AAO25.com

America's Army => General Chat => Topic started by: [usse]Final1 on Sunday, January 12, 2014, 12:21:43 PM

Title: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 12:21:43 PM
ok, so I have AA2.5 loaded into C: drive and that works fine, it starts up and everything. I have assist25 loaded and ran the set up it found AA2.5 and everything seemed to do what it was supposed too. However when i start assist25 and pick a server to play on the assist I guess you would call it boot up logo appears then disappears and nothing happens. Do i need to move folders or files into the AA2.5 folder or something else. Please help.
Title: Re: Wont run
Post by: ArmyAntiCheat on Sunday, January 12, 2014, 12:25:29 PM
Place Liberal libs folder on desktop, place assist.exe on desktop, try that. If that doesn't work do complete re install. Run as admin and hopefully its fixed, make sure you install/ drag them to desktop after complete re install.
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 13:10:43 PM
FUCK!!!!!!!!!!
Title: Re: Wont run
Post by: Spanky on Sunday, January 12, 2014, 13:28:02 PM
If you get the boot up logo that means AA is starting and you shouldn't have to do a full re-install. Go to the Assist directory and grab the ArmyOps.log for us and post it here.
Title: Re: Wont run
Post by: ArmyAntiCheat on Sunday, January 12, 2014, 13:30:22 PM
If you get the boot up logo that means AA is starting and you shouldn't have to do a full re-install. Go to the Assist directory and grab the ArmyOps.log for us and post it here.

It happened with my Mac, i just did re install it fixed it, but it was ages ago.
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 13:49:26 PM
Is the armyops.log in the system folder with in the assist folder?
Title: Re: Wont run
Post by: Spanky on Sunday, January 12, 2014, 13:50:24 PM
Is the armyops.log in the system folder with in the assist folder?

Yes. You can copy the contents to PasteBin or just upload the file somewhere.
Title: Re: Wont run
Post by: ELiZ on Sunday, January 12, 2014, 13:51:45 PM
Is the armyops.log in the system folder with in the assist folder?

%appdata%\25Assist\armyops\System\
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 13:55:26 PM
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Recruit
Map=Entry.aao
LocalMap=Entry.aao
Host=
Portal=
MapExt=aao
EXEName=uw.exe
SaveExt=usa
Port=1716
Class=AGP_Characters.AGP_Character

[FirstRun]
FirstRun=250000

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
GUIController=AGP_Interface.AAGUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=ArmyOps
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=AGP_Gameplay.AGP_GameSinglePlayer
DefaultServerGame=AGP_Gameplay.AGP_GameTeamObjective
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False
CdPath=\\Jupiter\Releases\America's Army\internal\2.5.0
ContentOnCD=True

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.aao
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevLIPSinc
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
Suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer

[Engine.GameEngine]
CacheSizeMegs=64
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.GameSpyQR
ServerActors=IpDrv.SimpleQR
ServerActors=IpDrv.SCIQR
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=GamePlay
ServerPackages=AGP_Effects
ServerPackages=AGP_UI
ServerPackages=AGP
ServerPackages=AGP_Gameplay
ServerPackages=AGP_Characters
ServerPackages=AGP_AI
ServerPackages=AGP_Inventory
ServerPackages=AGP_Script
ServerPackages=AGP_Objects
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
AGP_Interface.AAMainMenu
ConnectingMenuClass=Assist_Interface.AssistServerLoading
DisconnectMenuClass=AGP_Interface.AADisconnectOptionPage
LoadingClass=AGP_Interface.AALevelLoading

[WinDrv.WindowsClient]
WindowedViewportX=1280
WindowedViewportY=1024
FullscreenViewportX=1280
FullscreenViewportY=1024
MenuViewportX=800
MenuViewportY=600
Brightness=0.830000
Contrast=0.890000
Gamma=1.340000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=False
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleHUDX=0.000000
MouseXMultiplier=1.000000
MouseYMultiplier=1.000000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.000000
Bloom=True

[SDLDrv.SDLClient]
WindowedViewportX=1280
WindowedViewportY=1024
FullscreenViewportX=1280
FullscreenViewportY=1024
TextureDetail=High
SkinDetail=High
LightmapDetail=High
TextureMinLOD=0
TextureMaxLOD=12
MenuViewportX=800
MenuViewportY=600
Brightness=0.800000
Contrast=0.700000
Gamma=1.000000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=False
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True

[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=10000

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=1.0
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=False
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0

[IpDrv.TcpNetDriver]
AllowDownloads=False
ConnectionTimeout=180.0
InitialConnectTimeout=1000.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=25
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpServer.UdpServerQuery]
GameName=ut2

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False

[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.AccessControl]
AdminPassword=CHANGETHIS
GamePassword=
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
BanListFilename=BanList.txt
bDontKickLastPlayer=False
bAllowMaybeFail=False
asTeamPasswords[0]=
asTeamPasswords[1]=

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_High

[Engine.AmbientSound]
AmbientVolume=0.25

[Engine.Console]
ConsoleKey=9

[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=AGP_Interface.AAGetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=AGP_Interface.StreamPlayer

[XInterface.GUIController]
MenuMouseSens=1.25
bModAuthor=false
bExpert=false

[UTelnet.TelnetServer]
Application=UTelnet.AASM
Password=
bEnabled=False

[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
bWorldLog=True
WorldLogDir=../Logs
bWorldBatcherError=False
bBatchLocal=False

