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America's Army => General Chat => Topic started by: Dav3 on Sunday, August 11, 2013, 15:44:36 PM

Title: Sai blows.
Post by: Dav3 on Sunday, August 11, 2013, 15:44:36 PM
Its not even in the bottom left corner like it should be.
Lost settings for at least 4-5 buttons? Was anything else in our .ini's reset?

Its too obstructive.

Does reporting enemy make a star on the map, where you are pointing? There is no longer enemy reported in aa settings.? Pretty useless if not as that is the only thing its good for.

Sigh each update makes the game less enjoyable. I was going to donate months ago, but each update is like another kick in the balls. Really feel this is going in the wrong direction.

Can we decrease the transparency like the rest of the hud?

It should also be a server side setting they can disable.
Title: Re: Sai blows.
Post by: ~=W!CK!D=~ on Sunday, August 11, 2013, 15:46:17 PM
disable like i have not hard , some love it, i hate it
Title: Re: Sai blows.
Post by: Ganja on Sunday, August 11, 2013, 15:48:04 PM
search on the forums, every question is already asked 20 times. Keep your money for yourself and uninstall the game, every single change is a pain in the ass for you. You want to be able to play the same map on the same game with no differences for years. Nice progress
Title: Re: Sai blows.
Post by: Spanky on Sunday, August 11, 2013, 15:48:21 PM
Getting real tired of your shit Dav3.
Title: Re: Sai blows.
Post by: JonnyM on Sunday, August 11, 2013, 15:51:23 PM
Do people every click on the settings tab.
Purely on instinct if i wanna change something i poke around on the settings first.

Yes you can change transparency, click SAI settings.
Oh yeah, and, you can move it around if you don't like where it is.

Oh and get this, if you don't like it you can turn it off.
Title: Re: Sai blows.
Post by: noobslayer on Sunday, August 11, 2013, 15:52:09 PM
Getting real tired of your shit Dav3.

Strong this
dav3 is always negative
Title: Re: Sai blows.
Post by: ~=W!CK!D=~ on Sunday, August 11, 2013, 15:53:56 PM
long as theres a option to disable it, make all the changes u want, i like the updates so far, hopefully the main update will include a better anticheat system, thats the only main update that should be considered

being none aon or aci willing to help code it, going to be hard to get better support
Title: Re: Sai blows.
Post by: Spanky on Sunday, August 11, 2013, 15:55:31 PM
Purely on instinct if i wanna change something i poke around on the settings first.

Wait, so you're telling me that I can change a feature by going to the settings menu? Get outta here!
Title: Re: Sai blows.
Post by: JonnyM on Sunday, August 11, 2013, 15:56:50 PM
Yes spanky that right, The settings menu allows you change........ 'SETTINGS'
Title: Re: Sai blows.
Post by: Spanky on Sunday, August 11, 2013, 16:00:43 PM
That's revolutionary! Better patent it before Apple or Microsoft does.
Title: Re: Sai blows.
Post by: marten77 on Sunday, August 11, 2013, 16:02:50 PM
Dav3 is some random randie dont even bother
Title: Re: Sai blows.
Post by: Dav3 on Sunday, August 11, 2013, 16:13:21 PM
How do you move it? can it not be in the same place as it was in 2.8? Shouldnt it be there by default?...and not taking up more screen real estate?
How do you change the transparency I dont see those settings either

Where did enemy reported go? And will using it put a locator on the e on the radar?
I used to have it binded to a button but cant find it anymore in settings or ini. also lost a few other buttons that were now unassigned...? What else in the ini has changed?
Title: Re: Sai blows.
Post by: Ganja on Sunday, August 11, 2013, 16:17:37 PM
How do you move it? can it not be in the same place as it was in 2.8? Shouldnt it be there by default?...and not taking up more screen real estate?
How do you change the transparency I dont see those settings either

Where did enemy reported go? And will using it put a locator on the e on the radar?
I used to have it binded to a button but cant find it anymore in settings or ini. also lost a few other buttons that were now unassigned...? What else in the ini has changed?

