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Author Topic: Random Weapons Mode  (Read 1962 times)

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Offline Norby.hu

Random Weapons Mode
« on: Wednesday, January 25, 2012, 02:44:39 AM »
Multiple servers to see that some weapons used Moors (sniper, sf, random).

A Google search found a few descriptions:

http://www.ucdownloads.com/downloads/downloads.php?do=file&id=4091
http://americasarmy.filefront.com/files/search/?search_category=all&fields_name=1&fields_filename=1&game=19&keyword=random#results

The first description of the link is not for me nor I realized that over 2.5 to be installed.
The second link under Description: After each round of the console, you must run this script.

My question would be to ask whether it is possible to manually but not automatically run all the way round this?

Offline Spanky

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Re: Random Weapons Mode
« Reply #1 on: Wednesday, January 25, 2012, 02:51:23 AM »
There is a mod like this for 2.5 that automatically forceclasses random weapons. I made a post about it but I can't find it. If Jonny decides it, he can allow it in Assist. I have the source files even.
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Offline Norby.hu

Re: Random Weapons Mode
« Reply #2 on: Wednesday, January 25, 2012, 03:11:08 AM »
Would be very helpful. When I have it please send me a mail address.
Thank you in advance.

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Re: Random Weapons Mode
« Reply #3 on: Wednesday, January 25, 2012, 03:31:51 AM »
I remembered that you're using the dedicated server version of Assist so it doesn't matter if Jonny adds it into Assist as a server option. Here's a package of mods that includes the random weapons mod. These are all made by Crusade and they should all have Readme files. If something doesn't work right, I probably can't help you with it.

http://dl.dropbox.com/u/464376/aac_maap/Mods.7z
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Offline Norby.hu

Re: Random Weapons Mode
« Reply #4 on: Wednesday, January 25, 2012, 06:46:13 AM »
A thousand thanks...

Offline Spanky

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Re: Random Weapons Mode
« Reply #5 on: Wednesday, January 25, 2012, 06:48:21 AM »
No problem :)
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