB. PB is how it's always been. and how is the Assist loader buggy? This forum is here  for a reason, and a major part of that is to report bugs and problems. Don't complain about bugs you never reported.

Your Update is riddled with Pb Kicks for Slot Closed, And it hasnt been posted on here because the community i focus on is made aware while installing the assist and they are taken care of by my forum. Im suprised your only just been made aware of it? Maybe its a problem my end with the server and if so im willing to listen to any fixes that you can provide.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Saturday, March 08, 2014, 00:34:40 AM
As stated Above i dont use them or bitch about them i just avoid being hit by it, if i start bitching about the little things then any chance i have of bringing more players back to AA2.5 goes out the window.

Your Update is riddled with Pb Kicks for Slot Closed, And it hasnt been posted on here because the community i focus on is made aware while installing the assist and they are taken care of by my forum. Im suprised your only just been made aware of it? Maybe its a problem my end with the server and if so im willing to listen to any fixes that you can provide.
The only reoccurring PB kick I've seen is for "PB Restriction". I've never seen, nor heard of a "pb slot closed" kick and would like to see the actual kick message. I've been playing almost every night for the past 2 weeks and have never seen such a kick. Also,  you should never just assume a bug is known to the developers. If you find a bug, report it. Worst case you get told it's being worked on.

As for the exploits, you never addressed my main point. How is Assist fixing them bad? How does it make the game boring? If you don't use them or don't complain, how does it even affect you?
Title: Re: No Advanced Marksman Exploit Fixed
Post by: langy on Saturday, March 08, 2014, 00:49:56 AM
Quote
As for the exploits, you never addressed my main point. How is Assist fixing them bad? How does it make the game boring? If you don't use them or don't complain, how does it even affect you?

Because it makes you no better than the actual developers who tried to make Americas Army better when they produced AA3,AAPG

People who have been playing AA2 for a long time love the game for what it is.. SIMPLE I dont complain or Enforce the rule because in Australian Servers 9/10 times Guy on West Wing Roof is dead within first 2 min and using the no Advanced Marksmen maybe offers the advantage of the 203 spam to the front Doors of Hospital but after 1-2 spams people improvise to avoid it.

Most US servers on Hospital Enforce the 30 sec rule with 203 which normally stamps out that issue when Admin is on which is the choice of all Server Owners., Does this warrant having to fix it completely when u may have Other Server providers who allow it and actually make Hospital a little more challenging?

Quote
you should never just assume a bug is known to the developers. If you find a bug, report it. Worst case you get told it's being worked on.

like i said it may be a configuration in my server settings, but thinking of it i seen it alot on the 82nd Server and assumed you guys were aware of it and trying to provide a fix with this link on your assist that was there before last update.

(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Fi1355.photobucket.com%2Falbums%2Fq713%2FGlenn_Lang%2FScreenshot_2_zps7907bf3e.jpg&hash=8ba3fdb128a9ad41c5a5fdf73fa864e7)

Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Saturday, March 08, 2014, 00:57:46 AM
Because it makes you no better than the actual developers who tried to make Americas Army better when they produced AA3,AAPG

People who have been playing AA2 for a long time love the game for what it is.. SIMPLE I dont complain or Enforce the rule because in Australian Servers 9/10 times Guy on West Wing Roof is dead within first 2 min and using the no Advanced Marksmen maybe offers the advantage of the 203 spam to the front Doors of Hospital but after 1-2 spams people improvise to avoid it.

Most US servers on Hospital Enforce the 30 sec rule with 203 which normally stamps out that issue when Admin is on which is the choice of all Server Owners., Does this warrant having to fix it completely when u may have Other Server providers who allow it and actually make Hospital a little more challenging?


There's no point in arguing this anymore. If you can't see why fixing exploits is good and not bad, there's nothing I can really do. How you related fixing exploits to creating a new game (your AA3 comparison) I don't know. It makes no sense and I'll just leave it at that. You're in the minority.