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bChangeLevels=False
GoreLevel=0
AutoAim=0.930000
MaxSpectators=2
MaxPlayers=26
MaxAdmins=2
bLocalLog=True
bWorldLog=True
bEnableStatLogging=True
bWeaponStay=False
sbAllowWeaponThrowing=True
bAllowBehindView=False
bAdminCanPause=False
bWeaponShouldViewShake=True
bLargeGameVOIP=False
GameDifficulty=1.000000
ResetTimeDelay=0
GoalScore=0
MaxLives=0
TimeLimit=10
AccessControlClass=Engine.AccessControl
MaplistHandlerType=
GameStatsClass=
SecurityClass=
VotingHandlerType=
ServerSkillLevel=
MaxIdleTime=120.000000
bDeathMessages=True
ScoreMode=SSM_On
bBinaryAuthProtocol=False
bSendDistributionHistory=True
bSendRoundTimeInfo=True
bSendExperienceTimestamp=False

[IpDrv.GameSpyQR]
bNAT=False
IP=127.0.0.1

[IpDrv.SCIQR]

[AGP_Gameplay.AGP_GameTeamObjective]
bAllowPrivateChat=True
bAllowNonTeamChat=False
ForceObjectiveGroupTag[0]=None
ForceObjectiveGroupTag[1]=None
ForceObjectiveGroupTag[2]=None
ForceObjectiveGroupTag[3]=None
ForceObjectiveGroupTag[4]=None
ForceObjectiveGroupTag[5]=None
ForceObjectiveGroupTag[6]=None
ForceObjectiveGroupTag[7]=None
ForceObjectiveGroupTag[8]=None
ForceObjectiveGroupTag[9]=None
ForceObjectiveGroupTag[10]=None
ForceObjectiveGroupTag[11]=None
ForceObjectiveGroupTag[12]=None
ForceObjectiveGroupTag[13]=None
ForceObjectiveGroupTag[14]=None
ForceObjectiveGroupTag[15]=None
ForceObjectiveGroupTag[16]=None
ForceObjectiveGroupTag[17]=None
ForceObjectiveGroupTag[18]=None
ForceObjectiveGroupTag[19]=None
ForceObjectiveGroupTag[20]=None
ForceObjectiveGroupTag[21]=None
ForceObjectiveGroupTag[22]=None
ForceObjectiveGroupTag[23]=None
ForceObjectiveGroupTag[24]=None
ForceObjectiveGroupTag[25]=None
ForceObjectiveGroupTag[26]=None
ForceObjectiveGroupTag[27]=None
ForceObjectiveGroupTag[28]=None
ForceObjectiveGroupTag[29]=None
ForceObjectiveGroupTag[30]=None
ForceObjectiveGroupTag[31]=None
ForceObjectiveSlot[0]=0
ForceObjectiveSlot[1]=0
ForceObjectiveSlot[2]=0
ForceObjectiveSlot[3]=0
ForceObjectiveSlot[4]=0
ForceObjectiveSlot[5]=0
ForceObjectiveSlot[6]=0
ForceObjectiveSlot[7]=0
ForceObjectiveSlot[8]=0
ForceObjectiveSlot[9]=0
ForceObjectiveSlot[10]=0
ForceObjectiveSlot[11]=0
ForceObjectiveSlot[12]=0
ForceObjectiveSlot[13]=0
ForceObjectiveSlot[14]=0
ForceObjectiveSlot[15]=0
ForceObjectiveSlot[16]=0
ForceObjectiveSlot[17]=0
ForceObjectiveSlot[18]=0
ForceObjectiveSlot[19]=0
ForceObjectiveSlot[20]=0
ForceObjectiveSlot[21]=0
ForceObjectiveSlot[22]=0
ForceObjectiveSlot[23]=0
ForceObjectiveSlot[24]=0
ForceObjectiveSlot[25]=0
ForceObjectiveSlot[26]=0
ForceObjectiveSlot[27]=0
ForceObjectiveSlot[28]=0
ForceObjectiveSlot[29]=0
ForceObjectiveSlot[30]=0
ForceObjectiveSlot[31]=0
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0

[AGP_Gameplay.AGP_GameTeam]
FFScoreLimit=400
MaxTeamSize=13
bPlayersBalanceTeams=False
bAutoBalanceBetweenRounds=False
bNeverAutoBalance=True
bSpectatePlayersOnly=False
bSpectateFirstPersonOnly=False
bSpectateFriendsOnly=False
bSpectateBodies=False
bEnableROEKickTimer=False
bEnableROEKick=False
bEnableROEKickDeath=False
bForcePSSet=False
TeamZeroPSSet=0
TeamOnePSSet=0
ForcePSSetTag[0]=None
ForcePSSetTag[1]=None
ForcePSSetTag[2]=None
ForcePSSetTag[3]=None
ForcePSSetTag[4]=None
ForcePSSetTag[5]=None
ForcePSSetTag[6]=None
ForcePSSetTag[7]=None
ForcePSSetTag[8]=None
ForcePSSetTag[9]=None
ForcePSSetTag[10]=None
ForcePSSetTag[11]=None
ForcePSSetTag[12]=None
ForcePSSetTag[13]=None
ForcePSSetTag[14]=None
ForcePSSetTag[15]=None
ForcePSSetTag[16]=None
ForcePSSetTag[17]=None
ForcePSSetTag[18]=None
ForcePSSetTag[19]=None
ForcePSSetTag[20]=None
ForcePSSetTag[21]=None
ForcePSSetTag[22]=None
ForcePSSetTag[23]=None
ForcePSSetTag[24]=None
ForcePSSetTag[25]=None
ForcePSSetTag[26]=None
ForcePSSetTag[27]=None
ForcePSSetTag[28]=None
ForcePSSetTag[29]=None
ForcePSSetTag[30]=None
ForcePSSetTag[31]=None
ForcePSSetTeamSlot[0]=0
ForcePSSetTeamSlot[1]=0
ForcePSSetTeamSlot[2]=0
ForcePSSetTeamSlot[3]=0
ForcePSSetTeamSlot[4]=0
ForcePSSetTeamSlot[5]=0
ForcePSSetTeamSlot[6]=0
ForcePSSetTeamSlot[7]=0
ForcePSSetTeamSlot[8]=0
ForcePSSetTeamSlot[9]=0
ForcePSSetTeamSlot[10]=0
ForcePSSetTeamSlot[11]=0
ForcePSSetTeamSlot[12]=0
ForcePSSetTeamSlot[13]=0
ForcePSSetTeamSlot[14]=0
ForcePSSetTeamSlot[15]=0
ForcePSSetTeamSlot[16]=0
ForcePSSetTeamSlot[17]=0
ForcePSSetTeamSlot[18]=0
ForcePSSetTeamSlot[19]=0
ForcePSSetTeamSlot[20]=0
ForcePSSetTeamSlot[21]=0
ForcePSSetTeamSlot[22]=0
ForcePSSetTeamSlot[23]=0
ForcePSSetTeamSlot[24]=0
ForcePSSetTeamSlot[25]=0
ForcePSSetTeamSlot[26]=0
ForcePSSetTeamSlot[27]=0
ForcePSSetTeamSlot[28]=0
ForcePSSetTeamSlot[29]=0
ForcePSSetTeamSlot[30]=0
ForcePSSetTeamSlot[31]=0
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0

