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Author Topic: 18-01-2015 BIG CLAN DAY number 17 have fun  (Read 7289 times)

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Offline Vanoke

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18-01-2015 BIG CLAN DAY number 17 have fun
« on: Sunday, January 11, 2015, 17:34:25 PM »
Me and alot other BIG CLAN DAY admins can say THX , this was a great evening  i hope to see you all next sunday agan, have fun in game and gif fun in gaming HOOAH !!! :up: :up: :up: :up:

Site world time:  http://www.timeanddate.com/worldclock/




Don't forget to do objectives, Heal your teammates when possible  :1st:
Ghosting is for losers!!!!!   :makemyday:   you have enemy spotted like all gamers.
Do not ask, can you puth me on same side as my clan m8, sorry there is no time for, you can try it self push Esc. than team Assault / Defence. :matrix:
If someone is suspicious, don't start accusing, talk about it after the game.  :arab:
If someone play good you can tell him, he will be happy.  :peace: compliments are always welcome :up:
If the change to a adder map is not working well  please wait a little we are working on it. :wanker:
I hope you all have a great game.   :sign_welcome:

 I also want to say if you don`t like all the 4 game map`s that we play on Big Clan Day don`t go out till your map is comming, if all players think like that its hard to get multiple servers full . think about this > You can gif also fun to other players, so if your map is comming they will gif you to a fun time .  Its only 3 hour 45 minuts a map.If you don`t like all the maps, than think about this ( Are you a 2.5Assist Gamer!)  thx for reading

For now Big Clan Day  Contacts   are:
A - PUF Clan    :style:         
Label: Welcome to the =PUF= / Friends teamspeak
Ts : 62.194.219.164
(Reserve) Label : PeaceUnderFire friends of Amerika`s Army
(Reserve) Ts :  83.87.214.225
B - Hero Turtle Clan     :style:
Label : ? ? HERO-TURTLES ? ? 2
Ts : 85.214.24.164:9994
C -  =IGC= Clan    :style:
Ts : ukts02.vortexservers.com:9988
D - 82nd.us  Clan        :style:
Label : United Sim Army Teams
Ts : 82nd.us
E : Nexus   Clan             :style:
Label : ** .neXus? **
Ts :  nexus.vortexservers.com:10009
F {=A.A.S.=} Clan   :style:
TS:  108.61.26.150:9991
Label : {=A.A.S.=} America's Army Soldiers
G   ATAS  Clan   :style:
TS:  46.165.225.178:9994

