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America's Army => General Chat => Topic started by: Jonnym on Saturday, February 11, 2012, 17:47:26 PM

Title: In-Game settings menu
Post by: Jonnym on Saturday, February 11, 2012, 17:47:26 PM
... will be returning in the next update.
due to constant bitching.

The reason the ingame menu were removed are not really relevant anymore, time was when you could join a server from the ingame menu and then get banned by PB for whitelist violations due to maap files in your folder. Well these days the ingame server list cannot be used because of login and stage 1 auth.
Loading time may increase slightly with having to load the menu, but it gets these whining bitches off my back.
Title: Re: In-Game settings menu
Post by: Spanky on Saturday, February 11, 2012, 18:06:22 PM
=\ My money says that people will bitch that they can't join from the in-game server list.

To decrease loading times, you could also see if removing the music helps or perhaps making the splash image smaller. The loading music is like 3MB and could be totally removed IMO.
Title: Re: In-Game settings menu
Post by: Jonnym on Saturday, February 11, 2012, 18:08:08 PM
Quote
=\ My money says that people will bitch that they can't join from the in-game server list.

I was actually thinking the same thing.
Title: Re: In-Game settings menu
Post by: Yahoo on Saturday, February 11, 2012, 19:15:48 PM
I think that is a huge update, especially for those who keep changing gamma and brightness, like me  ;D

Good job Jonny  ;)
Title: Re: In-Game settings menu
Post by: guily6669 on Sunday, February 12, 2012, 08:36:26 AM
Yes, plz. Bring the menu back. I'm always changing mouse settings and other things on the fly. I always check the IP, and other things while playing in a server.

And plz make us to be able to join servers from in-game.

The account inside has no trainings. I tried the cheat for skiping all trainings, but it doesn't work, I wanted to see if I could join a server from in-game browser, but it always give the error that I didn't trained...


ps: And it would be awesome to have the trainings back, so that u can't join a server without making the trainings, that's also the big difference from AA (realism) to any other crapt online game out there.
Keep Cool
Title: Re: In-Game settings menu
Post by: Jonnym on Sunday, February 12, 2012, 08:39:43 AM
Quote
=\ My money says that people will bitch that they can't join from the in-game server list.
I was actually thinking the same thing.

And it begins.
Title: Re: In-Game settings menu
Post by: Koden on Sunday, February 12, 2012, 09:07:25 AM
Joining a server from the ingame browser or from the assist is really the same. Actually Assist layout is cleaner.
I don't see that much need to adjust settings on the fly (playing windowed, you can even reshape the window if you need a different resolution), except for those who change their gamma/brightness settings every 2 minutes and such.

I understand your point and it's sad to have so-called bitches whining. Especially for something not worthy to gameplay as much as any other sensible side of the game.
Title: Re: In-Game settings menu
Post by: Ganja on Sunday, February 12, 2012, 09:35:20 AM
Yes would be a good idea anyway

I think that is a huge update, especially for those who keep changing gamma and brightness, like me  ;D

U can change them by pressing F7 and F8 normally ...
Title: Re: In-Game settings menu
Post by: BlueBlaster on Sunday, February 12, 2012, 15:45:23 PM
Yes, plz. Bring the menu back. I'm always changing mouse settings and other things on the fly. I always check the IP, and other things while playing in a server.

And plz make us to be able to join servers from in-game.

The account inside has no trainings. I tried the cheat for skiping all trainings, but it doesn't work, I wanted to see if I could join a server from in-game browser, but it always give the error that I didn't trained...


ps: And it would be awesome to have the trainings back, so that u can't join a server without making the trainings, that's also the big difference from AA (realism) to any other crapt online game out there.
Keep Cool

I'm going to kill myself today. Good thing statistics say men are more likely to succeed in suicide attempts.
Title: Re: In-Game settings menu
Post by: Jonnym on Sunday, February 12, 2012, 16:02:02 PM
OK I will say this only once.

Assist server browser connects you to AA25.org auth system.

In-game browser connects you to army auth system that was shut down last december.

Now, With the in-game browser, if you were able to hack your way past the training check you would be asked for the server key, this is provided by the auth system you are NOT connected to.. Now if you were are to hack into the aa25.org auth system to obtain said key you might get into the server but you would be turfed out onto your ass so hard you wouldn't see what happend for an unauthorised attempt to join the server.

SO NO.
No
no

You see why we disable in-game menus now, it was just easier than having to explain to all 1000 odd players. I can see now there are going to be tons of bugs reports for not being able to join servers.
Title: Re: In-Game settings menu
Post by: Jason on Sunday, February 12, 2012, 19:25:55 PM
if you return the menu, the bitching will only increase.
Title: Re: In-Game settings menu
Post by: guily6669 on Sunday, February 12, 2012, 19:48:16 PM
Not it won't. If u bring the menu back and AA as it was meant to be, no one can complain.

It lost a lot of realism with the fact that newbes don't need to do the trainings. And I really hate to always be exiting game...


And it is possible to brig the menu back, just as easy as hacking AA so that the login system get's redirected to 25Assist instead of the original AA links.