So you haven't even tried it yet and you're already here?
Title: Re: Sai blows.
Post by: Spanky on Sunday, August 11, 2013, 16:19:21 PM
Simmer down Dav3, I'm rewriting the Info page on this site to have TONS of answers for new users, SAI and all the stuff people seem to have issues with. Later today, all your questions will be answered. If you can't wait then I suggest using the search box.
Title: Re: Sai blows.
Post by: Dav3 on Monday, August 12, 2013, 17:34:33 PM
Would have been good planning to have that set for the release of it!

Its harder to find obj, and medics now.
Also the enemy reported doesnt show the location your pointing to like it should.

Title: Re: Sai blows.
Post by: Possessed on Monday, August 12, 2013, 17:35:50 PM
Would have been good planning to have that set for the release of it!

Its harder to find obj, and medics now.
Also the enemy reported doesnt show the location your pointing to like it should.
RLY? RLY??????????
Title: Re: Sai blows.
Post by: Spanky on Monday, August 12, 2013, 17:38:11 PM
I agree there could have been more documentation but the icon always shows where I'm pointing. You must not be aiming right or something. It's like a tracker that shoots straight until it hits (collides) with something and then marks the coordinates there. You can't see enemies around corners or through windows.
Title: Re: Sai blows.
Post by: Ganja on Monday, August 12, 2013, 17:41:43 PM
Wtf, medics are uber clear?
Title: Re: Sai blows.
Post by: Dav3 on Monday, August 12, 2013, 17:44:42 PM
And is it just me is the game crashing more?
I literally never got any critical errors til a few days ago, I have now had 2.
Title: Re: Sai blows.
Post by: Ganja on Monday, August 12, 2013, 17:51:34 PM
And is it just me is the game crashing more?
I literally never got any critical errors til a few days ago, I have now had 2.

Nope, it's true there's something that needs a fix. Got 10 CE today, without exagerating
Title: Re: Sai blows.
Post by: Spanky on Monday, August 12, 2013, 17:56:21 PM
There has been more crashing reported, even by us. I'm not sure what the issue is, I think Possessed is working on a fix.
Title: Re: Sai blows.
Post by: Dav3 on Monday, August 12, 2013, 17:56:56 PM
id rather have it back the old way than a half functional radar and reduced stability / more crashes.

The only reason sai was an advantage in 2.8 is because when you reported enemy it made a star on map where you were pointing / aiming. It is quite frankly a downgrade without.
Title: Re: Sai blows.
Post by: Rapture on Monday, August 12, 2013, 17:58:17 PM
sai works fine for me, glad it was reintroduced. im guessing Dav3 must have a pretty bad vision problem if he cant see objectives or medics. go get ur eyes checked bro
Title: Re: Sai blows.
Post by: zoxee on Monday, August 12, 2013, 18:00:54 PM
The only problem with that thing is that it takes so much space on the screen
and having to follow your own turns along those on the radar, you could end
up suffering an epileptic shock if you like "sly-style" sessions of 15 hours or more  :D

That's why i never used it.
Title: Re: Sai blows.
Post by: Dav3 on Monday, August 12, 2013, 18:01:32 PM
sai works fine for me, glad it was reintroduced. im guessing Dav3 must have a pretty bad vision problem if he cant see objectives or medics. go get ur eyes checked bro

id rather have it back the old way than a half functional radar and reduced stability / more crashes.

The only reason sai was an advantage in 2.8 is because when you reported enemy it made a star on map where you were pointing / aiming. It is quite frankly a downgrade without.

When they are bundled up on a map with others you cant see their symbol. Im pretty sure in 2.8 + would be on top - being the medic. Plus the enemy reported function.
Title: Re: Sai blows.
Post by: Dav3 on Monday, August 12, 2013, 18:02:58 PM
The only problem with that thing is that it takes so much space on the screen
and having to follow your own turns along those on the radar, you could end
up suffering an epileptic shock if you like "sly-style" sessions of 15 hours or more  :D

That's why i never used it.

Its in the wrong spot. It should be down on the bottom left with the rest of the HUD....but for some reason they put it up there in a more obstructive area.

