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America's Army => mAAp Project => Topic started by: Spanky on Monday, February 13, 2012, 19:48:03 PM

Title: Behind the Scenes
Post by: Spanky on Monday, February 13, 2012, 19:48:03 PM
I'm going to make more of an effort to upload videos of us devs testing/editing/making maps for you guys to view. I'm going to try to make another time lapse after posting this and we'll see how that goes. But for now, here's the first;

http://www.youtube.com/watch?v=N2D1cU0Zf9I
[youtube]http://www.youtube.com/watch?v=N2D1cU0Zf9I[/youtube]

Time Lapse Test:
http://www.youtube.com/watch?v=w1p1d9YYrp4
[youtube]http://www.youtube.com/watch?v=w1p1d9YYrp4[/youtube]
Title: Re: Behind the Scenes
Post by: BlueBlaster on Monday, February 13, 2012, 21:00:50 PM
I think this is cool :)
Title: Re: Behind the Scenes
Post by: Spanky on Sunday, February 26, 2012, 21:39:03 PM
The next in this series:

http://youtu.be/zKJYP-3l8SM?hd=1
[youtube]http://www.youtube.com/watch?v=zKJYP-3l8SM[/youtube]
Title: Re: Behind the Scenes
Post by: Yahoo on Sunday, February 26, 2012, 22:26:06 PM
Playlist on radio? :D
Title: Re: Behind the Scenes
Post by: BlueBlaster on Sunday, February 26, 2012, 22:54:01 PM
That was ridiculous lol.
Title: Re: Behind the Scenes
Post by: Spanky on Wednesday, February 29, 2012, 18:03:12 PM
Koden and me checked out his last version of Interdiction, before we knew it, we returned to the hanging light for some fun:

(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F464376%2FGameShots%2FArmyOps%25202012-02-28%252017-12-03-67.png&hash=33ebc0dba982687b019528a464a085ba)
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F464376%2FGameShots%2FArmyOps%25202012-02-28%252017-12-08-48.png&hash=dabf28fc0ea79ad370849ec5f04784c9)
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F464376%2FGameShots%2FArmyOps%25202012-02-28%252017-13-15-50.png&hash=0a9fd652f84a19c4e20d7188219a76b3)
Title: Re: Behind the Scenes
Post by: Koden on Wednesday, February 29, 2012, 18:06:25 PM
:D lmao, we had a nice time trying to find out how many things we could launch by jump-dropping them on that light fixture