AAO25.com

America's Army => mAAp Project => Topic started by: ELiZ on Thursday, January 10, 2013, 02:19:06 AM

Title: 2.8.5 Maps
Post by: ELiZ on Thursday, January 10, 2013, 02:19:06 AM
Here are the four Six 2.8.5 Maps that I've helped convert in recent times.

http://aao25.com/maap/sf-old-town/

http://aao25.com/maap/sf-floodgate/

http://aao25.com/maap/river-village/

http://aao25.com/maap/steamroller/

http://aao25.com/maap/canyon/

http://aao25.com/maap/district/


Are there any Official maps missing?
Remember that Rummage and Interdicion has already been part of 25Assist for some time

Is MP_SF_Refinery=SMU_GH_SFRefinery

These are the maps I can see are missing
Canyon Done  
District Done  
SFHospitalSE Ignoring, no point.
SFSnakePlain Converted, perhaps will make it to mAAp as a MP map

any of them COOP?(That would them unvalid for 25Assist)
Title: Re: 2.8.5 Maps
Post by: Spanky on Thursday, January 10, 2013, 02:25:58 AM
SF Refinery is SMU GH SF Refinery.

Snakeplain could be cool if Defense were locked in that building and Assault had some snipers and grenades. It would be like Insurgent Camp except more stressed.
Title: Re: 2.8.5 Maps
Post by: MothaGoosE on Thursday, January 10, 2013, 03:00:30 AM
SF Refinery is SMU GH SF Refinery.

Snakeplain could be cool if Defense were locked in that building and Assault had some snipers and grenades. It would be like Insurgent Camp except more stressed.

It'd be one fuck of a trip from assault spawn lol
Title: Re: 2.8.5 Maps
Post by: ELiZ on Thursday, January 10, 2013, 03:55:33 AM
How about District?
Title: Re: 2.8.5 Maps
Post by: MothaGoosE on Thursday, January 10, 2013, 04:50:40 AM
How about District?

Sounds cool. I may actually start playing again for a while haha :)
Title: Re: 2.8.5 Maps
Post by: ELiZ on Thursday, January 10, 2013, 05:25:41 AM
District Done
Title: Re: 2.8.5 Maps
Post by: ELiZ on Thursday, January 10, 2013, 06:15:50 AM
Snakeplain could be cool if Defense were locked in that building and Assault had some snipers and grenades. It would be like Insurgent Camp except more stressed.

If I do the basic Convert, could you then take over?
I've uploaded the Basic Convert of MP_SF_SnakePlain.

I've added a second Team, that I placed inside walls, but other than that, I havent done anything.

You have free hands.
Title: Re: 2.8.5 Maps
Post by: -hf.R3n[A]ulT. on Thursday, January 10, 2013, 06:19:31 AM
 I think there are all maps.
Maybe ES2 border .... for COOP but its not important ^^
Title: Re: 2.8.5 Maps
Post by: teddy_grizzly_bear on Thursday, January 10, 2013, 07:15:05 AM
I think there are all maps.
Maybe ES2 border .... for COOP but its not important ^^
COOP doesn't work in 2.5 . If it were converted, it would have to be altered to be a regular player vs player map.
Title: Re: 2.8.5 Maps
Post by: Spanky on Thursday, January 10, 2013, 11:36:46 AM
I will take a look ELiZ :)
Title: Re: 2.8.5 Maps
Post by: Koden on Thursday, January 10, 2013, 13:02:59 PM
The Interdiction we have as of now is the interior part of it. The exterior is quite pretty, i think the entire map would be nice to have with carriable objectives (which it was born with), it would make it pretty interesting.

SF Refinery is SMU GH SF Refinery.

Snakeplain could be cool if Defense were locked in that building and Assault had some snipers and grenades. It would be like Insurgent Camp except more stressed.

Snakeplain is just plain huge, but it was born with Humvees so it was fine, travelling from Viper Veranda to the fort takes at least 3 or 4 minutes already. Back in 2.8.5 it was the place to have fun with Humvees (Humvees collision acts like...nonsense :D )
Title: Re: 2.8.5 Maps
Post by: Spanky on Thursday, January 10, 2013, 13:07:17 PM
The map could easily be trimmed down. If it were, do you guys think it would be a fun break-in style map?
Title: Re: 2.8.5 Maps
Post by: ELiZ on Thursday, January 10, 2013, 23:26:46 PM
The Interdiction we have as of now is the interior part of it. The exterior is quite pretty, i think the entire map would be nice to have with carriable objectives (which it was born with), it would make it pretty interesting.

