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Author Topic: 25Assist Problems  (Read 8928 times)

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Offline ELiZ

25Assist Problems
« on: Saturday, January 19, 2013, 06:26:59 AM »
This started an hour ago or so.

In 25Assist you get this message:
Error verifying system components, check your Firewall/Connection

This is caused that Sourceforge.net, that hosts some of the components of 25Assist have problems ATM.

I'll post here when I know more.

Offline mamerize

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Re: 25Assist Problems
« Reply #1 on: Saturday, January 19, 2013, 07:34:14 AM »
Roger.. i just came to post about it.. Good job :)

Offline Go_Cat75

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Re: 25Assist Problems
« Reply #2 on: Saturday, January 19, 2013, 07:35:51 AM »
This has happend to a few of us all at the same time.  So its a Auth issue?

I managed to still get into and out of game, but another player couldnt join.

Offline [SWISS]Merlin

Re: 25Assist Problems
« Reply #3 on: Saturday, January 19, 2013, 07:40:51 AM »
very good job to inform us. thank you!
i just had this issue while restarting server.

strange to me is, that all my ports over 8000 are connection and running without error message.
all below them genereat this message.

Offline [SWISS]Merlin

Re: 25Assist Problems
« Reply #4 on: Saturday, January 19, 2013, 07:46:53 AM »
very good job to inform us. thank you!
i just had this issue while restarting server.

strange to me is, that all my ports over 8000 are connection and running without error message.
all below them genereat this message.

correction about: this is not true, just tyed it again and i do not work at all. sorry.

Offline [SWISS]Merlin

Re: 25Assist Problems
« Reply #5 on: Saturday, January 19, 2013, 07:57:46 AM »
walk around:

after restarting your Server, this message appears. then do NOT confirm that error message, just let it and it will work.

Offline ELiZ

Re: 25Assist Problems
« Reply #6 on: Saturday, January 19, 2013, 08:38:15 AM »
This has happend to a few of us all at the same time.  So its a Auth issue?

I managed to still get into and out of game, but another player couldnt join.

No, it's a Sourceforge.net problem.
Some of their servers seems to time out from time to time, and thats why the problem is so erratic.

Offline xpawelx

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Re: 25Assist Problems
« Reply #7 on: Saturday, January 19, 2013, 12:46:11 PM »
I just downloaded 25Assist yesterday and I was almost sure the problem was on my side when I saw that error. Also, another problem I'm having is trying to figure out where all the AA game files were stored. I am using Win XP and there is no Application Data folder under my username in the Documents and settings like the FAQ says.

Offline [SWISS]Merlin

Re: 25Assist Problems
« Reply #8 on: Saturday, January 19, 2013, 12:53:32 PM »
I just downloaded 25Assist yesterday and I was almost sure the problem was on my side when I saw that error. Also, another problem I'm having is trying to figure out where all the AA game files were stored. I am using Win XP and there is no Application Data folder under my username in the Documents and settings like the FAQ says.

it is a hidden folder. you have to unhide it over windows explorer settings.
C:\Documents and settings\USERNAME\Application Data\25Assist\

Offline xpawelx

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Re: 25Assist Problems
« Reply #9 on: Saturday, January 19, 2013, 12:57:48 PM »
Thanks so much.

Offline SilverBallz

Re: 25Assist Problems
« Reply #10 on: Saturday, January 19, 2013, 17:34:40 PM »
Is this project still open source? Sourceforge only has the source for 7.11. Also why do we have to have UDP port 1718 open? I refuse to open it because it is NOT needed to run a sever. Oh and doesn't sourceforge have like 1000+ mirrors...time outs shouldn't be an issue. Oh ya and.... isn't Punkbuster the component that searches local system for for files/services. The Assist client should not have anything to do with that? Ever since Christmas things have been real sketchy.... :sign_wtf:


P.S. Merlin bro.... close your ports man! Your box is the most insecure at the moment.



One for all, all for One
For the love of Christ controls us, having concluded this, that one died for all, therefore all died; and He died for all, so that they who live might no longer live for themselves, but for Him who died and rose again on their behalf. - 2 Corinthians 5:14-15 (NASB)

Offline Possessed

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Re: 25Assist Problems
« Reply #11 on: Saturday, January 19, 2013, 19:21:07 PM »
Is this project still open source? Sourceforge only has the source for 7.11. Also why do we have to have UDP port 1718 open? I refuse to open it because it is NOT needed to run a sever. Oh and doesn't sourceforge have like 1000+ mirrors...time outs shouldn't be an issue. Oh ya and.... isn't Punkbuster the component that searches local system for for files/services. The Assist client should not have anything to do with that? Ever since Christmas things have been real sketchy.... :sign_wtf:


P.S. Merlin bro.... close your ports man! Your box is the most insecure at the moment.
unreal server uses game port (eg 1716) + 2 = 1717 & 1718
Assist should and was "searching" files before any update.
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline ]-KTA-[Helldiver

Re: 25Assist Problems
« Reply #12 on: Saturday, January 19, 2013, 19:42:51 PM »
Sounds like it is from EA xD j/k  :D

Offline wickid

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Re: 25Assist Problems
« Reply #13 on: Sunday, January 20, 2013, 00:45:53 AM »
i have the same promblem but if u dont click ok ur good to play doesn't shut down

Offline rubber_bullet!

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Re: 25Assist Problems
« Reply #14 on: Sunday, January 20, 2013, 05:38:51 AM »
looks like problem is fixed, atleast i can play again. Big thx!

 

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