1 - AA3_Airfield       34 slots  A - Retrieve the briefcase befor the enemy get it.
x03/2 - AA3_Alley          34 slots  A/B/C Secure weapons cache  X-ray / Yankee / Zulu.
x12/3 - AA3_Bridge       34 slots  A - Secure the main control panel.
x03/4 - AA3_Impact       32 slots  A/B  Secure X-ray / Zulu.
x5 - AA3_Pipeline     ( same as other Pipeline) 34 slots  A - Secure the main control panel  ore
                                               B/C/D - Shut down Primary/Secundairy/Exterion valve.
x01/6 - AA3_Ranch       26 slots  A/B Destroy basement genarator /  Attic Genarator.
x16/7 - AA3_Shantytown   34 slots  A - Retrieve the briefcase befor the enemy gets it.
x07/8 - AA3_Stronghold     32 slots  A/B/C Secure  weapons cache X-ray / Yankee / Zulu
x14/09 - Border                     26 slots  A - Get obj and bring home.
x12/10 - Bridge Crossing              26 slots  A - Cross bridge and escape.
x05/11 - Bridge_SE                      26 slots  A - Cross bridge and escape.
x03/12 - Dusk                             26 slots  A - VIP.
x13/13 - FLS Assault                    28 slots A - Capture the hangar.
x06/14 - Headquarters Raid         16 slots  A - Rescue the prisoner.
x04/15 - JRTC Farm Raid             26 slots  Plant explotions under tail rotor.
x10/16 - Insurgent Camp              26 slots  A - Retrieve the computer date.
x09/17 - Mountain Ambush          26 slots  A - Ambush OPFOR Alpha - Bravo - Charlie.
18 - Mountain Pass               26 slots  A - Reach the convoy.
x02/19 - Moutain Pass SE         26 slots A - Secure the blast site convoy,
                                                           B - Secure the tunnel convoy.
x07/20 - Mout McKenna              18 slots  A - Secure Alpha - Bravo - Charlie.
x05/21 - [mAAp] Aztec                 32 slots    Kill time  Terrorist Spawn
x03/22 - [mAAp] Berg                 32 slots A - Reach the hostage.
x02/23 - [mAAp] Breakout           32 slots  A - Capture intelligence briefcase,
                                                            B - Escape the compound.
x16/24 - [mAAp] Bridge Construction      26 slots A - Cross bridge and escape.
x01/25 - [mAAp] Bunker Crisis             26 slots
x07/26 - [mAAp] City Block                26 slots    A - Secure the main control room, ore,
                                                                         B-C  Serure the Cafe and the Park.
x08/27 - [mAAp] Forest                     26 slots   A - Locate and secure buidlings,
                                                                   B - Locate and secure boats for extraction.
28 - [mAAp] Glass Kill House       26 slots  A/B - Unlock escape door / Do not let enemy escape.
x12/29 - [mAAp] Ice                            30 slots  kill time.
x12/30 - [mAAp] Monkey Island         26 slots  Big map.
x16/31 - [mAAp] PBall                20 slots   Less kill.
x01/32 - [mAAp] Petrol               26 slots   Secure The plans, Computer date,The weapons.
x14/33 - [mAAp] Pipeline            34 slots     A - Secure the main control panel.
                                                              B,C,D  Shut down Prim.,Secu., exter. .
x 34 - [mAAp] Pool Day (to less slots for BCD`s)      10 slots    Kill time.
x14/35 - [mAAp] Residence        26 slots   Recover files.  (but shoot all is better.)
x04/36 - [mAAp] Rooftop             24 slots  A - Escape the building.
x13/37 - [mAAp] SF Contingency        34 slots A - Secure the president`s computer,
                                                                   B - Secure the shipment data,
                                                                   C - Indentify illegal weapons stockpile.
x11/38 - [mAAp] SF Office Assault     26 slots  A - Secure enemy IED cache,
                                                                   B - Gather enemy intel,
                                                                   C - Find and question the informant.
x10/39 - [mAAp] Shipment                32 slots   Kill time.
x08/40 - [mAAp] Square                    32 slots      A - Deactivate radar computer,
                                                                      B - Secure Ammunition cargo.
x12/41 - [mAAp] Teh Yeti`s Lair          18 slots  Fun map (needs more slots! .) Kill time.
x10/42 - [mAAp] Urban Assault SE      26 slots   A/B Secure eastern IED / Western IED
x43 - [mAAp] UTO4     (to less slots for BCD`s)          14 slots     Kill time
x15/44 - Pipeline                          34 slots    A - Secure the main control panel.