You ok with me doing a basic convert, and then you do the MP part of it?
Title: Re: 2.8.5 Maps
Post by: ELiZ on Friday, January 11, 2013, 01:14:55 AM
You ok with me doing a basic convert, and then you do the MP part of it?

Anyway.. I've uploaded the full map to:
Dropbox\DEV - NOT INCLUDED IN RELEASE\Old Maps\MP_Interdiction_Basic_Convert.aao

Do as you please with it, I've added a second team.. standing next to the first, just so that I could testplay it.
Title: Re: 2.8.5 Maps
Post by: ELiZ on Friday, January 11, 2013, 01:16:47 AM
Is there enugh changes to SFHospitalSE to warrent a convert?
Title: Re: 2.8.5 Maps
Post by: MothaGoosE on Friday, January 11, 2013, 02:28:13 AM
Is there enugh changes to SFHospitalSE to warrent a convert?

If I remember correctly, there are a lot of npc nurses that run around all over the place. People might not play it because of the absurdly large potential for ROE. Other than that, it's SF hospital with a helicopter and 1 extra mag and smoke for the VIP.
Title: Re: 2.8.5 Maps
Post by: ELiZ on Friday, January 11, 2013, 03:09:08 AM
If I remember correctly, there are a lot of npc nurses that run around all over the place. People might not play it because of the absurdly large potential for ROE. Other than that, it's SF hospital with a helicopter and 1 extra mag and smoke for the VIP.

Lolz, the two things I had problem with.
Removed moving NPC, since the UED didnt found their classes
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Fi46.tinypic.com%2F29bj5as.png&hash=7f7618a26edd495e061ccf53fa7946f4)

And Same with the blackhawk, it is its own class, is there a 2.5.0 version of it?
Code: [Select]
Begin Map
Begin Actor Class=BlackHawkStatic Name=BlackHawkStatic0
    DamageTag="Civiliandamage"
    nameMainRotorBone="MainRotor"
    nameTailRotorBone="TailRotor"
    Level=LevelInfo'myLevel.LevelInfo0'
    Region=(Zone=ZoneInfo'myLevel.ZoneInfo6',iLeaf=571,ZoneNumber=1)
    Tag="Rotor"
    PhysicsVolume=DefaultPhysicsVolume'myLevel.DefaultPhysicsVolume0'
    Location=(X=295.629272,Y=-1526.603149,Z=416.075134)
    Rotation=(Yaw=17360)
    Skins(0)=Texture'myLevel.blackhawk.skin_veh_MedBlackHawkMain'
    SoundVolume=26
    bBlockZeroExtentTraces=False
    bBlockNonZeroExtentTraces=False
    bBlockBulletTraces=False
    bBulletRicochet=True
    ColLocation=(X=295.629272,Y=-1526.603149,Z=416.075134)
    Begin Object Class=KarmaParamsSkel Name=KarmaParamsSkel0
        KSkeleton="SoldierM"
        KConvulseSpacing=(Max=2.200000)
        KLinearDamping=0.150000
        KAngularDamping=0.050000
        KBuoyancy=1.000000
        KStartEnabled=True
        KVelDropBelowThreshold=100.000000
        bHighDetailOnly=False
        KFriction=1.300000
        KRestitution=0.300000
        KImpactThreshold=500.000000
    End Object
    KParams=KarmaParamsSkel'myLevel.KarmaParamsSkel0'
    bSelected=True
    bPathColliding=True
    bIsLocal=True
End Actor
Begin Surface
End Surface
End Map

So you recommend ignoring this map..

I agree with you.
Title: Re: 2.8.5 Maps
Post by: ELiZ on Friday, January 11, 2013, 03:13:28 AM
So all official 2.8.5 maps are acounted for?
Title: Re: 2.8.5 Maps
Post by: soupcakes on Friday, January 11, 2013, 04:57:18 AM
whatever happened to that hospital se maap max bull dog made?
Title: Re: 2.8.5 Maps
Post by: ELiZ on Friday, January 11, 2013, 06:40:48 AM
To be able to have this maps tested as quick as possible.
I've set up a Beta server that will cycle the 5 maps.

