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America's Army => General Chat => Topic started by: Vanoke on Friday, August 23, 2013, 07:43:46 AM

Title: were are the players from the start of assist
Post by: Vanoke on Friday, August 23, 2013, 07:43:46 AM
Was talking to members we see that alot players are away
First we think becose hollydays but it looks like there is more,
 i realy hope for now that the updates will reduse and the rest in game will come
Back so admins from servers can enjoy the game witout all the diffeculties that come whit the updates for there clients.

Updates are nessesairy and good to make game atractive.
Rest in how you say playabilety is nessesairy to gif the gamers there contacts and fun in the game .

P.s i am curius what is change all if i am home agan

Title: Re: were are the players from the start of assist
Post by: Spanky on Friday, August 23, 2013, 13:23:03 PM
It's summer time, I think you'll find more kids playing here in another month or two. I'm not sure if that's a good thing...
Title: Re: were are the players from the start of assist
Post by: ~=W!CK!D=~ on Friday, August 23, 2013, 13:47:34 PM
It's summer time, I think you'll find more kids playing here in another month or two. I'm not sure if that's a good thing...

 well hopefully not, and hope they take summer school, we have enough little kiddies here lol
Title: Re: were are the players from the start of assist
Post by: Mike Mentzer on Friday, August 23, 2013, 14:06:43 PM
http://battletracker.com/index.php?page=AAOTrackerStats
lol look at the game activity historie- shema i don't think they are all in vacation.
no offence but in the real steal army i dont have a SAI and stuff like playername in my eyes"lol".

 :idea: we schould keep this unique and realistic gameplay as well befor without bugs.
Title: Re: were are the players from the start of assist
Post by: Ganja on Friday, August 23, 2013, 14:10:35 PM

no offence but in the real steal army i dont have a SAI and stuff like playername in my eyes"lol".

 :idea: we schould keep this unique and realistic gameplay as well befor without bugs.

No offence, but everybody can see how this is going off topic
Title: Re: were are the players from the start of assist
Post by: pit-23 on Friday, August 23, 2013, 16:20:42 PM
well hopefully not, and hope they take summer school, we have enough little kiddies here lol

ya sure

wickid the best example of mature aa playa

lol
Title: Re: were are the players from the start of assist
Post by: Mixk on Friday, August 23, 2013, 16:59:06 PM
http://battletracker.com/index.php?page=AAOTrackerStats
lol look at the game activity historie- shema i don't think they are all in vacation.
no offence but in the real steal army i dont have a SAI and stuff like playername in my eyes"lol".

 :idea: we schould keep this unique and realistic gameplay as well befor without bugs.
In the real army generally you do as instructed, medics treat wounded instead run the other direction, your team works as a team, if able you report your location when asked, if you catch friendly fire you don't hunt down the person and turn them into sausage with 50 rounds with ar and when you die your dead you don't speak to the living telling them where your enemy is. 
Title: Re: were are the players from the start of assist
Post by: Rapture on Friday, August 23, 2013, 18:14:42 PM
ntm they have GPS (it was actually made for the military before it went to general population) and drones that can spot not only enemy but friendlies. so don't disrespect my sai.
Title: Re: were are the players from the start of assist
Post by: Vanoke on Friday, August 23, 2013, 18:42:44 PM
The sec. part i was try to tell Is that admins need to time and a good playground to make a clan , if this go on like now i see a lot players go to adder games .
Its difficult enuf special for new servers whitout members.
So agan reduse updates now the people will look agan in servers so we admins can build to
On assist 2.5 aa army a game like no adder game .


It's summer time, I think you'll find more kids playing here in another month or two. I'm not sure if that's a good thing...
Title: Re: were are the players from the start of assist
Post by: Spanky on Friday, August 23, 2013, 18:46:06 PM
How is a 10mb update going to make players go to another game? Most of the Assist updates have been under 10mb. Takes more time to verify map versions than it does to update Assist. If players are THAT impatient, wait until they get in-game, die and have to wait 5 minutes for a new round to start...

We're not going to stop improving Assist and adding content. There's no reason to stop.
Title: Re: were are the players from the start of assist
Post by: Rob_LD on Friday, August 23, 2013, 19:00:34 PM
But I wonder if it is possible to reconsider the update procedure.

We experienced an update-marathon within the last weeks, not least because some updates caused some trouble.
It may be better to have a longer beta phase before they get public to avoid patching the patch.
Title: Re: were are the players from the start of assist
Post by: Vanoke on Friday, August 23, 2013, 19:03:36 PM
I so alot players complain about trobles after updates but i think thats only the top that complain about it hear on forum the biggest group that you dont hear will go look els weare you can do this 1 time all those updates meaby 2 times but thats not the meaning of this game to experiment to muts . It needs to stability.
P.s i mis google trancelate now sorry for that i mis the right emotions to make it understandeble .


How is a 10mb update going to make players go to another game? Most of the Assist updates have been under 10mb. Takes more time to verify map versions than it does to update Assist. If players are THAT impatient, wait until they get in-game, die and have to wait 5 minutes for a new round to start...