You can however disable it ( not getting any compass / radar at all ) Or shrink it....
Title: Re: Sai blows.
Post by: bollie on Monday, August 12, 2013, 18:04:28 PM
always moaning, moaning and more moaning...
Title: Re: Sai blows.
Post by: Spanky on Monday, August 12, 2013, 18:04:39 PM
When they are bundled up on a map with others you cant see their symbol. Im pretty sure in 2.8 + would be on top - being the medic. Plus the enemy reported function.

That's a good idea, set them to be on top of everything else.

As far as the position, it can't be put lower due to the gun being in the way unless you want it plopped on top. We can't rewrite everything in AA since we don't have the source. If we turn the gun off, other stuff is bound to be turned off too. I think it's in a great spot, just resize it if it's too big.
Title: Re: Sai blows.
Post by: Dav3 on Monday, August 12, 2013, 18:50:54 PM
check how it looked in 2.8. why not do that?
Title: Re: Sai blows.
Post by: 0wnerbunny on Monday, August 12, 2013, 19:22:36 PM
And is it just me is the game crashing more?
I literally never got any critical errors til a few days ago, I have now had 2.
every time alt tab for more than a minute or two it crashes. and random crashes in game that never happened before this update. several of our clan members report screwed up bindings and settings other than the "z" key have been changed. I find this update useless myself. everyone has binds and teamspeak there is no need for this. Also "reporting in" is a skill, and now not needed as much since we can see exactly where are teammates are on the radar at all time. Great job dumbing down the game. I agree with Dav3. maybe it is negative, but atleast it is truth.
Title: Re: Sai blows.
Post by: Spanky on Monday, August 12, 2013, 19:31:42 PM
everyone has binds and teamspeak there is no need for this.

I have no binds and no TeamSpeak and I'm not the only one.
Title: Re: Sai blows.
Post by: zoxee on Monday, August 12, 2013, 19:58:22 PM
Not only binds are affected, standard crouching and reload keys were simply missing for me...
Title: Re: Sai blows.
Post by: Alex on Monday, August 12, 2013, 21:24:32 PM
Everybody bitches about wanting 2.8 yet every 2.8 feature that is implemented is bitched about. There is no winning. I think it's awesome and anyone who doesn't can just turn it off. I love that enemy spotted is now actually useful.
Title: Re: Sai blows.
Post by: Dav3 on Monday, August 12, 2013, 21:59:00 PM
Everybody bitches about wanting 2.8 yet every 2.8 feature that is implemented is bitched about. There is no winning. I think it's awesome and anyone who doesn't can just turn it off. I love that enemy spotted is now actually useful.

How is it useful? It doesnt work for me. I do enemy reported and it doesnt show location.
Title: Re: Sai blows.
Post by: [Nifty]-mister on Monday, August 12, 2013, 22:10:26 PM
Why does people continue bashing the work of others?
Title: Re: Sai blows.
Post by: Alex on Monday, August 12, 2013, 22:16:55 PM
How is it useful? It doesnt work for me. I do enemy reported and it doesnt show location.
The report in feature shows the location to your teammates, not yourself.
Title: Re: Sai blows.
Post by: Spanky on Tuesday, August 13, 2013, 02:38:50 AM
Add me to the list of users who have gotten critical errors while alt-tabbing:

Code: [Select]
Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7600)
CPU: AuthenticAMD Unknown processor @ 3537 MHz with 1023MB RAM
Video: NVIDIA GeForce 9500 GT (2049)

General protection fault!

History: UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Pipeline <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Title: Re: Sai blows.
Post by: Ganja on Tuesday, August 13, 2013, 03:17:44 AM
Why does people continue bashing the work of others?

welcome back. Why the bashing? Because some people don't like the change. Like it has been said so many times, don't like it, don't use it, but when you're playing with begonners it's usefull to see where they are and perhaps they will maybe not tk you ...

I understand you guys don't need it, bunny and dave, as you're playing every evenig on IC with verybody on ts, but not everyone is using ts, so let us use it :/
Title: Re: Sai blows.
Post by: Bart! on Tuesday, August 13, 2013, 07:13:53 AM
for me it is also useful when im on ts, to exactly see where the friendlies are, and to explain where enemies are.

