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America's Army => General Chat => Topic started by: reb0rN on Friday, November 23, 2012, 10:08:22 AM

Title: Wide Screen FOV
Post by: reb0rN on Friday, November 23, 2012, 10:08:22 AM
It's like when i play with WideScreen FOV the characters run normaly, and the nades go as far as they can.
But when i don't use it the characeters go so slowwwwwww and the nade doesnt go so far, does any1 have a clue?
Title: Re: Wide Screen FOV
Post by: revo on Friday, November 23, 2012, 14:31:31 PM
Thats not even the worst part of widescreen gaming, worst is the amout of recoil....  :shock:
Title: Re: Wide Screen FOV
Post by: ifingo on Friday, November 23, 2012, 16:45:12 PM
Thats not even the worst part of widescreen gaming, worst is the amout of recoil....  :shock:

qft indeed
Title: Re: Wide Screen FOV
Post by: BiG_SerGiO on Friday, November 23, 2012, 18:15:08 PM
You get more recoil with WS Fov or without?
Title: Re: Wide Screen FOV
Post by: reb0rN on Friday, November 23, 2012, 18:44:44 PM
You get more recoil with WS Fov or without?
its like, without widescreen i see way better, and my shots register better imo, but the only problem i find is that nade thing.

Feel free to try.
Title: Re: Wide Screen FOV
Post by: Possessed on Friday, November 23, 2012, 19:45:01 PM
its like, without widescreen i see way better, and my shots register better imo, but the only problem i find is that nade thing.

Feel free to try.
nades don't go far, it just appears but its the FOV(visual "trick"), type "fov 150" or higher while offline and you will see;

fov(widescreen) doesn't make your get higher or lower recoil, u just have more pixels and that turn the things a bit "harder".
Title: Re: Wide Screen FOV
Post by: Bart! on Saturday, November 24, 2012, 02:48:11 AM
or easier, when you are used to it, because you got way more control over it.