I would still like to actually see the PB kick you're talking about. next time it happens take a SS please.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: langy on Saturday, March 08, 2014, 01:05:10 AM
Ok ill take the SS and be more than happy to help

As provided in above response i assumed you were made aware and is why you had the Auth Slot Closed Link on bottom of assist recently.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Bart! on Saturday, March 08, 2014, 02:26:19 AM

Most US servers on Hospital Enforce the 30 sec rule with 203 which normally stamps out that issue when Admin is on which is the choice of all Server Owners., Does this warrant having to fix it completely when u may have Other Server providers who allow it and actually make Hospital a little more challenging?
I think we got a different interpretation of the word challenging here, but imo it is not more challenging for everybody if there is 1 more 203 with a faster slot, it is far more easy for the person with the 203 to get a cheap kill. Of course it is harder/more annoying for the other guy pushing forward, effectively slowing the game down.

I think it is way more challenging to fight with a gun you are less customed with and of which the aim isn't rediculously easy with a rediculously easy scope and autofire.

But maybe that's just me.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: nevertalks on Sunday, March 09, 2014, 15:29:42 PM
Making sure my kid does't play this game anymore then! No sniping for him he's too young.
*uncensoring chat*
Title: Re: No Advanced Marksman Exploit Fixed
Post by: ~=W!CK!D=~ on Sunday, March 09, 2014, 16:00:07 PM
Making sure my kid does't play this game anymore then! No sniping for him he's too young.
*uncensoring chat*

how old??
Title: Re: No Advanced Marksman Exploit Fixed
Post by: OICURMT2! on Sunday, March 09, 2014, 19:20:57 PM
The setting to disable sniper(No Advanced Marksman) on the Parental Control page is now always set to False. It has been exploited to gain weaponry that was not intended.

In 1 hour all Clients/Servers should have the new Antipoke.u, until then you might get version mismatch on the file.


This is a good patch... however, it should be stated that it was indeed the intent to eliminate the S24 via parental control and substitute it for an alternate weapon.  Since the slot was an SF slot, the default M4A1 was used instead.

A better mod would have been to include a barrier just outside WW Lower door, which prevents spamming into 1st floor lobby (underpass) and eliminated the 203 spam from escort (eg: AA4 has a less clear line of sight (LOS) and you have to be on the 4th floor escort building or on the ground to hit a target in WW Lower).

I don't like any server that enforces a rule for spam (i.e. time).  If the map has issues, then change the map, not the rules.  Same goes for the game in general.  Eliminating the parental control is a great example of how to change the game to better suit the audience, though, personally, i think a sniper on such a small LOS map as hospy is just plain illogical.

OIC!
Title: Re: No Advanced Marksman Exploit Fixed
Post by: Alex on Sunday, March 09, 2014, 21:10:18 PM
  If the map has issues, then change the map, not the rules.
I appreciate your opinion and you do make a good point, but your opinion runs contrary to most of the community. Any time we touch an original map we get blasted. Spanky added a railing to WWR to try to get rid of the "invisible player" issue and that went over so poorly we had to change it back. A fucking railing got that response, I'm assuming moving structures would be even worse.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: bollie on Monday, March 10, 2014, 00:22:03 AM
The railing...
On roof you could not shoot anybody anymore, but from escort building it was to easy for the sniper to kill everyone.
Title: Re: No Advanced Marksman Exploit Fixed
Post by: OICURMT2! on Monday, March 10, 2014, 05:38:39 AM
I appreciate your opinion and you do make a good point, but your opinion runs contrary to most of the community. Any time we touch an original map we get blasted. Spanky added a railing to WWR to try to get rid of the "invisible player" issue and that went over so poorly we had to change it back. A fucking railing got that response, I'm assuming moving structures would be even worse.

Definitely understand the sentiment.  However, sometimes the parent must guide the child... While I do not advocate the 25Assist developers and maintainers/curators of maps to become dictatorial, there is an opportunity for these people to contribute positive changes, regardless of the emotional outbursts of the community.

Regarding the rail on WWR (SF_Hospital).  It was a good idea with resulting effects that were not known nor eeked out.  As far as I'm concerned, Spanky attempted to fix a problem everyone agreed was worth fixing, only to have his efforts thrown back at him.  This, IMHO, was a child-like response, consequently my aforementioned view on parental guidance.  I'm surprised that Spanky even spends time modifiying this game, as it seems that a lot of his efforts go unnoticed, same for Eliz.

As for me, after six months of AA:PG, I'm headed back to 25Assist again.  I'll continue to play both games, as I still love AA2, being the only FPS series I've ever played (or really want to play).  Can't believe it's been eleven years since I first downloaded v1.7.

Good games people, see you on the battlefield.
OIC!