Server is called ELiZ's 2.8.5 maps Server.

Grab the Maps here:
http://sourceforge.net/projects/aa25assist/files/Data/285MapsBeta1.zip/download

Unzip in your root folder of your Amyops\ folder.

These should not cause you to be kicked on other servers, but to be safe you should delete the 5 .aao files contained in this zip file.
I've included the Briefing files, these are not critical, but to get the full experience you can copy them to your Amyops\Briefings Folder

if you wonder where your Armyops\ folder is:
Quote
QUESTION: Where the hell does assist store the game system files and all its data?

ANSWER MAC-OSX: /Users/USERNAME/Library/Application Support/25Assist/
ANSWER LINUX: /home/USERNAME/25Assist/
ANSWER WINDOWS XP: C:\Documents and settings\USERNAME\Application Data\25Assist\
ANSWER WINDOWS VISTA/7: C:\Users\USERNAME\AppData\Roaming\25Assist\
Title: Re: 2.8.5 Maps
Post by: ELiZ on Friday, January 11, 2013, 10:30:14 AM
Remember to use visual aids if you report something.
Even if I did convert them, I have never played them, that goes for 2.8.5 and 2.5.

So use pictures.
Title: Re: 2.8.5 Maps
Post by: MothaGoosE on Friday, January 11, 2013, 10:58:03 AM
whatever happened to that hospital se maap max bull dog made?

That was his first project and he made it in the 2.8.4 editor. It would require a lot of work to make it playable (we were both still learning then, and there's a lot of errors). Besides, it just made Hospital far too big and greatly favored Escort.
Title: Re: 2.8.5 Maps
Post by: Koden on Friday, January 11, 2013, 14:06:31 PM
You ok with me doing a basic convert, and then you do the MP part of it?

Good job :) the objectives i've made for the older version are "take and hold" based ones, so that's not the way i would go for a full-size version of it. I'd rather setup something similar to Extraction, having to collect an objective inside and extract outside or at least a Vip, with maybe a few optional objectives in the woods. The things is that the map already provides so many passages and shortcuts that evading an enemy team inside out would be way too easy, at that point i would expect the enemy team to just end up waiting at the accesses. It really is a beatiful map but it was made to host a fight over dozens of AI entitites, whenever i play it i notice the lack of "life", and it would be hard to play on such a huge space with the PvP rhytm unless anyone have any ideas about how to make things quicker, or more "fitting" up to the point that even a space as wide as that doesn't feel as huge and as boring to play on, either because you can adjust your rhytm or even better, because the mission offers you at least two ways to to complete it, and you can go for one or both (depending on how many players are on the server at that given time).
Title: Re: 2.8.5 Maps
Post by: ELiZ on Saturday, January 12, 2013, 07:50:19 AM
After having the server ofline during nighttime, server is back up.

http://sourceforge.net/projects/aa25assist/files/Data/285MapsBeta1.zip/download

Add the maps to your Maps folder and join the server running the new 2.8.5 maps in cycle.
Title: Re: 2.8.5 Maps
Post by: Vanoke on Saturday, January 12, 2013, 10:37:26 AM
Can this be the next map in 25Assist
Bunker_Crisis i made a little movie of it .

http://youtu.be/Z109trNWmmA

And her one of a adder guy
http://www.youtube.com/watch?v=QfXUQ-REAow
greating Vanoke

 

 





 


 
Title: Re: 2.8.5 Maps
Post by: ELiZ on Saturday, January 12, 2013, 10:45:44 AM
Can this be the next map in 25Assist
Bunker_Crisis i made a little movie of it .

http://youtu.be/Z109trNWmmA

And her one of a adder guy
http://www.youtube.com/watch?v=QfXUQ-REAow
greating Vanoke

If you provide the .aao file I can take a look.
Title: Re: 2.8.5 Maps
Post by: Vanoke on Saturday, January 12, 2013, 11:27:18 AM
I have it on dropbox 1 time need your mail ore ..... to share
Title: Re: 2.8.5 Maps
Post by: MothaGoosE on Saturday, January 12, 2013, 11:28:19 AM
I have it on dropbox 1 time need your mail ore ..... to share

