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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: Steamroller  (Read 23243 times)

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Offline Possessed

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Re: Steamroller
« Reply #45 on: Saturday, January 05, 2013, 04:20:36 AM »
exactly and with Bipod, and some have Acog4x with Bipod :)
I compiled a file with those classes, AA25Characters.u,
u just have to change AGP_Charaters for AA25Characters and then place teh file in System, not sure if it helps;
« Last Edit: Saturday, January 05, 2013, 04:23:22 AM by Possessed »
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Offline ELiZ

Re: Steamroller
« Reply #46 on: Saturday, January 05, 2013, 04:21:04 AM »
That's not really the aimpoint that was on this map on 2.8.5, that's the reflex sight.

The aimpoint looks like this:


Any idea what class that is on 2.5.0?
is it present?

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Re: Steamroller
« Reply #47 on: Saturday, January 05, 2013, 04:25:44 AM »
Any idea what class that is on 2.5.0?
is it present?
theres none in 2.5, or you re make the spawn with custom inventory or try:
I compiled a file with those classes, AA25Characters.u,
u just have to change AGP_Charaters for AA25Characters and then place teh file in System, not sure if it helps;
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline ELiZ

Re: Steamroller
« Reply #48 on: Saturday, January 05, 2013, 04:30:48 AM »
theres none in 2.5, or you re make the spawn with custom inventory or try:

Nah, not so close to release.

It will have to be in the next version if we decide to include it.

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Re: Steamroller
« Reply #49 on: Saturday, January 05, 2013, 04:49:27 AM »
well I meant a new file with the classes only, just change it before converting as u have did before but AA25Characters instead of AGP_Characters, I can test if you compile a version with this string or with original string(can be hex edited).

are we going to name converted maps as mAAp's, cuz they can get full tracked instead of maap maps;
« Last Edit: Saturday, January 05, 2013, 07:22:27 AM by Possessed »
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline [SWISS]Merlin

Re: Steamroller
« Reply #50 on: Saturday, January 05, 2013, 11:49:52 AM »
are we going to name converted maps as mAAp's, cuz they can get full tracked instead of maap maps;

oh great, do so!
and we have all [mAAp] tracked, right?

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Re: Steamroller
« Reply #51 on: Saturday, January 05, 2013, 11:58:57 AM »
looks awesome guys. Nice to see everyone working as a team.
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Re: Steamroller
« Reply #52 on: Saturday, January 05, 2013, 12:22:34 PM »

are we going to name converted maps as mAAp's? cuz they can get full tracked instead of maap maps;

Good point. In case you want to convert other coop maps, remember that coop missions used to have a different tracking so i guess they wouldn't fit.

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Re: Steamroller
« Reply #53 on: Saturday, January 05, 2013, 13:19:00 PM »
Any idea what class that is on 2.5.0?
is it present?

It's ClassRiflemanM4A1AutoPS and it exists in 2.5, that's Rummage that I converted.
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Offline teddy_grizzly_bear

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Re: Steamroller
« Reply #54 on: Saturday, January 05, 2013, 14:35:26 PM »
It's ClassRiflemanM4A1AutoPS and it exists in 2.5, that's Rummage that I converted.
If that's the same class you used on Rummage, then that actually has the Reflex sight that Eliz had a picture of.
What both maps had in 2.8.5 was the M68 aimpoint that I had a picture of for most people and for some people the m4 with just the acoq 4x scope.

But if it's too much trouble to bring it back like it was in 2.8.5, just having it back is better than nothing :) .
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Re: Steamroller
« Reply #55 on: Saturday, January 05, 2013, 14:43:42 PM »
oh great, do so!
and we have all [mAAp] tracked, right?
I meant that we should name it as it is, without maap tags so the map will be full tracked(all stats) on BT.
ofc you can make assist display maap tag while they do not exist :)
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Spanky

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Re: Steamroller
« Reply #56 on: Saturday, January 05, 2013, 14:51:15 PM »
I meant that we should name it as it is, without maap tags so the map will be full tracked(all stats) on BT.
ofc you can make assist display maap tag while they do not exist :)

It's a shame we just can't get rid of tracking and use a local database that we can manage and maintain.
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Offline Possessed

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Re: Steamroller
« Reply #57 on: Saturday, January 05, 2013, 14:59:05 PM »
It's a shame we just can't get rid of tracking and use a local database that we can manage and maintain.
we can get bt database or even aaotracker.com back(as he was planning to do) if Homey come back anyday;
It's ClassRiflemanM4A1AutoPS and it exists in 2.5, that's Rummage that I converted.
isn't the same thing at all, 2.8 classes force other weapon mods to M4, if you read their name you will noticed this;
Code: [Select]
    WM_Override(0)="AGP_Inventory.WeaponMod_Acog4x"
    WM_Override(1)="AGP_Inventory.WeaponMod_Heatshield"
    WM_Override(2)="none"          M4 with Acog4x + Bipod mods ONLY;
    WM_Override(3)="none"
    WM_Override(4)="AGP_Inventory.WeaponMod_Harris_Bipod"
    WM_Override(5)="AGP_Inventory.WeaponMod_Virtual_Cone_Suppressor"
so you have to edit the spawns with 2.5 class and add the mods to the inventory or make it read the classes from another file or even insert the classes code inside the map;
« Last Edit: Saturday, January 05, 2013, 15:04:08 PM by Possessed »
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Spanky

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Re: Steamroller
« Reply #58 on: Saturday, January 05, 2013, 15:03:27 PM »
Battletracker was easy but I still believe it would have been better to start from scratch building a custom database for Assist instead of relying on another website that 1 person that's MIA has control over. We wouldn't have lost account issues, name changing retards, honor problems, confused players going to BT for help. It just would have been better. I do understand Jonny's reasoning for using BT. If it were up to me, I would have built something custom and left tracking out of it :)
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Offline [-PB-]Punisher

Re: Steamroller
« Reply #59 on: Saturday, January 05, 2013, 19:15:38 PM »
Steamroller squad leader and team leaders had possibility to choose acog 4x, others had only M68 aimpoint and every team had one guy with AR. And normal sniper team of two with the exception that sniper team leader had acog and sniper naturally equipped with M24 and BOTH sniper teams were similar. Its Ranger map, so guys were better equipped than normal infantry maps, but none had 203 launcher. Im not all sure about nade+flash+smoke amount, but it might have been 2+2+2 or 3+2+2 cause these guys had loads to select from :) But im 100% sure about the weapons itself, cause Roller was my all time favourite map :)
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