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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: Simple Questions in the Editor  (Read 33283 times)

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Offline Maxbulldog_53

Re: Simple Questions in the Editor
« Reply #30 on: Thursday, May 24, 2012, 02:01:08 AM »
Sorry to double post but I am having a real headscratching issue here. So all i've been doing is cluttering the hallways in the basement with random static meshes and stuff like that and when i finished i did a build all. Tested it out in a lan server and all of a sudden the operating room report zone is the same as the back stairs? I cant figure out how to fix is. Any suggestions?
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Offline BlueBlaster

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Re: Simple Questions in the Editor
« Reply #31 on: Thursday, May 24, 2012, 02:09:16 AM »
Check in the portal view to make sure the zones are separate. Then check the zone info's and make sure the operating room has a higher priority than the back stairs.



Offline Alex

Re: Simple Questions in the Editor
« Reply #32 on: Thursday, May 24, 2012, 02:14:49 AM »
Sorry to double post but I am having a real headscratching issue here. So all i've been doing is cluttering the hallways in the basement with random static meshes and stuff like that and when i finished i did a build all. Tested it out in a lan server and all of a sudden the operating room report zone is the same as the back stairs? I cant figure out how to fix is. Any suggestions?
It's kinda hard to find a source without actually having the map open. All I can say is check your zone portals and comm locations zones.

Offline Maxbulldog_53

Re: Simple Questions in the Editor
« Reply #33 on: Thursday, May 24, 2012, 02:31:48 AM »
zones are all separate and i changed the priority and it did nothing. Also when I tried to play in a lan server it took out all of the special forces spawns and there was only the IF. In the editor they are all still there and everything looks good but when i try to play in a lan server everything seems to be missing.
I need teepee for my bunghole!

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Offline BlueBlaster

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Re: Simple Questions in the Editor
« Reply #34 on: Thursday, May 24, 2012, 02:36:47 AM »
I have no clue what could be happening. Sounds like a case of UnrealEd being itself again.



Offline Maxbulldog_53

Re: Simple Questions in the Editor
« Reply #35 on: Thursday, May 24, 2012, 02:42:27 AM »
*EDIT*

Problem solved. I found out that the editor has a limit of 64 zones and I had exceeded that. Deleted a few not needed zones and all is well. :)
« Last Edit: Thursday, May 24, 2012, 03:35:09 AM by Maxbulldog_53 »
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Offline Maxbulldog_53

Re: Simple Questions in the Editor
« Reply #36 on: Wednesday, May 30, 2012, 01:23:14 AM »
Sooo when i test my map out i try to throw a grenade and i get a critical error?
I need teepee for my bunghole!

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Offline Alex

Re: Simple Questions in the Editor
« Reply #37 on: Wednesday, May 30, 2012, 01:24:22 AM »
Sooo when i test my map out i try to throw a grenade and i get a critical error?
I've never had that happen to me. Regardless, it's best to test your map out on 2.5.

Offline BlueBlaster

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Re: Simple Questions in the Editor
« Reply #38 on: Wednesday, May 30, 2012, 01:24:55 AM »
LMFAO




I think something in the map is not happy when the grenade touches it.



Offline Maxbulldog_53

Re: Simple Questions in the Editor
« Reply #39 on: Wednesday, May 30, 2012, 01:36:24 AM »
i did test it in 2.5 and it happens there as well. everything in the map is not happy when the damn nade hits it lol. everytime i throw a nade as soon as it blows up so does my pc.
I need teepee for my bunghole!

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Offline Spanky

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Re: Simple Questions in the Editor
« Reply #40 on: Wednesday, May 30, 2012, 01:44:54 AM »
Ah young padawan, you still have not learned!

$5 says the critical error mentions AGP Zone Info. Pay me and tell me I'm right.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Maxbulldog_53

Re: Simple Questions in the Editor
« Reply #41 on: Wednesday, May 30, 2012, 03:22:35 AM »
Ah young padawan, you still have not learned!

$5 says the critical error mentions AGP Zone Info. Pay me and tell me I'm right.

it does mention agp zone info. What is wrong with it though??

oh and whats your paypal info...
I need teepee for my bunghole!

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Offline Spanky

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Re: Simple Questions in the Editor
« Reply #42 on: Wednesday, May 30, 2012, 12:21:48 PM »
BAM! How in the world did I know? :D Because the SAME thing happened to me when I converted Rummage. There were about 6 AGP ZoneInfo's on the map. I replaced them with regular ZoneInfo actors and all was fine. I don't see any advantage to having an AGP ZoneInfo. The AGP one is just a child sub-actor thing of the full ZoneInfo so you can copy the AGP ones to notepad and use their values to create new ZoneInfo actors with proper lighting and fog.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Maxbulldog_53

Re: Simple Questions in the Editor
« Reply #43 on: Thursday, May 31, 2012, 14:41:42 PM »
Another stupid question. How do I edit the team names so they are not Assault and Defense? and the team description and all that good stuff.
I need teepee for my bunghole!

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Offline Spanky

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Re: Simple Questions in the Editor
« Reply #44 on: Thursday, May 31, 2012, 14:45:04 PM »
I think...
View > Level Properties

Somewhere in there.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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