Right click on it in your dropbox folder, select dropbox, then select copy public link. Post that link here.
Title: Re: 2.8.5 Maps
Post by: Vanoke on Saturday, January 12, 2013, 11:51:19 AM
I get Invite to folder
share link
downlode
delete
rename
move
copy
tell me what to do! ORE >>>
dus have 25Assist not skype i can uplode 4.5 gb 455 and more game maps
my skype name is Vanoke2


That will be YES!!!  455 game s ORE !!! ad least 800 hours, of stress, fun, hope, bots to kill.
If you do it alone  make it 4550 hours


[code]1 - 3rdsfg_headquarters.aao 4.869 kB  18-18 obj a/b army tecnical training centre look out for people in the air grilles
Above game downlode here:  http://www.aamissiondepot.com/missions/3rdsfg_headquarters
1a AA3_Headquarters.aao  35.116 kB   13-13   go on a rope down to village go into manhole (press f while point whit gun to it) need breacers obj a/b...
Above game downlode  here:  http://www.testtube.aaotts.com/index.php/component/jdownloads/view.download/8/166.html
2 - AAG_canyon.aao  15.801 kB  13-13 How is first, ride the humvee down hill, high hills sniper gets you obj a/b/c beatifull big difficult map a lot people to play the best game
Above game downlode here:  http://www.mediafire.com/?gztdenzqina
3 - AAStarWarz.aao 7.238 kB  1 person game aganst spacships no FUN!!
Above game downlode here:  http://www.scorpiigames.com/forum/index.php?action=aa2maps
4 - Abbusata.aao 21.574 kB   12-12 Go over iron brige ore around to damage village to the end of the street obj a.
Above game downlode here:   =PUF= Have it !
5 - Abbusata_Bridge (1).aao 18.487 kB  12-12 Almost the same as above
Above game downlode here:  http://www.mediafire.com/?amegz151yik
6 - ACTC_Assault_Beta2.aao 18.791kB   13-13 Great little plays for play hard game also good for 5 - 5 players trilling
Above game downlode here:  http://www.mediafire.com/?ywxnlzyz02e
7 - ACTC_PCR_Beta2.aao 21.669 kB     13-13  obj A/B Is to bring home great little plays for hard game also  good for 5-5  players
Above game downlode here:  http://chevys-place.game-server.cc/All_Maps.php
8 - ACTC_Rescue_Beta2.aao 19.222 kB     Kill Bots  Obj A/B great little Place try it fun 1 ore 2 players
Above game downlode here:  http://samsquanch.com/samclan.com/index.php?topic=1281.15
9 - ACTC_Rescue_Beta3.aao 19.231 kB    Kill Bots  obj A/B  on great little plays  try it  1 person
Above game downlode here:  http://www.mediafire.com/?dzg4znwcxgw
10 - agass.aao 15.031 kB   1 coop Little arena  pick wapon hit him
Above game downlode here:   =PUF= Have it !
11 - AIBridgemod.aao 8.268 kB   Kill bots on one site  and go over brige hooah!!
Above game downlode here:  http://www.mediafire.com/?apgke78d87pnk3y
12 - AISpotter_V1.aao  14.815 kB  Kill bots ,low grass hills barracs obj A destoy helycopter But how ?? no FUN.
Above game downlode here:  http://www.mediafire.com/?tijm2oytazi
13 - alpha__morning_patrol_alpha.aao 14.060 kB    13-13  Obj A/B/C/C/D/D  up and several way`s to go underground  better ad leest 3- 3 players
Above game downlode here:   I don t know???
14 - Alpine_Assault.aao 20.094 kB   Kill bots   A white SF christmas time gun 3 entry`s several buildings  and do a/b/c....
Above game downlode here:   http://www.team-fsd.com/modules.php?name=Forums&file=viewtopic&t=949
15 - alpines_east.aao 5.592 kB    13-13 no radar snow mountans looks pritty nice
Above game downlode here:  http://www.aamissiondepot.com/missions/alpines_east