We're not going to stop improving Assist and adding content. There's no reason to stop.
Title: Re: were are the players from the start of assist
Post by: Spanky on Friday, August 23, 2013, 19:15:47 PM
Ok, I see your points but I've explained this a few times already. Those SAI updates which included the InteractionManager Critical Errors were a fluke bug that was hard to reproduce and tough to fix. We DID perform a beta test, several actually. The problem was, that SAI bug did NOT appear in those tests. Why? I believe it's due to a low player count on the test server. When the SAI was released into the wild on full servers, the problem with dead player icons came up very quickly. The fastest way we could troubleshoot, attempt a fix and then test that fix was to update the main version of Assist.

ELiZ, Smoke, myself and countless players ran through 7 SAI versions that one day that the issue was recognized and resolved. Each update served a purpose for testing, finding and attempted fixing of the problem. The only reason we fixed that Critical Error was purely because we tested it in the public environment. Without the users help, fixing the issue would have taken a LOT longer.

I'm sure it was frustrating for the users but it was 100% necessary. Now, the SAI is stable, there are no problems and the forum is a LOT quieter because of that. There will be more updates in the future but hopefully none that require several updates in a single day again.
Title: Re: were are the players from the start of assist
Post by: CheeseyTron on Friday, August 23, 2013, 19:23:49 PM
Job well done fellas...  :up:
Title: Re: were are the players from the start of assist
Post by: Vanoke on Friday, August 23, 2013, 19:54:49 PM
Thats alot explain spanky looks we both understand this forum yes hope adders how are not reading all this get if its possible sort mail that game works fine now and we are happy to see them soon ! Its only good to make that mail to gif players a good fieling that we care about them.
Tkx spanky for reading and ansers  i make my point i think you understand me to


Ok, I see your points but I've explained this a few times already. Those SAI updates which included the InteractionManager Critical Errors were a fluke bug that was hard to reproduce and tough to fix. We DID perform a beta test, several actually. The problem was, that SAI bug did NOT appear in those tests. Why? I believe it's due to a low player count on the test server. When the SAI was released into the wild on full servers, the problem with dead player icons came up very quickly. The fastest way we could troubleshoot, attempt a fix and then test that fix was to update the main version of Assist.

ELiZ, Smoke, myself and countless players ran through 7 SAI versions that one day that the issue was recognized and resolved. Each update served a purpose for testing, finding and attempted fixing of the problem. The only reason we fixed that Critical Error was purely because we tested it in the public environment. Without the users help, fixing the issue would have taken a LOT longer.

I'm sure it was frustrating for the users but it was 100% necessary. Now, the SAI is stable, there are no problems and the forum is a LOT quieter because of that. There will be more updates in the future but hopefully none that require several updates in a single day again.
Title: Re: were are the players from the start of assist
Post by: Spanky on Friday, August 23, 2013, 19:58:27 PM
There is another SAI update planned that will bring full ACU camo and SAI features soon. Then a few maps will get updated. There might be a somewhat large update coming for maps, textures and meshes but it probably won't happen in the next week or two. The SAI might come in the next few days, we're pretty much done testing it and as far as I know, ELiZ has fixed the remaining issues.
Title: Re: were are the players from the start of assist
Post by: czarklown on Friday, August 23, 2013, 21:37:20 PM
i dont think you guys hear this enough but THANKS for all the hard work you have done on your own time
Title: Re: were are the players from the start of assist
Post by: ~=W!CK!D=~ on Friday, August 23, 2013, 21:43:52 PM
GREAT JOB GUYS
Title: Re: were are the players from the start of assist
Post by: Spanky on Friday, August 23, 2013, 22:11:41 PM
i dont think you guys hear this enough but THANKS for all the hard work you have done on your own time

You're right, we don't :)

GREAT JOB GUYS

I can't speak for Jonny, ELiZ, Possessed, Sergio, Koden, Killaman or any of the many people that have contributed to this project over the years but I can speak for myself;
It's nice to hear appreciation and it encourages me to keep going, knowing that there's people that appreciate the work. So, thank YOU as well.
Title: Re: were are the players from the start of assist
Post by: mamerize on Saturday, August 24, 2013, 01:19:22 AM
http://battletracker.com/index.php?page=AAOTrackerStats
lol look at the game activity historie- shema i don't think they are all in vacation.
no offence but in the real steal army i dont have a SAI and stuff like playername in my eyes"lol".

 :idea: we schould keep this unique and realistic gameplay as well befor without bugs.

I just see players decreased, from 1000++ last 2 month to 800-900 people... I wonder after AA4 release soon.. Keep the AA2.5 alive please!..  ;)
Title: Re: were are the players from the start of assist
Post by: Vanoke on Saturday, August 24, 2013, 03:03:43 AM
This is good info to sent to admins so they can tell to there players what when and way is that update ! I have seen this but this topic will dissapear soon so not all admins from servers have this info thats way > you have my mail ask adder admins to for permission so they know about it to. (I mean to mail them directly)

There is another SAI update planned that will bring full ACU camo and SAI features soon. Then a few maps will get updated. There might be a somewhat large update coming for maps, textures and meshes but it probably won't happen in the next week or two. The SAI might come in the next few days, we're pretty much done testing it and as far as I know, ELiZ has fixed the remaining issues.
Title: Re: were are the players from the start of assist
Post by: JonnyM on Saturday, August 24, 2013, 04:29:56 AM
I would guess about 100 of those players are now banned and another 100 were 2nd accounts that they can't arsed to complete training for.