Author Topic: Glass Kill House  (Read 1055 times)

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Offline BlueBlaster

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Glass Kill House
« on: Sunday, January 15, 2012, 18:38:20 PM »
Here's the topic for Glass Kill House.

I updated the file in dropbox. I made it 3 rooms, added light fixtures & redid lighting, and changed the team names to East Side & West Side because Assault & Defense don't make sense in this map. BTW I didn't tick the mirror flag before I saved, but it's nbd. I don't want to open the map one day and have the editor crash because I forgot mirror was ticked ya know :)

Things I'd like to add soon: some windows so it appears like there's an outdoors, doors (they don't open of course) on both sides so that it doesn't seem like you're stuck in the matrix or w/e.

Offline Spanky

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Re: Glass Kill House
« Reply #1 on: Sunday, January 15, 2012, 18:40:18 PM »
If you use locked doors, use AGP_Trigger or AGP_DoorTrigger, you can make a locked door sound kind of like Half Life 2 has. It's pretty win.

I'll have a look at the map in a bit.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....


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