[AGP_Gameplay.AGP_GameDeathMatch]
MinNetPlayers=1
InitialWarmupTime=30
bCycleMaps=False
RoundsPerMatch=8
MatchesBeforeCycle=1
bKickIdlePlayersTimed=False
bKickIdlePlayersRounds=True
bKickIdleSpectators=False
IdlePlayerKickTime=0
IdlePlayerKickRounds=10
bTournamentMode=False
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0

[AGP_Gameplay.AGP_GameMultiPlayer]
bRequireAuthorization=True
bMPCheatsEnabled=False
VoteKick_Cooldown=3.000000
MinHonor=10
MaxHonor=100

[AGP.AGP_GameInfo]
ForceGameplay=FORCE_None
MaxAuthConnections=1
bEnableMapTesting=True
bEnableCodeTesting=True

[Engine.GameReplicationInfo]
ServerName=Another ArmyOps Server
ShortName=ArmyOps Server
AdminName=
AdminEmail=Non-disclosed
ServerRegion=0
MOTDLine1=Welcome to America's Army
MOTDLine2=
MOTDLine3=
MOTDLine4=
MOTDDisplaySeconds=5
bHUDHideAmmoCount=False
bHUDHideWeaponStatus=False
bHUDHideWeapon=False
bHUDHideGrenades=False
bHUDHideHealth=False
bHUDHideMedical=False
bHUDHideCombatEffect=False
bHUDHideOptics=False
bHUDHideCompass=False
bHUDHideTimer=False
bHUDHideObjectives=False
bHUDHideRadar=False

[AGP_Gameplay.AGP_MapList]
MapNum=4
Maps=SFOasis.aao
Maps=SFcsar.aao
Maps=SFWaterTreatment.aao
Maps=SFBlizzard.aao

[AGP_Gameplay.AGP_GameTournament]
asTournamentTeamName[0]=My Team
asTournamentTeamName[1]=Your Team
sMatchName=July 4th Match
sTournamentName=My Tournament
sLeagueName=My League's Name
iTournamentRequestDelayTime=30
iTournamentRoundDelayTime=5
iTournamentWarmupDuration=4
iTournamentSwapTime=60
iTournamentSwapLimit=3
iTournamentPauseLimit=90
bTournamentMercyRule=True
bTournamentOpenAllWeaponClassSlots=True
bTournamentTeamCaptainsAllowed=True
bTournamentTeamPasswordsRequired=False
bTournamentTieSuddenDeath=False
bTournamentTieScore=False
bTournamentEnableRandomTeamAssignments=True

[Andromeda.Andromeda]
GameServerIP=

[Andromeda.AuthorizeServerRequestAdapter]

[AGP.StatsRouter]

[Editor.EditorEngine]
EditPackages=Core
EditPackages=Engine
EditPackages=UUnitTest
EditPackages=EngineTest
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=Andromeda
EditPackages=UTelnet
EditPackages=GamePlay
EditPackages=XInterface
EditPackages=AGP_UI
EditPackages=AGP_Effects
EditPackages=AGP
EditPackages=AndromedaTest
EditPackages=AGP_Characters
EditPackages=AGP_Game
EditPackages=AGP_Gameplay
EditPackages=AGP_AI
EditPackages=AGP_Inventory
EditPackages=AGP_Script
EditPackages=AGP_Objects
EditPackages=AGP_Security
EditPackages=AGP_Vehicles
EditPackages=AGP_Interface
EditPackages=AGP_Test
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=IpDrv
CutdownPackages=UnrealEd
CutdownPackages=XInterface
CutdownPackages=AGP_Game
CutdownPackages=AGP_Gameplay
CutdownPackages=AGP_Vehicles
CutdownPackages=AGP_Interface

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=False
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=False
UseStencil=True
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.000000
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False
DecompressTextures=False
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False

[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=False
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseVBO=True
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
DesiredRefreshRate=0
ForceCompression=False
DetailTexMipBias=0.800000
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False
Use16bitTextures=False
Use16bit=False

[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.800000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Engine.DemoController]
DemoPlayTriggerTime=300
SavedDemos[0]=AA_Demo_01
SavedDemos[1]=
SavedDemos[2]=
SavedDemos[3]=
SavedDemos[4]=
SavedDemos[5]=
SavedDemos[6]=
SavedDemos[7]=
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SavedDemos[11]=
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SavedDemos[14]=
SavedDemos[15]=
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Title: Re: Wont run
Post by: ArmyAntiCheat on Sunday, January 12, 2014, 13:57:14 PM
Protocol=armyops
ProtocolDescription=ArmyOps Protocol

After LocalMap=Entry.aao

Add this too:
NetBrowseMap=Entry.aao

EXEName=ArmyOps.exe
Title: Re: Wont run
Post by: ArmyAntiCheat on Sunday, January 12, 2014, 14:05:48 PM
Try replace my armyops with yours.

