Forum

ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: Steamroller  (Read 23043 times)

0 Members and 1 Guest are viewing this topic.

Offline .[Ak4].Chubbs

  • Full Member
  • ***
  • Posts: 78
    • View Profile
Steamroller
« on: Saturday, April 14, 2012, 14:52:28 PM »
Not sure if mAAp has this or not. But could one of are talented map peeps make Steamroller?  Was one my fav maps on 2.8 but was never really played cause it was hard on some computers but with 2.5 graphics everyone should be able to play it. Would it be to much work and a waste of time I hope not.

Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: Steamroller
« Reply #1 on: Saturday, April 14, 2012, 14:54:47 PM »
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Koden

  • Cogito Ergo Khodohn
  • Global Moderator
  • Epic Poster
  • *
  • Posts: 2,333
  • Hmmm rainbows.
    • View Profile
Re: Steamroller
« Reply #2 on: Saturday, April 14, 2012, 14:55:46 PM »
Not sure if mAAp has this or not. But could one of are talented map peeps make Steamroller?  Was one my fav maps on 2.8 but was never really played cause it was hard on some computers but with 2.5 graphics everyone should be able to play it. Would it be to much work and a waste of time I hope not.

Thanks to Eliz work we have the to chance of a version of the map completely ported, but you will need the related packages to be able to play the map. (almost all of the buildings are static meshes actors i believe).

p.s. by "related" i mean all of the packages the map makes use of (and note that it's made almost entirely of packages published along with version newer than 2.5).
« Last Edit: Saturday, April 14, 2012, 15:03:51 PM by Koden »

Offline soupcakes

  • Full Member
  • ***
  • Posts: 173
  • no soup for 4 U!
    • View Profile
  • AA: soul
Re: Steamroller
« Reply #3 on: Monday, April 16, 2012, 14:28:59 PM »
ya, miss steamroller too... also miss the old SMU maps, old town, floodgate and that one longrange, was a church for B and mayors house was C...forgot the name, but was badass
You gotta have a nuclear soul
To melt down all your sorrowful load
And you gotta have a mercury soul
To weigh down any glimmer of gold

Offline BiG_SerGiO

  • Administrator
  • Epic Poster
  • *
  • Posts: 2,232
  • "I got soul but i'm not a soldier..."
    • View Profile
    • Portuguese Warriors
  • AA: [PTwars]b!6
Re: Steamroller
« Reply #4 on: Monday, April 16, 2012, 14:34:46 PM »
and that one longrange, was a church for B and mayors house was C...forgot the name, but was badass

River Village :)
"Three things can not hide for long: the Moon, the Sun and the Truth"?
Hmm?

https://vortexservers.com/clients/aff.php?aff=406

Offline soupcakes

  • Full Member
  • ***
  • Posts: 173
  • no soup for 4 U!
    • View Profile
  • AA: soul
Re: Steamroller
« Reply #5 on: Monday, April 16, 2012, 15:02:15 PM »
^Yeah, that one, thanks.
You gotta have a nuclear soul
To melt down all your sorrowful load
And you gotta have a mercury soul
To weigh down any glimmer of gold

Offline teddy_grizzly_bear

  • Used to be known as nobody
  • Administrator
  • Epic Poster
  • *
  • Posts: 5,699
  • what are you looking at?
    • View Profile
  • AA: teddy_grizzIy_bear
Re: Steamroller
« Reply #6 on: Thursday, January 03, 2013, 10:31:41 AM »
Sorry for digging up an old thread, but:

I know Possessed said on an other thread that this would be a lot of work
Steamroller should be alot of work.
but if I'm not mistaken, Eliz made a tool that makes it easier in November.

Now seeing as I don't know much about these things I don't know whether its still quite a lot of work or not (besides, the beta is almost over and you can't release a map this big without testing it).

I'm only asking because it came up in our forums that some people had played it a lot and others hadn't even seen it.
<image removed due to imgur stuff - probably for the best>

"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline !The_Engineer!

Re: Steamroller
« Reply #7 on: Thursday, January 03, 2013, 18:17:36 PM »
I would really love to see River Village converted over to 2.5. That was a fun map even though it was tough to get players to play it.

Offline ELiZ

Re: Steamroller
« Reply #8 on: Thursday, January 03, 2013, 23:18:32 PM »
Not sure if mAAp has this or not. But could one of are talented map peeps make Steamroller?  Was one my fav maps on 2.8 but was never really played cause it was hard on some computers but with 2.5 graphics everyone should be able to play it. Would it be to much work and a waste of time I hope not.

Challenge accepted.

Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: Steamroller
« Reply #9 on: Friday, January 04, 2013, 00:07:42 AM »
Challenge accepted.

If you need any help, hit me up!
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline ELiZ

Re: Steamroller
« Reply #10 on: Friday, January 04, 2013, 00:17:20 AM »
If you need any help, hit me up!

I was planning on that.
I got all the resources used that is not in 2.5.0 moved into mylevel, so now it loads in the 2.5.0 client.
Can you come to the TS(ts.aa25.org) so we can discuss whats next?




Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: Steamroller
« Reply #11 on: Friday, January 04, 2013, 00:24:18 AM »
I was planning on that.
I got all the resources used that is not in 2.5.0 moved into mylevel, so now it loads in the 2.5.0 client.
Can you come to the TS(ts.aa25.org) so we can discuss whats next?

myLevel sucks because then it can't be used in other maps, unless you add it to that maps' myLevel which makes for 2x size. It's fine if it's ONLY stuff that goes into that map but it would be nice to be flexible.

I don't have a mic so getting on TS wouldn't be very productive :)
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline ELiZ

Re: Steamroller
« Reply #12 on: Friday, January 04, 2013, 00:26:49 AM »
myLevel sucks because then it can't be used in other maps, unless you add it to that maps' myLevel which makes for 2x size. It's fine if it's ONLY stuff that goes into that map but it would be nice to be flexible.

I don't have a mic so getting on TS wouldn't be very productive :)

I was thinking of creating packages with all the missing 2.8.5 objects, but for just this example it was quicker to do it like this.

The map is <60 MB when all is inserted, so that shouldn't be an issue.
Dont worry about TS, I only use it for text chat, I dont use a mic either.

Offline ELiZ

Re: Steamroller
« Reply #13 on: Friday, January 04, 2013, 01:01:35 AM »
Steamroller on a 2.5.0 client:



Spanky, I'm pm'ing you a link to the map, can you check it?
I've also uploaded it to devfolder for mAAp
« Last Edit: Friday, January 04, 2013, 01:06:41 AM by ELiZ »

Offline WillR1989

  • Jr. Member
  • **
  • Posts: 14
    • View Profile
Re: Steamroller
« Reply #14 on: Friday, January 04, 2013, 01:40:28 AM »
Ohh yeahhh!
RESPECT ELiZ!!  :up:

Its a great map, when can I play on it?  :P  :oops:
Thank you so much  :style: :style: :style:

 

Download Assist

×

Download Game Client

Important: Battletracker no longer exists. However, old Battletracker accounts may still work. You can create a new 25Assist account here

Download Server Manager