16 - Ancientruin405.aao 33.779 kB     Kill bots and yep in to the ruins nice map go A/b/c.... need breachers
Above game downlode here:   http://www.team-fsd.com/modules.php?name=Forums&file=viewtopic&t=949
17 - Arctic_bat.aao  18.265 kB   13-13 snow/ go out of airplain/Brige/rock/trees winter! no jump?
Above game downlode here:  http://www.mediafire.com/?iwmcmx3xg3v
18 - ArcticWoods.aao  25.115 kB    13-13 obj A/B   old wood factory  train station wood cargo nice map hooah !
Above game downlode here:   http://www.4shared.com/dir/aRrXWV87/sharing.html#dir=0
19 - armoury_infiltration.aao 6.292 kB 13-13 open field and bunker
Above game downlode here:  http://www.keepandshare.com/doc/238460/armoury-infiltration-aao-november-14-2007-6-09-pm-6-4-meg
20 - army_raid.aao 3.397 kB   13-13 Alarm obj a/b  secret walls push F  /dark forrest  behind stairs go down.
Above game downlode here:   =PUF= Have it !
21 - Aves_Valley.aao 17.628 kB  13-13 open field farm high grass.
Above game downlode here:  http://www.team-fsd.com/FSDDownloads/
22 - base_assault.aao 15.041 kB  10-10  night /arracks defend a/b/c
Above game downlode here:   http://www.keepandshare.com/doc/show.php?i=111933&cat=3&fclick=y
23 - BetterDays.aao  29.847 kB   13-13 obj  a/b/c three buildings  around u road way
Above game downlode here:   http://www.gamefront.com/files/listing/pub2/Americas-Army-Operations/Maps-Levels-Missions
24 - black_hills.aao 5.578 kB   13-13 Hills and tree`s  obj a/b/c/
Above game downlode here:   =PUF= Have it !
25 - Blackfog.aao  18.545 kB     10-10 its winter needle wood around you secure area and objective
Above game downlode here:  http://www.gamefront.com/files/listing/pub2/Americas-Army-Operations/Maps-Levels-Missions
26 - Border.aao 11.174 kB  standard map training   
27 - Border_coop_v031.aao 11.603 kB no fun easy
Above game downlode here:  http://www.team-fsd.com/FSDDownloads/
28 - Breakdown.aao 9.005 kB   Kill Bots piek hills tree`s little house obj a/b/c/d
Above game downlode here:  http://www.team-fsd.com/FSDDownloads/
29 - Bridge.aao  8.003 kB        standard map
30 - Bridge_assault.aao  4.630 kB     11-11 Obj A/B fun 3 bridges  2 next each adder 1 under it go over the bridge`s and under the field and under start ad begin of bridge
Above game downlode here:   http://aa.modelrockettier.com/
31 - Bridge_assault_OverBurned.aao 4.630 kB  12-12  3 briges field under briges.
Above game downlode here:   http://www.aamissiondepot.com/missions/bridge_assault_OverBurned
32 - Bridge_Assault_SE.aao 25.395 kB  16-16  over and under bridge in middle big waterfall in to litte river.
Above game downlode here:  http://www.team-fsd.com/FSDDownloads/
33 - Bridge_NE_HALO.aao  18.135 kB   19-19    obj/ a/b/c/ only D is working ride whit hummer over long bridge and back
Above game downlode here:   http://www.mediafire.com/?j2nydzmyxv2
34 - Bridge_Reverse.aao 8.083 kB       13-13  normal bridge nothing realy new
Above game downlode here:   =PUF= Have it !
35 - Bridge_SE.aao 7.915 kB     13-13 winter bridge go to a over around and under bridge Hooah !
36 - bridge_summer.aao 8.948 kB       14-14 Bridge is gowing over lake Obj A...F go over, insite bridge
Above game downlode here:   http://3too1.com/aao/files/maps/
37 - Bridge_Xtreme_Coop.aao 10.826 kB   Kill Bots several wapons go over and aroud brige and do obj a/b/c/d
Above game downlode here:  http://www.team-fsd.com/FSDDownloads/