My one can be found here, copy all and replace with your current one.
http://pastebin.com/LkqEN8GL (http://pastebin.com/LkqEN8GL)
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 14:06:11 PM
Still wont run
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 14:06:51 PM
ok i will try that
Title: Re: Wont run
Post by: ArmyAntiCheat on Sunday, January 12, 2014, 14:07:14 PM
Still wont run

Tried to replace my armyops with yours?
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 14:12:26 PM
so i copied and pasted your file then started assist and tryied to join a server. AA began to start then after about 2 seconds it closed
Title: Re: Wont run
Post by: ArmyAntiCheat on Sunday, January 12, 2014, 14:13:59 PM
so i copied and pasted your file then started assist and tryied to join a server. AA began to start then after about 2 seconds it closed

You got a teamviewer?

If you do so and would like me to try and help you, pm me ID and pass.
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 14:15:56 PM
No i dont have that.
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 14:17:39 PM
Should i try a reset and repair?
Title: Re: Wont run
Post by: ArmyAntiCheat on Sunday, January 12, 2014, 14:21:09 PM
Do Reset + Repair, if that doesn't work do then ''complete re install'' if that doesn't work, it could be that some files may be missing.
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 14:38:42 PM
ok i am doing a complete re install, if that does not work i have downloaded teamviewer
Title: Re: Wont run
Post by: ArmyAntiCheat on Sunday, January 12, 2014, 14:40:46 PM
ok:)
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 14:47:29 PM
Well it didnt work, still wont start :(
Title: Re: Wont run
Post by: ELiZ on Sunday, January 12, 2014, 15:48:30 PM
You posted your Armyops.ini.. where is the Armyops.log?
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 15:57:17 PM
You posted your Armyops.ini.. where is the Armyops.log?

 Attempting to close a non-existing menu page
01/12/14 12:51:21 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
01/12/14 12:51:22 ScriptLog: Failed opening user profile file: save\[usse]Final_1.dat
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
01/12/14 12:51:22 ScriptLog: Failed loading C:\Documents and Settings\Rick\Application Data\25Assist\armyops\System\credits.ini
01/12/14 12:51:22 ScriptLog: Failed loading C:\Documents and Settings\Rick\Application Data\25Assist\armyops\System\creditsarmy.ini
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUD
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 16:07:03 PM
Its too big to post
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 16:07:52 PM
Code: [Select]
[URL]
Protocol=armyops
ProtocolDescription=ArmyOps Protocol
Name=Recruit
Map=Entry.aao
LocalMap=Entry.aao
NetBrowseMap=Entry.aao
Host=
Portal=
MapExt=aao
EXEName=ArmyOps.exe
SaveExt=usa
Port=1716
Class=AGP_Characters.AGP_Character

[FirstRun]
FirstRun=250000

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
GUIController=AGP_Interface.AAGUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=ArmyOps
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=AGP_Gameplay.AGP_GameSinglePlayer
DefaultServerGame=AGP_Gameplay.AGP_GameTeamObjective
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False
StartInDemoMode=False

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.aao
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevLIPSinc
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
Suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer

[Engine.GameEngine]
CacheSizeMegs=64
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.GameSpyQR
ServerActors=DBAuth.DBMBS
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=GamePlay
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=AGP_Effects
ServerPackages=AGP_UI
ServerPackages=AGP
ServerPackages=AGP_Gameplay
ServerPackages=AGP_Characters
ServerPackages=AGP_AI
ServerPackages=AGP_Inventory
ServerPackages=AGP_Armory
ServerPackages=AGP_Script
ServerPackages=AGP_Objects
UseStaticMeshBatching=True
bFirstPersonReflections=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
ConnectingMenuClass=Assist_Interface.AssistServerLoading
DisconnectMenuClass=AGP_Interface.AADisconnectOptionPage
LoadingClass=AGP_Interface.AALevelLoading

[WinDrv.WindowsClient]
WindowedViewportX=1280
WindowedViewportY=1024
FullscreenViewportX=1280
FullscreenViewportY=1024
MenuViewportX=1024
MenuViewportY=768
Brightness=1.000000
Contrast=1.000000
Gamma=1.300000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=False
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=False
NoDynamicLights=True
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Higher
TextureDetailWeaponSkin=Higher
TextureDetailPlayerSkin=Higher
TextureDetailWorld=Higher
TextureDetailRenderMap=Higher
TextureDetailLightmap=Higher
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleHUDX=0.000000
MouseXMultiplier=1.000000
MouseYMultiplier=1.000000
UseSpeechRecognition=False
WeatherEffects=True
DrawDistanceLOD=1.000000
Bloom=True

[SDLDrv.SDLClient]
WindowedViewportX=1280
WindowedViewportY=1024
FullscreenViewportX=1280
FullscreenViewportY=1024
TextureDetail=High
SkinDetail=High
LightmapDetail=High
TextureMinLOD=0
TextureMaxLOD=12
MenuViewportX=1024
MenuViewportY=768
Brightness=0.800000
Contrast=0.700000
Gamma=1.000000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=False
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True

[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=10000

[Engine.Actor]
bDemoRecSounds=False
bDemoRecMuzzleFlash=False

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=True
UseDefaultDriver=False
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.000000
AmbientVolume=0.500000
SoundVolume=1.000000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.000000
Rolloff=1.000000
TimeBetweenHWUpdates=15.000000
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000.000000
EnhancedDenoiser=False
LocalZOffset=0.000000

[IpDrv.TcpNetDriver]
AllowDownloads=False
ConnectionTimeout=180.0
InitialConnectTimeout=1000.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpServer.UdpServerQuery]
GameName=ut2

