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America's Army => General Chat => Topic started by: True-Grit on Sunday, February 03, 2013, 14:56:07 PM

Title: OpenGL
Post by: True-Grit on Sunday, February 03, 2013, 14:56:07 PM
 Just started to kick me, any help?

Cvar Open GLDnv.OpenGLRenderDevice MaxTextureUnits ArmyOps.ini(=0) must
be inside 8 to 64.
Cvar Open GLDnv.OpenGLRenderDevice  VARSize ArmyOps.ini (=0) must.... 

couldnt capture the rest.
Title: Re: OpenGL
Post by: BiG_SerGiO on Sunday, February 03, 2013, 16:47:48 PM
Cvar OpenGLDrv.OpenGLRenderDevice DefaultTexMipBias ArmyOps.ini = 
Cvar OpenGLDrv.OpenGLRenderDevice Use16bitTextures ArmyOps.ini =
Cvar OpenGLDrv.OpenGLRenderDevice MaxTextureUnits ArmyOps.ini = 

Why are you even using OpeGL? On Linux or using any 3Dfx???
Title: Re: OpenGL
Post by: True-Grit on Monday, February 04, 2013, 10:49:43 AM
I just deleted the armyops file and that took care of it
thx. Funny thing though I wasn't using any openGL at all.
I was using the D3DDrv.D3DRenderDevice.