                                                              B,C,D  Shut down Prim.,Secu., exter. .
x/45 - Pipeline SF                    26 slots    A - Secure the main control panel.
                                                              B,C,D  Shut down Prim.,Secu., exter. .
x02/46 - Radio Tower                  26 slots    A - Disable the radio tower antenna generator.
                                                              B - Release radio tower aid workers.
                                                              C - Release obseration post aid workers.
x05/47 - River Basin                    26 slots Place Charges under A,B,C.
x08/48 - SF Artic                          26 slots  A - Secure the convoy ( B/C/D nothing more ?)
49 - SF Blizzard                    26  Secure radio antenna control box.
x11/50 - SF Courtyard                 26 slots    Question civilian inf.- Obj - bring home.
x09/51 - SF CSAR                       26 slots A/B  - Rescue the pilot  /  Prep the blackhawk.
52 - SF Dockside                  18 slots    2 Obj.
x05/53 - SF Extraction               26 slots    1 obj to bring home.
x13/54 - SF Hospital                    26 slots    Vip.
x11/55 - SF Oasis                        26 slots   A - Escape the Canyon.
x15/56 - SF PCR                         26 slots    B - Retrieve the briefcase befor the enemy gets
                                                                           it
                                                                   C - Get the briefcase to the Extraction point.
x16/57 - SF Recon                             26 slots    A/B/C Reach the Hangar/ Hint/ Fuel depot vieuwpoits.
x06/58 - SF Sandstorm               24 slots    A/B/C  Indentify   South/ Central/North container.
x07/59 - SF Tiaga                       26 slots    A/B  Secure missile in northern / Southern camp.
x09/60 - SF Village                     26 slots    A/B/C  Indentify the Main/Alley/South munition depot.
61 - SF Water Treatment     26 slots    A - Secure the Machinery server,
                                                             B - Reach the South parking lot extraction.
x15/62 - Swamp Raid                 18 slots    A - Retrieve documents.
x09/63 - Collapsed Tunnel          16 slots   Contain OPFOR.
x06/64 - Urban Assault               26 slots   A/B   Secure Eastern and Western Cargo.
65 - Weapon Cache             26 slots   A/B  Indentify Primary/Secondary weapon Cache 
                                                           (juse old Radar ! different heights obj)
x02/66 - Weapon Cache ES       26 slots   A/B/C Indentify Primary/Secondary/Tertiary Weaponcache.       
                                                           (juse old Radar ! different heights obj)
x04/67 - Woodland Outpost        26 slots    A/B  Preap and Destroy The Munitions depot. 
x13/68 - [2.8.5] Canyon            26 slots   A/B/C  Secure Northern/Southers/Central Objective.
x15/69 - [2.8.5] District              26 slots  A/B Secure objective Alpha / Bravo
x06/70 - [2.8.5] Dusk                 26 slots   A - Capture intelligence briefcase and bring to A.
71 - [2.8.5] Interdiction         26 slots   A - Secure nucllear material stack / than hold it,
                                                            B - Secure and hold suspect material stack / than hold it.
x08/72 - [2.8.5] River Village      26 slots   A - Secure Eastern water well,
                                                            B - Secure bell tower,
                                                            C - Secure mayor`s house.
x04/73 - [2.8.5] Rummage          26 slots  A - Locate and secure the genarator,
                                                           B - Locate and secure medical equipment.
x10/74 - [2.8.5] SF Floodgate     26 slots  A - Locate and question the civilian informant (redzone),
                                                           B - Disarm the explosives in the control room,
                                                           C - Disarm the explosives.
x11/75 - [2.8.5] SF Old Town      26 slots  A - Retrieve the case from the upper com station,
                                                            B -  Bring the case to the lower genarator room exit,
                                                            C - Stop them from reaching the middle store exit.
x14/76 - [2.8.5] SF Rifinery         26 slots   kill time
x01/77 - [2.8.5] Steamroller         26 slots   A/B/C  Secure Husk 3/ Northeast Husk 2/ Northwest Husk 4.