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False

[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777

[Engine.DemoRecDriver]
DemoSpectatorClass=AGP_Game.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.GameReplicationInfo]
ServerName=Another ArmyOps Server
ShortName=ArmyOps Server
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay=
Region=0
MOTDLine1=Welcome to America's Army
MOTDLine2=
MOTDLine3=
MOTDLine4=
MOTDDisplaySeconds=5
bHUDHideAmmoCount=False
bHUDHideWeaponStatus=False
bHUDHideWeapon=False
bHUDHideGrenades=False
bHUDHideMedical=False
bHUDHideHealth=False
bHUDHideCombatEffect=False
bHUDHideOptics=False
bHUDHideCompass=False
bHUDHideTimer=False
bHUDHideObjectives=False
bHUDHideRadar=False
bHUDHideSupport=False

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[XboxDrv.XboxClient]
TextureDetail=Medium
SkinDetail=Medium
LightmapDetail=High
TextureMinLOD=6
TextureMaxLOD=9
Brightness=0.8
Contrast=0.7
Gamma=1.0
NoFractalAnim=True

[XBoxAudio.XBoxAudioSubsystem]
ReverseStereo=False
Channels=32
MusicVolume=1.0
SoundVolume=1.0
AmbientFactor=1.0
UsePrecache=True

[D3DDrv.D3DRenderDevice]
DetailTextures=False
HighDetailActors=True
SuperHighDetailActors=False
UsePrecaching=True
UseTrilinear=False
AdapterNumber=-1
ReduceMouseLag=False
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=False
UseStencil=True
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.000000
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False
DecompressTextures=False
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False

[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=False
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=False
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=true
LevelOfAnisotropy=1
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
UseVSync=true
LevelOfAnisotropy=1.0
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseVBO=True
UseVSync=true
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
DesiredRefreshRate=0
ForceCompression=False
DetailTexMipBias=0.800000
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False
Use16bitTextures=False
Use16bit=False

[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.800000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
LoadEntirePackageWhenSaving=0
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
AudioDevice=None
Console=Class'Engine.Console'
NetworkDevice=None
Language=None
C_WorldBox=(B=107,G=0,R=0,A=255)
C_GroundPlane=(B=63,G=0,R=0,A=255)
C_GroundHighlight=(B=127,G=0,R=0,A=255)
C_BrushWire=(B=63,G=63,R=255,A=255)
C_Pivot=(B=0,G=255,R=0,A=255)
C_Select=(B=127,G=0,R=0,A=255)
C_Current=(B=0,G=0,R=0,A=255)
C_AddWire=(B=255,G=127,R=127,A=255)
C_SubtractWire=(B=63,G=192,R=255,A=255)
C_GreyWire=(B=163,G=163,R=163,A=255)
C_BrushVertex=(B=0,G=0,R=0,A=255)
C_BrushSnap=(B=0,G=0,R=0,A=255)
C_Invalid=(B=163,G=163,R=163,A=255)
C_ActorWire=(B=0,G=63,R=127,A=255)
C_ActorHiWire=(B=0,G=127,R=255,A=255)
C_Black=(B=0,G=0,R=0,A=255)
C_White=(B=255,G=255,R=255,A=255)
C_Mask=(B=0,G=0,R=0,A=255)
C_SemiSolidWire=(B=0,G=255,R=127,A=255)
C_NonSolidWire=(B=32,G=192,R=63,A=255)
C_WireBackground=(B=0,G=0,R=0,A=255)
C_WireGridAxis=(B=0,G=0,R=0,A=255)
C_ActorArrow=(B=0,G=0,R=163,A=255)
C_ScaleBox=(B=11,G=67,R=151,A=255)
C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
C_ZoneWire=(B=0,G=0,R=0,A=255)
C_Mover=(B=255,G=0,R=255,A=255)
C_OrthoBackground=(B=163,G=163,R=163,A=255)
C_StaticMesh=(B=255,G=255,R=0,A=255)
C_DecoMesh=(B=128,G=255,R=0,A=255)
C_VolumeBrush=(B=225,G=196,R=255,A=255)
C_ConstraintLine=(B=0,G=255,R=0,A=255)
C_AnimMesh=(B=28,G=221,R=221,A=255)
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=DBAuth
EditPackages=UTelnet
EditPackages=GamePlay
EditPackages=XInterface
EditPackages=AGP_UI
EditPackages=AGP_Effects
EditPackages=AGP
EditPackages=AGP_Characters
EditPackages=AGP_Game
EditPackages=AGP_Gameplay
EditPackages=AGP_AI
EditPackages=AGP_Inventory
EditPackages=AGP_Vehicles
EditPackages=AGP_Armory
EditPackages=AGP_Script
EditPackages=AGP_Objects
EditPackages=AGP_Security
EditPackages=AGP_Interface
EditPackages=AGP_Utils
EditPackages=FSTS
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=IpDrv
CutdownPackages=UnrealEd
CutdownPackages=XInterface
CutdownPackages=AGP
CutdownPackages=AGP_Game
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 16:09:11 PM
Code: [Select]
CutdownPackages=AGP_Gameplay
CutdownPackages=AGP_Characters
CutdownPackages=AGP_AI
CutdownPackages=AGP_Effectsa
CutdownPackages=AGP_Inventory
CutdownPackages=AGP_Vehicles
CutdownPackages=AGP_Armory
CutdownPackages=AGP_Objects
CutdownPackages=AGP_Script
CutdownPackages=AGP_Security
CutdownPackages=AGP_UI
CutdownPackages=AGP_Game
CutdownPackages=AGP_Gameplay
CutdownPackages=AGP_Interface