38 - Bridge_Etreme_Coopv2.aao  12.474 kB      Kill Bots obj A...E  suprice do the job great map go under, around, over Bridge nice map Hooah!
Above game downlode here:   http://aa.modelrockettier.com/
39 - BridgeCoop.aao 8.261 kB   Kill Bots no fun to easy!!
Above game downlode here:  http://www.team-fsd.com/FSDDownloads/
40 - BRM_Range.aao 6.689 kB     standard map training  not playable
Above game downlode here:    http://freedomfightersclan.yolasite.com/downloads.php
41 - bunker.aao 1.139 kB   8-8 Obj A map like Map 42
Above game downlode here:  =PUF= Have it !
42 - bunker_crisis.aao 33.758 kB   8-8 spoky field, trenches, barbed wire and bunker,little undergrownd corridors. looks fun to play!
Above game downlode here:   http://www.aamissiondepot.com/missions/bunker_crisis
43 - bunker_se.aao 1.151 kB     7-7 obj A little bunker were cars and truks are standing not must possebileties little fun try it.
Above game downlode here:   http://www.keepandshare.com/doc/show.php?i=111933&cat=3&fclick=y
44 - Camp_mackall.aao 17.114 kB  standard map training
45 - Canyon.aao 12.998 kB  13-13  obj a/b/c little brother of map AAG_canyon, Desert hills little village
Above game downlode here:   we have it
46 - capitol_building_maccam912.aao 743 kB   2-2 players
Above game downlode here:   http://www.keepandshare.com/doc/238465/capitol-building-maccam912-aao-november-14-2007-6-09-pm-761k
47 - Cartel.aao 48.275 kB   Kill bots very big open field several tanks obj/F land mines drive hummer,
Above game downlode here:   http://www.testtube.aaotts.com/index.php/downloads/viewcategory/7.html?site=3&start=30
47/2 - cargoship476.aao   59.905 kB   Kill Bots Big ship obj A/B....  don t come alone
Above game downlode here:    http://www.mediafire.com/?2eacwby9nau9h2d
47/3  - CargoShip491.aao   Kill Bots update version Big ship obj A/B....  don t come alone
Above game downlode here:  goole for AAOTTS
48 - chasm.aao 4.931 kB   8-8 snow and wind big bridge whit corner, little bridge down hill and field under little bridge (ITS frosty cold Bbbbrrrrr!)nice map.go to adders site obj A.
Above game downlode here:   =PUF= Have it !
49 - Code_Zero.aao 18.683 kB   Kill bots,inviltrate buiding in field 1-2-3 entry`s to go to backsite of map.
Above game downlode here:   http://www.mediafire.com/?iygmy3kylzn
50 - ColdThunder426.aao 20.915 kB    Kill bots parasute rain no sf  same hills as ....
Above game downlode here:   http://www.team-fsd.com/FSDDownloads/
51 - ColdThunder491.aao 21.745 kB       Kill Bots  rainy day no Parasute so admin ! : mutate fly ore set to normal weapons
Above game downlode here:   http://www.mediafire.com/?gumfwzznen2
52 - ColdThunder521.aao 21.837 kB    Kill Bots obj a/b/c/d  go into the night cold rain and fog  will kill you 2 way`s to go up the hill wats your back HOOAH !
Above game downlode here:   http://chevys-place.game-server.cc/All_Maps.php
53 - Command_Raid_SKOA.aao  19.487 kB       Kill Bots Break the Compound  Obj A...G this is not for pussy`s   
Above game downlode here:   http://chevys-place.game-server.cc/All_Maps.php
54 - Condor.aao 22.903 kB  Kill bots go to several obj A untill helicoper, start between highway and go through ore around 3 halls behind big 35 storey apartment
nice map!
Above game downlode here:   http://www.team-fsd.com/modules.php?name=Forums&file=viewtopic&t=949
55 - CondorFinal.aao 19.503 kB         Kill Bots   