And if you guys talked with AA dev's, I think they would kindly do that for you!...


ps: We used to be connected to AA devs on =[SMIRL]=. In fact we had the first modified map ever made (bridge at night), because we were able to get the original compiler used by the devs....
Keep Cool
Title: Re: In-Game settings menu
Post by: Spanky on Sunday, February 12, 2012, 19:57:35 PM
Not it won't. If u bring the menu back and AA as it was meant to be, no one can complain.
It will because you still won't be able to join servers via the in-game browser and people will bitch about that.

It lost a lot of realism with the fact that newbes don't need to do the trainings. And I really hate to always be exiting game...
Most everybody had the training done. The majority of people playing 2.5 are veterans that have played AA for a long time. For new players, the training is quite a roadblock and I know of people that give up playing because of the hassle.

And it is possible to brig the menu back, just as easy as hacking AA so that the login system get's redirected to 25Assist instead of the original AA links.
If you want to supply us with the source code, we could re-compile it to chat with the 25Assist authorization server and possibly re-add training (although it would still require a lot of coding and database setup).

And if you guys talked with AA dev's, I think they would kindly do that for you!...
I highly doubt it. I've tried to contact people over the years, including devs and never got a response. There's liability, the code was created under contract and with NDA agreements. Not to mention the software is licensed to the government that paid for it, it would be pretty bad if it got out.

ps: We used to be connected to AA devs on =[SMIRL]=. In fact we had the first modified map ever made (bridge at night), because we were able to get the original compiler used by the devs....
I was a part of that site, I remember it quite well. I even talked with Reverend many times via MSN. My understanding is that the leaked AA editor was ripped from E3 in 2005 which makes sense as the editor is missing various things. It's also setup for the E3 preview with maps and the E3 interface.

It would be quite rare and lucky to have an old beta or dev give out some files. Don't get me wrong, I would love to talk with one and get it to happen but my attempts have failed and I don't see anyone else having success.
Title: Re: In-Game settings menu
Post by: Gekkou on Monday, February 13, 2012, 06:55:20 AM
leave it as it is.
Title: Re: In-Game settings menu
Post by: guily6669 on Tuesday, February 14, 2012, 18:05:42 PM
Damn it...

But hey THANK YOU SO MUCH FOR TRYING for all of us! That means something...

Haha reverend and hackerx, yeah. The good old times. They promised a all new smirl with a bunch of sites were all would have the access to the same database so that we could login on all with only one account... Tell him to die 4 that promise (LOL jocking :P however he can go back to CS and dump coffe on his computer and kill it  ;D).
Keep Cool
Title: Re: In-Game settings menu
Post by: Go_Cat75 on Wednesday, February 15, 2012, 03:29:03 AM
... will be returning in the next update.
due to constant bitching.


Not that I bitched but it would be good.

I don't care about load times ect I load in <3seconds.  Game is designed on 2004 architecture.  Most have computers build after 2010.
Title: Re: In-Game settings menu
Post by: Koden on Wednesday, February 15, 2012, 14:29:38 PM
Not that I bitched but it would be good.

I don't care about load times ect I load in <3seconds.  Game is designed on 2004 architecture.  Most have computers build after 2010.

Deeper meaning in that sentence. You said a right thing but you just need to say also that the game won't make much use of a 2010 architecture. It wouldn't make 100% use even of a 2008 one *hint*cores*hint*
Title: Re: In-Game settings menu
Post by: guily6669 on Wednesday, February 15, 2012, 14:53:42 PM
Yeah but cores means nothing to this game, since a single core of a nowadays cpu will smoke AA...

One thing is that I was never able to join AA on the map that has vehicles, not even with my X1800GTO, it runned at like 15 fps, on max settings, and if I used lowest settings, it had 15fps. No matter what I was never possible to play in that freakin map.

But now with my new PC bought last year, I can finally play there, but don't care anymore as 2.8 is dead and it never was a good map...

ps: But I always played AA pretty well since the first time, even the 9600XT was enough for it, it just had fps drop, but that's something to do with performance issues, I could always play good on max settings (just not much good on some maps on this laptop on aa2.5, though 2.8.5 runs good) But i make a huge OC on the laptop's graphic card, and hell yeah, i win like 15 fps :) (I made cooling mods, though not much needed here).
Keep Cool
Title: Re: In-Game settings menu
Post by: Koden on Wednesday, February 15, 2012, 14:58:38 PM
Yeah but cores means nothing to this game, since a single core of a nowadays cpu will smoke AA...