[UnrealEd.UnrealEdEngine]
bEditor_ShowPaths=False
bEditor_ShowVolumes=True
Editor_PasteOffset=(X=32,Y=32,Z=32)
AutoSaveIndex=7
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
UseSizingBox=False
UseAxisIndicator=True
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutosaveTimeMinutes=5
GameCommandLine=-log
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UTelnet
EditPackages=GamePlay
EditPackages=AGP_Effects
EditPackages=AGP_UI
EditPackages=AGP
EditPackages=AGP_Characters
EditPackages=AGP_AI
EditPackages=AGP_Gameplay
EditPackages=AGP_Inventory
EditPackages=AGP_Armory
EditPackages=AGP_Script
EditPackages=AGP_Objects
EditPackages=XInterface
EditPackages=AGP_Interface
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=False
ViewCorrected3DDrag=False
AudioDevice=None
Console=Class'Engine.Console'
NetworkDevice=None
Language=None
CacheSizeMegs=64
UseSound=True
C_WorldBox=(B=107,G=0,R=0,A=255)
C_GroundPlane=(B=63,G=0,R=0,A=255)
C_GroundHighlight=(B=127,G=0,R=0,A=255)
C_BrushWire=(B=63,G=63,R=255,A=255)
C_Pivot=(B=0,G=255,R=0,A=255)
C_Select=(B=127,G=0,R=0,A=255)
C_Current=(B=0,G=0,R=0,A=255)
C_AddWire=(B=255,G=127,R=127,A=255)
C_SubtractWire=(B=63,G=192,R=255,A=255)
C_GreyWire=(B=163,G=163,R=163,A=255)
C_BrushVertex=(B=0,G=0,R=0,A=255)
C_BrushSnap=(B=0,G=0,R=0,A=255)
C_Invalid=(B=163,G=163,R=163,A=255)
C_ActorWire=(B=0,G=63,R=127,A=255)
C_ActorHiWire=(B=0,G=127,R=255,A=255)
C_Black=(B=0,G=0,R=0,A=255)
C_White=(B=255,G=255,R=255,A=255)
C_Mask=(B=0,G=0,R=0,A=255)
C_SemiSolidWire=(B=0,G=255,R=127,A=255)
C_NonSolidWire=(B=32,G=192,R=63,A=255)
C_WireBackground=(B=0,G=0,R=0,A=255)
C_WireGridAxis=(B=0,G=0,R=0,A=255)
C_ActorArrow=(B=0,G=0,R=163,A=255)
C_ScaleBox=(B=11,G=67,R=151,A=255)
C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
C_ZoneWire=(B=0,G=0,R=0,A=255)
C_Mover=(B=255,G=0,R=255,A=255)
C_OrthoBackground=(B=163,G=163,R=163,A=255)
C_StaticMesh=(B=255,G=255,R=0,A=255)
C_DecoMesh=(B=128,G=255,R=0,A=255)
C_VolumeBrush=(B=225,G=196,R=255,A=255)
C_ConstraintLine=(B=0,G=255,R=0,A=255)
C_AnimMesh=(B=28,G=221,R=221,A=255)
C_TerrainWire=(B=255,G=255,R=255,A=255)

[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True

[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu

[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=False
ListenPort=80

[Engine.Console]
ConsoleHotKey=192
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=Radio_Tower
DemoLevels[1]=Weapons_Cache
DemoLevels[2]=Pipeline
DemoLevels[3]=Bridge
DemoLevels[4]=JRTC_Farm

[Engine.AccessControl]
AdminPassword=
GamePassword=
bBanByID=True
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
BanListFilename=BanList.txt
bDontKickLastPlayer=False
bAllowMaybeFail=False
PlayerAdmin=
PlayerAdmin=
PlayerAdmin=
asTeamPasswords[0]=
asTeamPasswords[1]=

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bChangeLevels=False
GoreLevel=0
MaxSpectators=2
MaxPlayers=16
MaxAdmins=2
AutoAim=0.930000
bLocalLog=True
bWorldLog=True
GameDifficulty=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=True
HUDType=Engine.Hud
MaxLives=0
TimeLimit=10
GoalScore=0
AccessControlClass=Engine.AccessControl
MaxIdleTime=+0.0
ServerSetting=AccessControl.AdminPassword
ServerSetting=AccessControl.GamePassword
ServerSetting=AGP_GameTeamObjective.MaxPlayers
ServerSetting=AGP_GameTeamObjective.MaxAdmins
ServerSetting=AGP_GameTeamObjective.ForceGameplay
ServerSetting=AGP_GameTeamObjective.bRequireAuthorization
ServerSetting=AGP_GameTeamObjective.bMPCheatsEnabled
ServerSetting=AGP_GameTeamObjective.MinHonor
ServerSetting=AGP_GameTeamObjective.MaxHonor
ServerSetting=AGP_GameTeam.bSpectatePlayersOnly
ServerSetting=AGP_GameTeam.bSpectateFriendsOnly
ServerSetting=AGP_GameTeamObjective.FFScoreLimit
ServerSetting=AGP_GameTeamObjective.MaxTeamSize
ServerSetting=AGP_GameTeamObjective.bPlayersBalanceTeams
ServerSetting=AGP_GameTeamObjective.bAutoBalanceBetweenRounds
ServerSetting=AGP_GameTeamObjective.MinNetPlayers
ServerSetting=AGP_GameTeamObjective.TimeLimit
ServerSetting=AGP_GameTeamObjective.bMustJoinBeforeStart
ServerSetting=AGP_GameTeamObjective.bSpectatePlayersOnly
ServerSetting=AGP_GameTeamObjective.bSpectateFirstPersonOnly
ServerSetting=AGP_GameTeamObjective.bSpectateFriendsOnly
ServerSetting=AGP_GameTeamObjective.RoundsPerMatch
ServerSetting=AGP_GameTeamObjective.MatchesBeforeCycle
ServerSetting=AGP_GameTeamObjective.bCycleMaps
ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersTimed
ServerSetting=AGP_GameTeamObjective.bKickIdleSpectators
ServerSetting=AGP_GameTeamObjective.IdlePlayerKickTime
ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersRounds
ServerSetting=AGP_GameTeamObjective.IdlePlayerKickRounds
ServerSetting=AGP_GameTeamObjective.bTournamentMode
ServerSetting=GameReplicationInfo.bHUDHideAmmoCount
ServerSetting=GameReplicationInfo.bHUDHideWeaponStatus
ServerSetting=GameReplicationInfo.bHUDHideWeapon
ServerSetting=GameReplicationInfo.bHUDHideGrenades
ServerSetting=GameReplicationInfo.bHUDHideHealth
ServerSetting=GameReplicationInfo.bHUDHideMedical
ServerSetting=GameReplicationInfo.bHUDHideCombatEffect
ServerSetting=GameReplicationInfo.bHUDHideOptics
ServerSetting=GameReplicationInfo.bHUDHideCompass
ServerSetting=GameReplicationInfo.bHUDHideTimer
ServerSetting=GameReplicationInfo.bHUDHideObjectives
ServerSetting=GameReplicationInfo.bHUDHideRadar