Although I must admit I havent tried it yet in 2.5, since I didn't have time to play.
Title: Re: Sai blows.
Post by: [SWISS]Merlin on Tuesday, August 13, 2013, 07:53:15 AM
Everybody bitches about wanting 2.8 yet every 2.8 feature that is implemented is bitched about. There is no winning. I think it's awesome and anyone who doesn't can just turn it off. I love that enemy spotted is now actually useful.
+1
Title: Re: Sai blows.
Post by: Dav3 on Tuesday, August 13, 2013, 09:35:26 AM
Everybody bitches about wanting 2.8 yet every 2.8 feature that is implemented is bitched about. There is no winning. I think it's awesome and anyone who doesn't can just turn it off. I love that enemy spotted is now actually useful.

Thats cause they do not implement them properly, fully functional, and they always break something.

If Sai worked well and didnt cause game crashes, it would be fine.

Then I come on here to express and explain my issues, and frustrations only to get bitched at. Of course I love being able to play the game I like, but it pisses me off its not being run properly and quite sloppy to be honest. IF something like this happens you should roll back, work out the issues and try again. Or maybe have better testing.

Yea, its really annoying having the one game I enjoy playing getting worse and worse, and less stable.

Absolutely I use TeamSpeak and think everyone should. For me AA is more of a social thing, we get on there and shoot the sh1t and have fun.


The shake while laydown shoot is horrible
Sai doesnt report enemy making it a downgrade instead of upgrade.
Single shot is WAY too slow, you cant even shoot fast, extremely unrealistic
Unbanning cheaters
Way less stability and common game crashes

Important glitches and bugs remain untouched

Please let me know if im missing any key points / features from the past few "updates".
Title: Re: Sai blows.
Post by: JonnyM on Tuesday, August 13, 2013, 09:56:30 AM
The sai does report enemys, you press Z to do it, works for everyone else.
I forget, how much are you paying us to maintain the game for you?
It is good to submit useful and concise bug reports but this is not the place to vent your frustrations.
Title: Re: Sai blows.
Post by: Dav3 on Tuesday, August 13, 2013, 10:01:25 AM
Sure it is. This is a forum for this game is it not?

2.5 Assist

A place for all things 2.5 Assist


Yall need to learn to take constructive criticism and not get all defensive. And not be arrogant and come on the attack, when im only saying what others dont have the balls to because you guys attack anyone who speaks their mind when its something that isnt praising or thanking you.

My Z key was unassigned all together, and is usually my secondary zoom button.

How can i bind the enemy reported, what is the word because i have enemy reported binding to a button and it does not work, must be different than just the voice command
Title: Re: Sai blows.
Post by: JonnyM on Tuesday, August 13, 2013, 10:02:40 AM
Z=EnemySpotted
Title: Re: Sai blows.
Post by: Ganja on Tuesday, August 13, 2013, 10:06:15 AM

Yall need to learn to take constructive criticism and not get all defensive.


Atleast we already have the positivism.
Title: Re: Sai blows.
Post by: krIz+ on Tuesday, August 13, 2013, 10:16:24 AM
didnt tried the update yet, but can i bind it to other key like mouse5=enemyspotted?
Title: Re: Sai blows.
Post by: zoxee on Tuesday, August 13, 2013, 10:18:58 AM
Atleast we already have the positivism.

we now need constructivism  :D
Title: Re: Sai blows.
Post by: ibad on Tuesday, August 13, 2013, 10:27:35 AM
didnt tried the update yet, but can i bind it to other key like mouse5=enemyspotted?

Yes you can bind it to other keys. Just edit your User.ini file.

My thought on the SAI , it's defualt size is set too large. I know there is a SAI scaling function in the assist settings (had to ask someone to find it) . Aside from lowering the Default size I think the SAI is great! reminds me of 2.8!
Title: Re: Sai blows.
Post by: Dav3 on Tuesday, August 13, 2013, 10:48:27 AM
I also want it on a mouse button, but cant find mouse buttons in my ini, aside from left right and middle and scroll wheel
Title: Re: Sai blows.
Post by: Possessed on Tuesday, August 13, 2013, 10:50:50 AM
I also want it on a mouse button, but cant find mouse buttons in my ini, aside from left right and middle and scroll wheel
Probably the game wont recognize,
AA Settings, input, edit something and use your mouse button, then go look in ur ini for the Key name.
Title: Re: Sai blows.
Post by: Dav3 on Tuesday, August 13, 2013, 10:51:41 AM
Got it now.

