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Author Topic: 25Assist v7.20 is released  (Read 22699 times)

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Offline jln_br

Re: 25Assist v7.20 is released
« Reply #30 on: Monday, January 07, 2013, 14:34:59 PM »
Nice work! Congratulations!

Offline Possessed

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Re: 25Assist v7.20 is released
« Reply #31 on: Monday, January 07, 2013, 15:19:18 PM »
Thanks. I joined a server running it but was saddened to find out it was SF modded. :( It's still goods to see peopel enjoying it.  :)
Petrol "doesn't work" with Acog4x!!!!!!!!!! damn sf noobs.
edit: same for 203 and rockets., flares would be cool to see there lol.
« Last Edit: Monday, January 07, 2013, 15:22:20 PM by Possessed »
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline dave13

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Re: 25Assist v7.20 is released
« Reply #32 on: Monday, January 07, 2013, 15:31:56 PM »
34 for pipeline way too much ... urban the same ...

Offline MothaGoosE

Re: 25Assist v7.20 is released
« Reply #33 on: Monday, January 07, 2013, 15:53:26 PM »
34 for pipeline way too much ... urban the same ...

It's 32. Solution: limit server capacity to 26 slots. I don't see the problem with more potential for more people to have a good time.

Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #34 on: Monday, January 07, 2013, 16:00:20 PM »
It's 32. Solution: limit server capacity to 26 slots. I don't see the problem with more potential for more people to have a good time.

There's actually 34 slots but I think Assist only supports 30 right now. Like MothaGoosE said, just limit your server if you don't like playing with others.
It's like shaving your pubes to make your junk look bigger.
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Offline wickid

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Re: 25Assist v7.20 is released
« Reply #35 on: Monday, January 07, 2013, 17:16:21 PM »
Any changes with flashes with this update????
 

Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #36 on: Monday, January 07, 2013, 17:23:57 PM »
Any changes with flashes with this update????

*facepalm* If there was, don't you think we would have mentioned it? If they ruin the game THAT much for you then don't play.
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Offline Calevey

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Re: 25Assist v7.20 is released
« Reply #37 on: Monday, January 07, 2013, 17:24:46 PM »
GJ and thank you fellas. Good that the SF Hospital glitch was fixed and the roof looks actually really nice now. Tried Petrol also and damn, I enjoyed it. Keep up the good work. I have to try the rest of the mAAp's later when I got more time.
- Getting old, cold and slow -


Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #38 on: Monday, January 07, 2013, 17:26:02 PM »
GJ and thank you fellas. Good that the SF Hospital glitch was fixed and the roof looks actually really nice now. Tried Petrol also and damn, I enjoyed it. Keep up the good work. I have to try the rest of the mAAp's later when I got more time.

Thanks for the great comments. I can't speak for others but I appreciate it when people like you enjoy the work we do. It makes the work worthwhile :)
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Offline wickid

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Re: 25Assist v7.20 is released
« Reply #39 on: Monday, January 07, 2013, 17:42:27 PM »
*facepalm* If there was, don't you think we would have mentioned it? If they ruin the game THAT much for you then don't play.

lol was just a question geez, lol and flashes has never ruined the game 4 me , thats why there a Suicide keybind, lmao

Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #40 on: Monday, January 07, 2013, 18:00:56 PM »
It just gets tiring when people constantly ask that. IF it ever gets changed, there will be posts about it. I'm sure there will be a poll or official forum discussion about it before it gets decided.

Too bad suicide is checked with CVARs :(
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Offline krIz+

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Re: 25Assist v7.20 is released
« Reply #41 on: Monday, January 07, 2013, 23:29:34 PM »
It just gets tiring when people constantly ask that. IF it ever gets changed, there will be posts about it. I'm sure there will be a poll or official forum discussion about it before it gets decided.

Too bad suicide is checked with CVARs :(
Maybe if people constantly ask for that, they wish it :) but i think you just cant change it, maybe im wrong

Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #42 on: Monday, January 07, 2013, 23:35:24 PM »
Maybe if people constantly ask for that, they wish it :) but i think you just cant change it, maybe im wrong

This is off-topic but Possessed already did change it, it just hasn't been implemented. I think there should be a community poll where people vote and if it's a close race, it stays as-is.
It's like shaving your pubes to make your junk look bigger.
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Offline MothaGoosE

Re: 25Assist v7.20 is released
« Reply #43 on: Tuesday, January 08, 2013, 00:29:15 AM »
This is off-topic but Possessed already did change it, it just hasn't been implemented. I think there should be a community poll where people vote and if it's a close race, it stays as-is.

I agree. This method has the best chance of pissing off the least amount of players possible. I suggest that, when the poll does go up, everyone notify everyone they can to vote so that the community is more accurately represented. I also think the poll's results should be hidden until the poll is over.

Offline ELiZ

Re: 25Assist v7.20 is released
« Reply #44 on: Tuesday, January 08, 2013, 00:57:26 AM »
I agree. This method has the best chance of pissing off the least amount of players possible. I suggest that, when the poll does go up, everyone notify everyone they can to vote so that the community is more accurately represented. I also think the poll's results should be hidden until the poll is over.

Done.

http://aao25.com/2-5-assist/flash-time-poll/

 

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