AAO25.com
America's Army => mAAp Project => Topic started by: Maxbulldog_53 on Wednesday, May 09, 2012, 03:01:01 AM
-
Whats the standard size of a doorway? :P lolz
-
Whats the standard size of a doorway? :P lolz
Go to the actor class browser > Pawn > AGP Pawn > AGP_Character > choose a random character. This will show you how big/small human will appear in your level. It is very handy for scaling things.
-
http://www.stegbar.com.au/pdf/Stegbar-Standard-Sizes.pdf
standard sizes for doors and windows (its a pdf)
even has the sizes for several different doors and window designs.
lmao. Good one.
-
I think it's shift+middle mouse or ctrl+middle mouse to measure things in the editor's 2d view. Just go to a dev map and measure the doorway with the built-in ruler.
-
Just found out about the built in ruler. This thing should help out alot :o
-
I about shit bricks when Blue showed that to me. It's incredibly valuable, especially when you do emitters and need to fill up an area with particles.
-
lol guys seriously? It's 64x128x16.
-
lol guys seriously? It's 64x128x16.
lolz its all good. I forgot a while back when i was learning how to make doors i saved a map with a bunch of different doorways i made so i just copy and pasted them over :P
-
lol guys seriously? It's 64x128x16.
hm, the way I do it is I get the door and edit the subtraction accordingly. :P
-
hm, the way I do it is I get the door and edit the subtraction accordingly. :P
I guess you can do that too, but door frame meshes are that size.