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Author Topic: v7.2 Update  (Read 3703 times)

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Offline Alex

Re: v7.2 Update
« Reply #15 on: Tuesday, May 08, 2012, 22:31:41 PM »
I didn't even realize there was a change log. :P

Offline Spanky

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Re: v7.2 Update
« Reply #16 on: Tuesday, May 08, 2012, 22:34:04 PM »
Yea, I've been meaning to tell you to use it :)
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Offline Yahoo

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Re: v7.2 Update
« Reply #17 on: Tuesday, May 08, 2012, 22:52:07 PM »
Killa i sent a pm to Spanky a few months ago explaining where those glitches were, i think he knows what i am talking about  ::)

Offline Spanky

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Re: v7.2 Update
« Reply #18 on: Tuesday, May 08, 2012, 23:06:44 PM »
I don't remember the PM but I either ignored you or fixed them all :) The changelog shows several fixes for it.
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Offline Alex

Re: v7.2 Update
« Reply #19 on: Wednesday, May 09, 2012, 02:26:35 AM »
Just added MP_City_Block to the v7.2 folder as well as the briefings in the briefings folder.  ;D  I'm excited for it to actually be in AA.

I hope Square's point problem is fixed.
« Last Edit: Wednesday, May 09, 2012, 02:29:07 AM by KiLLaMaN »

Offline Koden

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Re: v7.2 Update
« Reply #20 on: Wednesday, May 09, 2012, 12:36:37 PM »
I am quite done with Interdiction at this time. I would just like to set up a couple things in a better way. If we are planning to update on this week there's not much time for another map. I tried working around OldTown some time ago but it's almost completely filled with newer packages and that would be burden to replace, either having people to use 2.8.5 packages as a whole (which would mean a quite huge patch update by our standards) or the other way around, picking out only the materials being used in the map and includ them in the 285 tagged packages i already setted up a while ago for Interdiction (which used a relatively small amount of 2.8.5 materials).

Actually i recall i already talked about that with Spanky and the idea was about converting the game materials (meshes, textures and sounds) as a whole but taking out the 2.5 materials so to have a much more size-efficient patch. Unfortunatly it seems that the packages aren't extremely well organized and while there's a path for guess estimating what belongs to one version or to the other, some packages are mixed with materials from both.

I didn't even realize there was a change log. :P

Better than having to ask around if things are fixed or not. Btw i'm not sure whether it was last used, i still use it don't know about others.
« Last Edit: Wednesday, May 09, 2012, 12:41:56 PM by Koden »

Offline Spanky

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Re: v7.2 Update
« Reply #21 on: Saturday, May 12, 2012, 21:44:20 PM »
So we're all happy and ready for an update?
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Offline Alex

Re: v7.2 Update
« Reply #22 on: Saturday, May 12, 2012, 23:07:27 PM »
Yup.

Offline BlueBlaster

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Re: v7.2 Update
« Reply #23 on: Saturday, May 12, 2012, 23:17:06 PM »
Go for it.



Offline Spanky

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Re: v7.2 Update
« Reply #24 on: Saturday, May 12, 2012, 23:35:49 PM »
You know what to do Pit. Or... at least I hope you do :) Be prepared for the shit storm of complaints if you screw up in the slightest way.
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Offline Alex

Re: v7.2 Update
« Reply #25 on: Sunday, May 13, 2012, 00:01:41 AM »
pit doesnt need to worry about the shit storm, he has a buffer layer, you lowly aao25 admins will soak up the shitstorm
Hey I'd be more than happy to tell a few people to fuck off. :P

Offline Spanky

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Re: v7.2 Update
« Reply #26 on: Sunday, May 13, 2012, 00:02:03 AM »
Hey I'd be more than happy to tell a few people to fuck off. :P

Hey now, that's Skrewy's job.
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Offline Spanky

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Re: v7.2 Update
« Reply #27 on: Sunday, May 13, 2012, 00:51:35 AM »
I just remembered, Killa, since your map is new, you have to edit/update the tours.ini to include your map so server admins can change to it via the control panel. Open up the one in Assist and scroll all the way to the bottom to see how the others are done. Don't screw it up :)
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline BlueBlaster

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Re: v7.2 Update
« Reply #28 on: Sunday, May 13, 2012, 00:52:30 AM »
Better send him the fax as well.



Offline Spanky

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Re: v7.2 Update
« Reply #29 on: Sunday, May 13, 2012, 01:30:48 AM »
Just wanted to say hold the update until Killaman performs the giant list of things to do that I wrote up for him :D
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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