[Engine.AmbientSound]
AmbientVolume=0.25

[Engine.ReachSpec]
PathColor_Forced=(X=1.0,Y=1.0,Z=0.0)
PathColor_Proscribed=(X=1.0,Y=0.0,Z=0.0)
PathColor_Special=(X=1.0,Y=0.0,Z=1.0)
PathColor_Ladder=(X=1.0,Y=0.5,Z=1.0)
PathColor_Wide=(X=0.0,Y=1.0,Z=0.0)
PathColor_VeryWide=(X=0.5,Y=1.0,Z=0.5)
PathColor_SuperWide=(X=1.0,Y=1.0,Z=1.0)
PathColor_Narrow=(X=0.0,Y=0.0,Z=1.0)

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_High
MeshLODDetailLevel=MDL_Medium
bLowSoundDetail=False
DecalStayScale=1.000000
bNeverPrecache=False
TimeMarginSlack=1.350000
MaxClientFrameRate=90.000000
bShouldPreload=False
bDesireSkinPreload=True
bKickLiveIdlers=False
MaxTimeMargin=1.000000
MinTimeMargin=-1.000000
debugList[0]=DEBUG_Default
debugList[1]=DEBUG_Default
debugList[2]=DEBUG_Default
debugList[3]=DEBUG_Default
debugList[4]=DEBUG_Default
debugList[5]=DEBUG_Default
debugList[6]=DEBUG_Default
debugList[7]=DEBUG_Default
debugList[8]=DEBUG_Default
debugList[9]=DEBUG_Default
debugList[10]=DEBUG_Default
debugList[11]=DEBUG_Default
debugList[12]=DEBUG_Default
debugList[13]=DEBUG_Default
debugList[14]=DEBUG_Default
debugList[15]=DEBUG_Default
debug_num=0
KeepDecals=100
KeepDecoDecals=10
bFadeDecoDecals=True
PMessage=0
bSilentLog=False
ShadowDetail=SHADOW_None
bEDT=False
bDemoRecSounds=True
bDemoRecMuzzleFlash=True

[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=AGP_Interface.AAGetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X

[Engine.MaplistManager]
Games=(GameType="AGP_Gameplay.AGP_GameTeamObjective",ActiveMaplist="Default Team Objective")

[XInterface.GUIController]
MenuMouseSens=1.25
bModAuthor=false
bExpert=false

[XInterface.IRC_System]
ServerHistory=irc.americasarmy.com
ChannelHistory=#aa-support
ChannelHistory=#americasarmy
ChannelHistory=#aa-newplayers

[XInterface.IRC_Page]
MaxChatScrollback=250
IRCTextColor=(R=251,G=248,B=229,A=0)
IRCNickColor=(R=168,G=201,B=156,A=0)
IRCActionColor=(R=255,G=0,B=0,A=0)
IRCInfoColor=(R=217,G=180,B=52,A=0)
IRCLinkColor=(R=82,G=82,B=159,A=0)

[UTelnet.TelnetServer]
Application=UTelnet.HelloTelnet
Password=password
bEnabled=True