Man they jacked f4 for sai too, instead of toggle obj's blah
Title: Re: Sai blows.
Post by: ibad on Tuesday, August 13, 2013, 10:54:04 AM
I also want it on a mouse button, but cant find mouse buttons in my ini, aside from left right and middle and scroll wheel

Mouse8=
Mouse7=
Mouse6=
Mouse5=
Mouse4=

Towards the bottom.
Title: Re: Sai blows.
Post by: krIz+ on Tuesday, August 13, 2013, 10:54:50 AM
Got it now.

Man they jacked f4 for sai too, instead of toggle obj's blah
man give some credit to the dev team, its not like they have to please you or something.
Title: Re: Sai blows.
Post by: Ganja on Tuesday, August 13, 2013, 12:16:55 PM
man give some credit to the dev team, its not like they have to please you or something.

His credit is hiding in some contructive criticism
Title: Re: Sai blows.
Post by: [SWISS]Merlin on Tuesday, August 13, 2013, 12:18:58 PM
wow, what problem now we have...
a good sign for me that the bad things are fixed :D
Title: Re: Sai blows.
Post by: Spanky on Tuesday, August 13, 2013, 13:55:28 PM
Dav3, there's a difference between constructive criticism and outright complaining. You have no idea how much work ELiZ put into the SAI and honestly it's a fucking miracle that he was able to get it to even look like 2.8. The fact that he took the EXACT code and compiled it for 2.5 isn't good enough?

The only valid thing I've seen you complain about is the critical errors.
Title: Re: Sai blows.
Post by: bigg9 on Tuesday, August 13, 2013, 14:01:52 PM
Zoxee hat Sly dich gebumst oder warum erwähnst du ihn immer , dein Vorbild merke ich schade das Mann sich so irren kan bei den Menschen
Title: Re: Sai blows.
Post by: zoxee on Tuesday, August 13, 2013, 14:08:17 PM
Zoxee did Sly fuck you or why you mention him again, he is your example as I can see sad man
sometimes you can be so wrong about people

How the hell could a 5'5 fucking paskistani possibly fuck me, i'm 6'3  ;)
And who the fuck are you ??
Title: Re: Sai blows.
Post by: Dav3 on Tuesday, August 13, 2013, 14:16:46 PM
Its obstructive. It should be bottom left with rest of hud, as it was in 2.8. If the enemy reported actually works, thats great. But it did nothing when i used my bind.
Made a new one and will test once home.
Title: Re: Sai blows.
Post by: Alex on Tuesday, August 13, 2013, 14:18:47 PM

Sai doesnt report enemy making it a downgrade instead of upgrade.
IT DOES REPORT ENEMIES, just to your teammates, not you. I've said this so many times but you simply ignore it so you can bitch about it.
Title: Re: Sai blows.
Post by: Spanky on Tuesday, August 13, 2013, 14:26:11 PM
When you report an enemy, a red dot thing appears to you and your teammates.
Title: Re: Sai blows.
Post by: Dav3 on Tuesday, August 13, 2013, 14:29:49 PM
IT DOES REPORT ENEMIES, just to your teammates, not you. I've said this so many times but you simply ignore it so you can bitch about it.

apparently your wrong.
And for the record it has been a jumble of half informed yes and no's. Heck even you dont know. They should Post on the main page each update and details on the changes and info you may want or need!

When you report an enemy, a red dot thing appears to you and your teammates.

Thats good to hear, but my old custom bindng that does enemy reported, did nothing.

I have now bound EnemySpotted to a button and assume that will work. fingers crossed
Title: Re: Sai blows.
Post by: Alex on Tuesday, August 13, 2013, 14:33:27 PM
When you report an enemy, a red dot thing appears to you and your teammates.
Oh, did it change since the beta? Yeah it works for both you and your teammates. Just tested it. :) Also figured out that we need to make custom images for all the mAAp maps to work with SAI.

@dav3 the report enemy is automatically binded to z. You can chaneg that in the ini.