Forum

ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: The new mAAp Pipeline  (Read 19323 times)

0 Members and 2 Guests are viewing this topic.

Offline teddy_grizzly_bear

  • Used to be known as nobody
  • Administrator
  • Epic Poster
  • *
  • Posts: 5,699
  • what are you looking at?
    • View Profile
  • AA: teddy_grizzIy_bear
Re: The new mAAp Pipeline
« Reply #30 on: Wednesday, November 28, 2012, 15:33:43 PM »
Is this gonna be a map where the map looks so good that its hard to see the enemy?
<image removed due to imgur stuff - probably for the best>

"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: The new mAAp Pipeline
« Reply #31 on: Wednesday, November 28, 2012, 16:10:29 PM »
I don't think so. It seems like a lot of AA players lower settings for more FPS in order to 'pwn' more so they'll have no problem. I think it will be fairly easy to see players even with settings on high. All maps have their camping spots though :)
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: The new mAAp Pipeline
« Reply #32 on: Sunday, December 02, 2012, 20:28:11 PM »
Worked on a new sky yesterday:


Versus the old:


Versus the super old:


Versus the original:








Also, here's the current sunglare with new sky:
« Last Edit: Sunday, December 02, 2012, 20:32:46 PM by Spanky »
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
Re: The new mAAp Pipeline
« Reply #33 on: Sunday, December 02, 2012, 21:06:40 PM »
good work Sir
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: The new mAAp Pipeline
« Reply #34 on: Tuesday, December 04, 2012, 02:03:33 AM »
Re-skinned a few things with "HD" textures:

It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
Re: The new mAAp Pipeline
« Reply #35 on: Tuesday, December 04, 2012, 02:06:35 AM »
wonderful
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline bollie

  • Dedicated Poster
  • *****
  • Posts: 1,120
    • View Profile
Re: The new mAAp Pipeline
« Reply #36 on: Tuesday, December 04, 2012, 08:22:36 AM »
looks marvelous :D

Offline Koden

  • Cogito Ergo Khodohn
  • Global Moderator
  • Epic Poster
  • *
  • Posts: 2,333
  • Hmmm rainbows.
    • View Profile
Re: The new mAAp Pipeline
« Reply #37 on: Tuesday, December 04, 2012, 12:50:00 PM »
Sweet :) looking at those barrels my first thought was about Half life :D


Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: The new mAAp Pipeline
« Reply #38 on: Tuesday, December 04, 2012, 13:24:47 PM »
Sweet :) looking at those barrels my first thought was about Half life :D

I thought that too... now looking it up... it's the exact same texture -_-



Please don't hurt me Valve :(
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Koden

  • Cogito Ergo Khodohn
  • Global Moderator
  • Epic Poster
  • *
  • Posts: 2,333
  • Hmmm rainbows.
    • View Profile
Re: The new mAAp Pipeline
« Reply #39 on: Tuesday, December 04, 2012, 13:34:00 PM »
I thought that too... now looking it up... it's the exact same texture -_-



Please don't hurt me Valve :(

Hmmm now i'm really concerned about the Valve combines that will be after you  :P jokes aside it's fine to me, the Pipeline's barrel are just a bit "fatter" than the skinny HL ones.

Yea, I had to distort the texture but it doesn't look horribly bad. It's not like we're selling mAAp and making a huge profit off of it. I honestly was just browsing Google Image results and came across that texture. I thought someone independent had made it. Never thought someone ripped it out of Half-Life and stuck it on the internet...

A forum post, a kind of tutorial i guess?

http://bws.10.forumer.com/viewtopic.php?t=868
« Last Edit: Tuesday, December 04, 2012, 13:45:55 PM by Koden »

Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: The new mAAp Pipeline
« Reply #40 on: Tuesday, December 04, 2012, 13:39:12 PM »
Yea, I had to distort the texture but it doesn't look horribly bad. It's not like we're selling mAAp and making a huge profit off of it. I honestly was just browsing Google Image results and came across that texture. I thought someone independent had made it. Never thought someone ripped it out of Half-Life and stuck it on the internet...
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: The new mAAp Pipeline
« Reply #41 on: Wednesday, December 05, 2012, 00:34:49 AM »
New build is available in the original post, fresh out of the editor!
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline BiG_SerGiO

  • Administrator
  • Epic Poster
  • *
  • Posts: 2,232
  • "I got soul but i'm not a soldier..."
    • View Profile
    • Portuguese Warriors
  • AA: [PTwars]b!6
Re: The new mAAp Pipeline
« Reply #42 on: Wednesday, December 05, 2012, 11:54:37 AM »
I wanna play it just like it right now :)
Hope new map update gets out soon.
"Three things can not hide for long: the Moon, the Sun and the Truth"?
Hmm?

https://vortexservers.com/clients/aff.php?aff=406

Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: The new mAAp Pipeline
« Reply #43 on: Wednesday, December 05, 2012, 15:30:35 PM »
I wanna play it just like it right now :)
Hope new map update gets out soon.

Go try it out with the download. Help me tweak it for gameplay so people actually play it instead of bitch about it.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: The new mAAp Pipeline
« Reply #44 on: Wednesday, December 05, 2012, 15:54:48 PM »
Go try it out with the download. Help me tweak it for gameplay so people actually play it instead of bitch about it.
It not really possible to get a sense for how balanced it is with only 1 person. We should get a server and some people to test it out.

 

Download Assist

×

Download Game Client

Important: Battletracker no longer exists. However, old Battletracker accounts may still work. You can create a new 25Assist account here

Download Server Manager