Above game downlode here:   http://chevys-place.game-server.cc/All_Maps.php
56 - CoopSFRecon.aao 33.662 kB   Kill Bots take hummer whit you long ride tru dune hills manny anti tank boms will kill you
Above game downlode here:   http://chevys-place.game-server.cc/All_Maps.php
57 - Courier011.aao 8.855 kB  Kill bots high snow mountans tanks to Peg. go obj a then b ore c big map.
Above game downlode here:  http://www.team-fsd.com/FSDDownloads/
58 - Courtyard_Coop_RE2.aao 32.125 kB       Kill Bots Obj  A... in village you can t do it alone need breachers
Above game downlode here:  http://www.team-fsd.com/FSDDownloads/
59 - crimson_sunset.aao 25.017 kB    16-16 same complex as number 60 obj ??  stil a nice training insite and outsite hotel
Above game downlode here:  http://www.team-fsd.com/FSDDownloads/
60 - Crimson_sunset_Coop.aao  26.298 kB  Kill bots  big hotel complex stay alive its unhuman to go alone - objective/f
Above game downlode here:   http://www.mediafire.com/?zkhbbrwtyty
61 - crimson_sunset_v2.aao 40.806 kB            16-16   
Above game downlode here:   http://www.mediafire.com/?nzykvzdzjzb   
62 - crystal_peak.aao 8.528 kB    9-9 Insite emmo bunker obj A looks fun.
Above game downlode here:   http://www.keepandshare.com/doc/show.php?i=111933&cat=3&fclick=y
63 - crystal_peak_b92.aao 7.346 kB    9-9 Insite emmo bunker obj A / B and bring back to start punt  looks fun.
Above game downlode here:   http://www.keepandshare.com/doc/show.php?i=111933&cat=3&fclick=y
64 - Dark_Voyage.aao 17.335 kB        Kill Bots Space lab in universe big and difficult Obj A...  Bots come back sumetimes
Above game downlode here:   http://www.aaotts.com/index.php/component/jdownloads/view.download/7/272.html
65 - Dark_Voyage_z02.aao 17.324 kB      Kill Bots Space lab in universe big and difficult Obj A...  Bots come back sumetimes
Above game downlode here:   http://chevys-place.game-server.cc/All_Maps.php
66 - Dark_Voyage01.aao 17.217 kB          Kill Bots Space lab in universe big and difficult Obj A...  Bots come back sumetimes
Above game downlode here:  =PUF= Have it !
67 - deathvalley.aao 7.025 kB    11-11  Battlefield town in the hills no survivors found not beautiful map but nice setting.
Above game downlode here:   http://www.keepandshare.com/doc/show.php?i=111933&cat=3&fclick=y
68 - Deep_Silence.aao 18.892 kB    Kill Bots Obj a/b romantic night to inviltrate behind wall buildings then go hill to the rocket station. to way s to go in 1 need breachers
Above game downlode here:   http://www.mediafire.com/?p0u4mv8dtw50rgv
69 - Deep_Silence_SKOA.aao 24.026 kB      Kill Bots they shoot back GGggrrrrrrrrrrr
Above game downlode here:   http://www.team-fsd.com/FSDDownloads/
70 - Deep_SilenceFinal.aao 18.953 kB          Kill Bots they shoot back  GGggrrrrrrrrrr
Above game downlode here:   http://www.mediafire.com/?mmywmkiemyj
71 - DeepFreeze.aao  18.486  kB  Kill bots, nice for 1 ore to players Halve winter,snow, obj A-F Building go down to rocket centre.
Above game downlode here:  http://www.mediafire.com/?t52myywp6sb
72 - DeepFreezeFinal.aao 18.675 kB   Kill bots, nice for 1 ore 2 players Halve winter,snow, obj A-F Building go down to rocket centre.
Above game downlode here:   http://chevys-place.game-server.cc/All_Maps.php
73 - depot_cruchot.aao 539 kB  &nbs
Title: Re: 2.8.5 Maps
Post by: ELiZ on Saturday, January 12, 2013, 12:23:28 PM
I dont need all the 455 maps :)