Keep Cool

Start America's Army 2.8.5, load Snakeplain, or even better, ES2 Border (which is the coop version) and look at your framerate crushing down happily :) .
Title: Re: In-Game settings menu
Post by: BlueBlaster on Wednesday, February 15, 2012, 16:33:25 PM
Because AA doesn't efficiently use CPU power. AI + vehicles take a lot of CPU power. And don't come here comparing it to some other game with thousands of AI and vehicles. I will laugh at you.
Title: Re: In-Game settings menu
Post by: guily6669 on Wednesday, February 15, 2012, 16:51:54 PM
Because AA doesn't efficiently use CPU power. AI + vehicles take a lot of CPU power. And don't come here comparing it to some other game with thousands of AI and vehicles. I will laugh at you.
Yep, that's a very, very exclusive extra, the game main engine doesn't really support that kind of thing with good physics.

ps: It was just not meant to be...
Keep Cool
Title: Re: In-Game settings menu
Post by: Spanky on Wednesday, February 15, 2012, 18:25:36 PM
Yeah but cores means nothing to this game, since a single core of a nowadays cpu will smoke AA...

One thing is that I was never able to join AA on the map that has vehicles, not even with my X1800GTO, it runned at like 15 fps, on max settings, and if I used lowest settings, it had 15fps. No matter what I was never possible to play in that freakin map.

To your first point, you're inaccurate. My Pipeline yields less than max FPS, and my computer is more than adequate to play it. It's just a lack of optimization in the engine and/or limitations of pushing the map/engine too far. Pipeline doesn't use 100% of any of my CPU cores, it's just a limitation.

To your second point, changing graphic settings may not always affect FPS. It can be other things bottlenecking hardware in your computer. That's why they say, if you get a high end GPU, you'll need a decent CPU so you don't bottleneck the GPU and make it wait on the CPU to pre-render frames.
Title: Re: In-Game settings menu
Post by: guily6669 on Wednesday, February 15, 2012, 19:09:14 PM
Well I have GTX570 + I7 2600K + 4GB G.Skill 2133mhz. That's why I don't even need multicore performance on AA as it runs good on the desktop...

The first time I played AA back in 2004, I had P43.6ghz + ATI 9600XT and had that problem of settings doesn't fixing the breaks. Then I had the AMD 3800+ + Nvidia 7600GT, and I still had that problem.

On my P4 when I updated to X1800GTO, still same problem...

ps: It's really an americas army problem, and not my pc by not having good hardware. Though i'm not thinking to buy any more PC's, running out of €€€€ :-\.
Keep Cool
Title: Re: In-Game settings menu
Post by: Go_Cat75 on Friday, February 17, 2012, 10:42:19 AM
This single vs multi and the myth that it makes no difference as AA only uses one core is rubbish.

I have changed from single core Pentium 4 then to dual and quads with half the bus speed while not changing ram, video or MB. 

There is a hugh performance increase.  I can't explain it technically but everything just works better system side so AA also runs better.

Title: Re: In-Game settings menu
Post by: Jonnym on Friday, February 17, 2012, 11:09:26 AM
Makes sense, AA will be hogging 1 core so the other core will handle all the OS and driver stuff.
Title: Re: In-Game settings menu
Post by: Spanky on Friday, February 17, 2012, 14:41:10 PM
Makes sense, AA will be hogging 1 core so the other core will handle all the OS and driver stuff.

Not to mention architecture changes. Comparing a Intel Quad Core 45nm CPU to a Pentium 4 of the same speed, the Quad Core will be faster, even if you disable 3 of it's cores. CPU's increase in speed but they also increase in efficiency, newer ones are faster clock for clock.
Title: Re: In-Game settings menu
Post by: guily6669 on Friday, February 17, 2012, 15:13:35 PM
Yep, clocks only mean something in the same model of cpu's (the higher the better).

But clocks mean almost nothing when comparing different models of cpu's...
Keep Cool
Title: Re: In-Game settings menu
Post by: soupcakes on Saturday, February 18, 2012, 05:12:18 AM
off topic, very nice fix on the ingame menu.. i was content before, but major fix alot of people wanted. just wanted to say thanks again
Title: Re: In-Game settings menu
Post by: guily6669 on Saturday, February 18, 2012, 11:01:36 AM
off topic, very nice fix on the ingame menu.. i was content before, but major fix alot of people wanted. just wanted to say thanks again
What? It's fixed? I will try.
Keep Cool
Title: Re: In-Game settings menu
Post by: Jason on Saturday, February 18, 2012, 19:42:12 PM
wtf is up with this "keep cool" in every single one of your posts...
Title: Re: In-Game settings menu
Post by: Spanky on Saturday, February 18, 2012, 20:22:09 PM
wtf is up with this "keep cool" in every single one of your posts...

Sounds to me like you need to keep cool.
Keep Cool
Title: Re: In-Game settings menu
Post by: guily6669 on Sunday, February 19, 2012, 10:18:05 AM
Well... Some say: Greetings, respects, best regards, respect, regard, kisses, hugs...

I say
Keep Cool, specially because we may not be here tomorrow!
Title: Re: In-Game settings menu
Post by: ^^UnDiSpUtEd^^ on Sunday, February 19, 2012, 10:26:08 AM
thats like with my red writing:P

KEEP COOL
Title: Re: In-Game settings menu
Post by: Jason on Sunday, February 19, 2012, 20:30:03 PM
gotchya
Title: Re: In-Game settings menu
Post by: guily6669 on Monday, February 20, 2012, 08:31:40 AM
U sure will remember this...

kisses!  :P