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America's Army => mAAp Project => Topic started by: Maxbulldog_53 on Saturday, July 07, 2012, 18:05:37 PM

Title: Remove 203's from Shipment and GlassHouse?
Post by: Maxbulldog_53 on Saturday, July 07, 2012, 18:05:37 PM
What do you all think about this?
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: [K][K].Stemelex. on Saturday, July 07, 2012, 18:10:46 PM
idc because when there's 6+ players in shipment he have to move hes postion so he dont use 203 unless he want to die and if there is 4-it wont be fun to use 203...

about glasshouse idk
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: eKC0mm on Saturday, July 07, 2012, 18:29:45 PM
Both maps shouldn't have this weapon. It negatively effects gameplay.
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: Yahoo on Saturday, July 07, 2012, 19:18:00 PM
Both maps shouldn't have this weapon. It negatively effects gameplay.

In my opinion shipment weapons should stay as they are, you have plenty CQB maps using m16
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: Alex on Saturday, July 07, 2012, 19:28:38 PM
What does it matter? Do people even play these maps?
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: Maxbulldog_53 on Saturday, July 07, 2012, 19:38:17 PM
What does it matter? Do people even play these maps?

I see euros playing shipment quite a bit actually. Also there is going to be a 2v2 tourney i guess and shipment is going to be one of the main maps because of its size
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: Yahoo on Saturday, July 07, 2012, 19:50:16 PM
What does it matter? Do people even play these maps?

Well i don't know about the others but in the last 3/4 days i spend there a few hours, and i wasn't playing alone...
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: Alex on Saturday, July 07, 2012, 20:05:40 PM
hm, I never really see anyone playing mAAp. But then again, I'm only on when the NA players are on, and they all tend to play the same maps over and over again. I guess the Europeans know what map variety means. :)
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: kinetiks on Saturday, July 07, 2012, 20:16:40 PM
Both should be taken off, so irritating when u just start new round and then u got blown up by 203..  :banned:
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: Possessed on Saturday, July 07, 2012, 21:07:22 PM
guns must be M4 with Iron sights IMO.
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: Maxbulldog_53 on Saturday, July 07, 2012, 21:10:44 PM
guns must be M4 with Iron sights IMO.

thats what they are currently i believe right?
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: BlueBlaster on Sunday, July 08, 2012, 01:55:32 AM
I don't know what the maps are right now, but looking at my version 7.2 update folder, GlassKillHouse has only one m203 class. I think this is reasonable given that every other spawn is m16 class.

Shipment is a bit wonky and for some reason one side has two m203 spawns and the other side has one m203 spawn. I think Shipment should only have one m203 spawn, given the small size of the map I've almost never been blown up but I have been pegged nicely before. As pro players, you guys should be able to understand how to play with the m203 in a small sized map like Shipment. Don't walk away to far or get blown up.
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: eKC0mm on Sunday, July 08, 2012, 02:40:40 AM
Glass kill house - "oh cool, the only way i can walk involves me getting hit with a 203 and bleeding to red"

shipment - "oh cool, i just spawned and died instantly"

You don't throw weapons in a map just because EVERY weapon is an m16 and you feel the need to mix it up. You put weapons in a map because they have purpose.

Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: [Majestic]tidididi on Sunday, July 08, 2012, 04:15:38 AM
My opinion about Shipment: M16 and no 203
My opinion about Glasshouse: M16 and no 203 or nades
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: rxcapitan on Sunday, July 08, 2012, 06:21:56 AM
what about making maap poolday???

203 in shipment is good if opfor camp behind spawn car with 5 ppl.....it makes them move........203 bothers me there only if its in our team and keep hiting me....motosport lool

203in glasshouse its terrible i dont see purpose for that......every time i playd glasshouse some noob took it and start blowing ppl by hiting the walls and ppl started leaving until it was empty..........so for killhouse no g and make it smaller......because if u run 1 min across map and than some noob blow u with g u just dc.........
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: [Majestic]tidididi on Sunday, July 08, 2012, 06:28:27 AM
where should be one frag or flash grenade.

 i support above bot.

Hit the wall using your head.
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: [Majestic]tidididi on Sunday, July 08, 2012, 07:19:26 AM
Tidididi szajzelizer quote me correct plese!

I've quoted the most important parts of your post.
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: eKC0mm on Sunday, July 08, 2012, 10:08:50 AM
In my opinion shipment is to small for m16. m4m is good there, but sf would be better.

No, no. Hit yourself for this blasphemy.

SF are supposed to be special. used to have to work hard to be able to use one of those guns. Now every noob in the world has a scope and a 203. Its chaotic and stupid. SF weps are the destroyers of good gameplay, unless applied correctly.

SF weps in shipment is the worst idea for so many reasons. The biggest of all those reasons being that it reverses the problem. Everyone will just turn the corner and spam a 203. It would completely ruin the map.

Look what SF weps did to Insurgent Camp. If assault was actually smart they could win every round VERY easily with the use of thermites. Its an unsolvable problem because this class does not belong in this map.
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: Archeh on Monday, July 09, 2012, 00:11:20 AM
Look what SF weps did to Insurgent Camp.

best quote of the year
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: Yahoo on Monday, July 09, 2012, 06:39:02 AM
best quote of the year

+1
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: ZakuAce on Thursday, July 12, 2012, 01:35:16 AM
SF weps are the destroyers of good gameplay, unless applied correctly.

you sir, internetz for you.
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: raw on Thursday, July 12, 2012, 02:55:21 AM
take the 203 off from shipment. i want to camp...

and yea the other side gets 203 so much faster than the other team as killaboy said.
Title: Re: Remove 203's from Shipment and GlassHouse?
Post by: kMx on Wednesday, July 25, 2012, 08:47:49 AM
what about making maap poolday???


that would be a good idea , theres tutorials on the forums explaining how to convert them to 2.5 , perhaps those interested could work it out .
the cage was a awesome cqb map too