in your Dropbox folder you have a folder called Public, copy Bunker_Crisis.aao to that folder.

Now right click on Bunker_Crisis.aao(the one in Public folder, and choose \Dropbox\Copy public link
You only get Copy public link if the file is in the Public folder.

Then paste it here.
Title: Re: 2.8.5 Maps
Post by: ELiZ on Saturday, January 12, 2013, 13:01:17 PM
I've found a working link on this page:

http://forum.americasarmy.com/viewtopic.php?f=27&t=6123&start=10

I'll look into it tommorrow.
Title: Re: 2.8.5 Maps
Post by: ELiZ on Saturday, January 12, 2013, 13:46:39 PM
I couldn't wait until the morning, so I'm done with this map.

But before I continue, we should discuss how to proceed.

What maps Should be converted?
Should 2.85 maps be released with 25Assist?

What are the best non-COOP Custom Maps for 2.8.5?
Title: Re: 2.8.5 Maps
Post by: Possessed on Saturday, January 12, 2013, 13:59:31 PM
IMO release some and slowly :)
we might choose 2 or 3 per release, work on them(find & fix) and put in a update.
Title: Re: 2.8.5 Maps
Post by: Vanoke on Saturday, January 12, 2013, 14:47:30 PM
I dont need all the 455 maps :)


in your Dropbox folder you have a folder called Public, copy Bunker_Crisis.aao to that folder.

Now right click on Bunker_Crisis.aao(the one in Public folder, and choose \Dropbox\Copy public link
You only get Copy public link if the file is in the Public folder.

Then paste it here.

 

 
I think i understand now hope it works good luck whit it and if you need more try all the link, ore ask me.
https://www.dropbox.com/sh/jg9h1cuasu3f1w0/79n61RbBg_/bunker_crisis.aao
Title: Re: 2.8.5 Maps
Post by: ELiZ on Saturday, January 12, 2013, 22:23:48 PM

I think i understand now hope it works good luck whit it and if you need more try all the link, ore ask me.
https://www.dropbox.com/sh/jg9h1cuasu3f1w0/79n61RbBg_/bunker_crisis.aao


I got the file.
Title: Re: 2.8.5 Maps
Post by: ELiZ on Saturday, January 12, 2013, 22:59:33 PM
Vanoke.

Here is the file converted to work in 2.5:
https://dl.dropbox.com/u/62876385/ConvertedMaps/MP_Bunker_Crisis.zip

We are still concidering how and if we should bring this to the Assist client.
Title: Re: 2.8.5 Maps
Post by: ELiZ on Sunday, January 13, 2013, 01:36:44 AM
Server is running on Beta2 of the new 2.8.5 maps.

Grab it here
http://sourceforge.net/projects/aa25assist/files/Data/285MapsBeta2.zip/download

place the 5 aao files in the Maps Folder of your AA installation and join the server called

ELiZ's 2.8.5 Beta Maps, download at aao25.com
Title: Re: 2.8.5 Maps
Post by: Vanoke on Sunday, January 13, 2013, 14:26:03 PM
Oke i put all into aa map and was already in server but i can t do nothing ad this moment only walk and shot in canyon
i can t cheance map into bunker crisis. if thats the meaning i have to look bunker crisis i have to be a admin.

And  I see servers  how have cycle map running also city block in this case.
Players can`t do the obj in the middle of the centre building becose players don t have breacers.
I don`t know if adder admins know it.
I don t know if they can do Mutate d ore on a adder way the demolision weapon then you get
SF whit 1 granade and 3 breacers to clear the OBJ.
But the thing is auto cycle maps are not cheancing the settings for what the map needs.
 
Title: Re: 2.8.5 Maps
Post by: Vanoke on Wednesday, January 16, 2013, 11:17:31 AM
District.
about Warehouse storage
if you walk in middle under the rolling shutter you  exelarate in and out way

Here a granade dussent explode trow the windows of restarant  its the right windows
the gun is not official but i dit get it from a guy how knows out in your server whitout i think PB protection.

(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Fimg339.imageshack.us%2Fimg339%2F734%2Fdistricts.jpg&hash=c0895ac556543359b3d8bfadd768b92c) (http://imageshack.us/photo/my-images/339/districts.jpg/)

I don t find more problems ad this moment. so District is oke.
greating Vanoke up to next map......................>

 


Server is running on Beta2 of the new 2.8.5 maps.

Grab it here
http://sourceforge.net/projects/aa25assist/files/Data/285MapsBeta2.zip/download

place the 5 aao files in the Maps Folder of your AA installation and join the server called

ELiZ's 2.8.5 Beta Maps, download at aao25.com
Title: Re: 2.8.5 Maps
Post by: [SWISS]Merlin on Thursday, January 17, 2013, 04:17:41 AM
@spanky:
can you please set back the honors of [mAAp]Square like it was previously, because no one is playing this map now. just give back the 120 honor for a win but leave the correction of not giving honors for changing sides while stying alone in map.
thank you !
Title: Re: 2.8.5 Maps
Post by: soupcakes on Friday, January 25, 2013, 06:22:12 AM
is woodland outpost in 2.5?
Title: Re: 2.8.5 Maps
Post by: Calevey on Friday, January 25, 2013, 06:28:13 AM
is woodland outpost in 2.5?

Yes.