[WindowPositions]
GameLog=(X=30,Y=393,XL=768,YL=597)
CrashBox=(X=391,Y=743,XL=542,YL=274)
VFToolbar=(X=3,Y=3,XL=418,YL=24)
PictureButton=(X=730,Y=8,XL=22,YL=20)
Surface Properties=(X=0,Y=-38,XL=437,YL=267)
WPropertyPage=(X=2258,Y=1096,XL=0,YL=0)
Terrain Editing=(X=0,Y=-38,XL=577,YL=426)
SubTools=(X=18,Y=205,XL=542,YL=211)
Matinee=(X=0,Y=-38,XL=394,YL=426)
Build Options=(X=0,Y=-38,XL=368,YL=430)
BottomBar=(X=0,Y=0,XL=1212,YL=36)
BottomBarStandard=(X=69,Y=960,XL=884,YL=35)
TopBar=(X=0,Y=0,XL=1280,YL=32)
ThinScrollBar=(X=64,Y=0,XL=4,YL=926)
EditorToolbar=(X=0,Y=0,XL=68,YL=926)
Sound Browser=(X=4,Y=32,XL=840,YL=705)
Music Browser=(X=4,Y=32,XL=840,YL=705)
Group Browser=(X=4,Y=32,XL=840,YL=705)
Master Browser=(X=167,Y=40,XL=856,YL=787)
Texture Browser=(X=175,Y=152,XL=840,YL=705)
Static Mesh Browser=(X=175,Y=152,XL=840,YL=705)
Actor Browser=(X=175,Y=152,XL=840,YL=705)
Prefab Browser=(X=175,Y=152,XL=840,YL=705)
Mesh Browser=(X=175,Y=152,XL=840,YL=705)
Load Errors=(X=394,Y=281,XL=491,YL=358)
Check Map=(X=400,Y=328,XL=479,YL=263)
Scale Lights=(X=494,Y=409,XL=291,YL=102)
Progress=(X=459,Y=417,XL=362,YL=85)
Search for Actors=(X=387,Y=320,XL=506,YL=280)
Replace Textures=(X=378,Y=299,XL=524,YL=322)
Rotate Brush=(X=193,Y=174,XL=285,YL=179)
Find/Replace=(X=254,Y=239,XL=458,YL=193)
CodeFrame=(X=153,Y=82,XL=811,YL=738)
InAnimWindowProperties=(X=378,Y=100,XL=120,YL=250)
Animation Browser=(X=175,Y=152,XL=840,YL=705)
EditorLog=(X=100,Y=62,XL=450,YL=450)
MdiFrameBottom=(X=68,Y=960,XL=1212,YL=36)
MdiFrameLeft=(X=0,Y=70,XL=68,YL=926)
MdiFrameTop=(X=0,Y=38,XL=1280,YL=32)
Import Texture=(X=-14,Y=200,XL=366,YL=249)
WSplitterContainer=(X=310,Y=224,XL=705,YL=633)
WSplitter=(X=799,Y=224,XL=6,YL=633)
WSplitterPane=(X=805,Y=224,XL=209,YL=633)
StaticMeshProperties=(X=0,Y=445,XL=840,YL=260)
Tip of the Day=(X=435,Y=325,XL=410,YL=269)
UDN=(X=0,Y=0,XL=1,YL=1)
ActorProperties=(X=604,Y=278,XL=660,YL=711)
EditorFrame=(X=189,Y=189,XL=640,YL=480)
Material Properties=(X=-14,Y=80,XL=692,YL=629)
Rename=(X=174,Y=309,XL=308,YL=107)
ActorProperties.Split=240

[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
bWorldLog=True
WorldLogDir=../Logs
bWorldBatcherError=False
bBatchLocal=False

[IpDrv.GameSpyQR]
bNAT=True

[DBAuth.DBAuth]
GameServerIP=

[DBAuth.AuthorizeServerRequestAdapter]

[Engine.DemoController]
DemoPlayTriggerTime=300
SavedDemos[0]=AA_Demo_01
SavedDemos[1]=
SavedDemos[2]=
SavedDemos[3]=
SavedDemos[4]=
SavedDemos[5]=
SavedDemos[6]=
SavedDemos[7]=
SavedDemos[8]=
SavedDemos[9]=
SavedDemos[10]=
SavedDemos[11]=
SavedDemos[12]=
SavedDemos[13]=
SavedDemos[14]=
SavedDemos[15]=
SavedDemos[16]=
SavedDemos[17]=
SavedDemos[18]=
SavedDemos[19]=
SavedDemos[20]=
SavedDemos[21]=
SavedDemos[22]=
SavedDemos[23]=
SavedDemos[24]=
SavedDemos[25]=
SavedDemos[26]=
SavedDemos[27]=
SavedDemos[28]=
SavedDemos[29]=
SavedDemos[30]=
SavedDemos[31]=
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 16:32:23 PM
This is from the server file. Is it supposed to say unreal or should that be armyops?
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Recruit
Map=Entry.aao
LocalMap=Entry.aao
Host=
Portal=
MapExt=aao
EXEName=uw.exe
SaveExt=usa
Port=1716
Class=AGP_Characters.AGP_Character
Title: Re: Wont run
Post by: ArmyAntiCheat on Sunday, January 12, 2014, 16:58:31 PM
Attempting to close a non-existing menu page
01/12/14 12:51:21 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
01/12/14 12:51:22 ScriptLog: Failed opening user profile file: save\[usse]Final_1.dat
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
01/12/14 12:51:22 ScriptLog: Failed loading C:\Documents and Settings\Rick\Application Data\25Assist\armyops\System\credits.ini
01/12/14 12:51:22 ScriptLog: Failed loading C:\Documents and Settings\Rick\Application Data\25Assist\armyops\System\creditsarmy.ini
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUD

Your logs are these. Wait for an answer.
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 17:01:18 PM
thanks
Title: Re: Wont run
Post by: ELiZ on Sunday, January 12, 2014, 19:05:39 PM
Attempting to close a non-existing menu page
01/12/14 12:51:21 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
01/12/14 12:51:22 ScriptLog: Failed opening user profile file: save\[usse]Final_1.dat
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
01/12/14 12:51:22 ScriptLog: Failed loading C:\Documents and Settings\Rick\Application Data\25Assist\armyops\System\credits.ini
01/12/14 12:51:22 ScriptLog: Failed loading C:\Documents and Settings\Rick\Application Data\25Assist\armyops\System\creditsarmy.ini
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
01/12/14 12:51:22 ScriptLog: UIScreen::AddHUD

Can you post the last 50 rows?
Title: Re: Wont run
Post by: [usse]Final1 on Sunday, January 12, 2014, 19:16:36 PM
Hi ELiZ, ArmyAntiCheat has been helping me, im not sure where to find the last 50 rows i am hoping he will have it.
Title: Re: Wont run
Post by: [SWISS]Merlin on Monday, January 13, 2014, 03:14:43 AM
post the log from the system folder called:

aa25srv.log
Title: Re: Wont run
Post by: [usse]Final1 on Monday, January 13, 2014, 09:07:29 AM
the AA25srv.log file does not seem to be there.
Title: Re: Wont run
Post by: [SWISS]Merlin on Monday, January 13, 2014, 09:11:37 AM
uups, sorry - my fault.
it is like ELiZ did write, the file:

Armyops.log
Title: Re: Wont run
Post by: [usse]Final1 on Monday, January 13, 2014, 09:45:08 AM
Cant find the log file. I have to catch a plane now and wont be back until Thursday. I hope you guys will be around then and we can get this fixed. I do appreciate your help.