If you like to have som maps of the games you can downlode them here from drop box: https://www.dropbox.com/s/n9ssk62fazlirhv/Alle%20plattegronden.rar?dl=0
 
 
« Last Edit: Monday, January 12, 2015, 11:09:46 AM by Vanoke »

Offline Ganja

Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #1 on: Monday, January 12, 2015, 11:30:45 AM »
Hey, what do the numbers represent in front of the maps?

like: x number/number ?

Offline Whoopin

Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #2 on: Monday, January 12, 2015, 14:14:15 PM »
Excellent maps for this upcoming Big Clan Day.

Was good to see so many participating this past Sunday.  Would like to see this even grow.
82nd_S3_MAJ=Whoopin

Offline ~=W!CK!D=~

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Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #3 on: Monday, January 12, 2015, 16:57:00 PM »
Excellent maps for this upcoming Big Clan Day.

Was good to see so many participating this past Sunday.  Would like to see this even grow.


i played too late saturday to play on sunday, needed a rest lol

Offline [SWISS]Merlin

Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #4 on: Tuesday, January 13, 2015, 03:27:26 AM »
x.. does mean that this map has been played already. without x, those maps have not been played.

Offline teddy_grizzly_bear

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Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #5 on: Tuesday, January 13, 2015, 03:40:39 AM »
I figure it's weekplayed/mapnumber or something like that.
<image removed due to imgur stuff - probably for the best>

"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline Ganja

Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #6 on: Tuesday, January 13, 2015, 05:57:42 AM »
Ah ye right I see it now, thx

Offline Vanoke

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Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #7 on: Tuesday, January 13, 2015, 06:01:29 AM »
Correct
x :stands for we did play this map
Numb.  : equel four numbers played on one sunday.
Sec. Number :are the 77 maps.
Some maps have no sec. Number. Becose to less slots to integrate in system. Ore same maps like the 4 pipelines , only 2 are enuf for big clan day.
hope its clear now . Hooah.

Offline [SWISS]Merlin

Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #8 on: Tuesday, January 13, 2015, 06:16:01 AM »
put mountain pass starting at 20.00 please - then i can play also :)

Offline Vanoke

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Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #9 on: Tuesday, January 13, 2015, 06:46:01 AM »
put mountain pass starting at 20.00 please - then i can play also :)

sorry merlin look announcement we don't play mountain pass sunday. And we start whit 18 slots than we go to 26 slots
« Last Edit: Tuesday, January 13, 2015, 06:54:43 AM by Vanoke »

Offline [SWISS]Merlin

Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #10 on: Tuesday, January 13, 2015, 09:07:34 AM »
i can read and i did vanoke. i think in advance. as i can see there are only few maps not played. and one is mp.
and because of that i did ask .... so that you have time to take care about. so easy it is :)
but if it is not possible, no worries. i can play on another server mp :D

Offline Vanoke

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Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #11 on: Tuesday, January 13, 2015, 11:19:11 AM »
i can read and i did vanoke. i think in advance. as i can see there are only few maps not played. and one is mp.
and because of that i did ask .... so that you have time to take care about. so easy it is :)
but if it is not possible, no worries. i can play on another server mp :D
Whaaaaaaaaaaaaaaa YES !!!!  I will  Merlin ! :sign_welcome:
You must know that you are the only one that Always understand my writing, and i did forgot that for a moment. Normaly noboddy read my topics and understand it directly. :duh:
So merlin don `t tell all becose than its not a suprice anymore for the rest Gnnnnffffff !!!!   :w00t: :w00t: :hihih:

Offline Ganja

Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #12 on: Tuesday, January 13, 2015, 13:39:10 PM »
Whaaaaaaaaaaaaaaa YES !!!!  I will  Merlin ! :sign_welcome:
You must know that you are the only one that Always understand my writing, and i did forgot that for a moment. Normaly noboddy read my topics and understand it directly. :duh:
So merlin don `t tell all becose than its not a suprice anymore for the rest Gnnnnffffff !!!!   :w00t: :w00t: :hihih:


Although your gramma is pretty bad I nearly always understand you too ;)

Offline SASF-DarkShooter

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Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #13 on: Tuesday, January 13, 2015, 15:40:27 PM »
My magic formula is trying to think of a rough translation of the sentences in Dutch and then try to compare. :D

Offline teddy_grizzly_bear

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Re: 18-01-2015 BIG CLAN DAY number 17 have fun
« Reply #14 on: Tuesday, January 13, 2015, 17:04:42 PM »
I like how he writes words as they sound :D It's weird, but funny :)
<image removed due to imgur stuff - probably for the best>

"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

 

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