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America's Army => General Chat => Topic started by: ohscawet on Saturday, June 23, 2012, 12:19:54 PM

Title: How about mAAp Shipment 2vs2 championship?
Post by: ohscawet on Saturday, June 23, 2012, 12:19:54 PM
Hi.
There is a idea of organizing one day championship on smallest map in game: mAAp Shipment.
At this moment I don't have all rules, but i can share with you draft:

Tournament system: Single-elimination or Swiss-based
Round time: 1 minute
Rounds: 4 (side swap after 2)
Players per team: 2 players

I'm also suggest that we should organize separated one for each continent.

Please say what do you think about it and if you want to participate it.
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Possessed on Saturday, June 23, 2012, 13:25:23 PM
UT04 too?
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Possessed on Saturday, June 23, 2012, 13:29:03 PM
4vs4 is fine for UT04, we have also PBall and GlassKill house :)
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Possessed on Saturday, June 23, 2012, 13:31:20 PM
i've got problem with pball, becouse there are damn barels which crashes my linux game
hmmm lol, Spanky's karma?(rly)
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: BlueBlaster on Saturday, June 23, 2012, 13:34:59 PM
Start with finalizing Shipment, then work on others after its success. 2v2 on Shipment is great. Time limit is also good. I have no opinion on the number of rounds.
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Possessed on Saturday, June 23, 2012, 13:38:57 PM
2v2 should be easy to run, maybe a rooster with 3 ppl... 1 for "backup" :)
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Possessed on Saturday, June 23, 2012, 13:44:03 PM
start with a points/groups system, them go to "deathmatch"-elimination
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Spanky on Saturday, June 23, 2012, 14:28:47 PM
i've got problem with pball, becouse there are damn barels which crashes my linux game

Only 1 barrel would crash Linux. I told you it's the port (which was a barely working unofficial contracted out port) that's missing Karma/Physics. It was ported by one guy; http://en.wikipedia.org/wiki/Ryan_C._Gordon
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Spanky on Monday, June 25, 2012, 03:27:24 AM
That could happen on any map really. You should be able to pick up a dead buddy's gun....
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Ganja on Monday, June 25, 2012, 13:12:03 PM
I like the idea but then there should be fewer background sound killing my ears. Thats the only reason I dont play the map.

Also for the system u gonna use u need to know how many teams there will be. If there are alot of em u can make 'groups" of 3-4 and then play it like the euro.

And there should be no defence or assault in the map, dunno what the names are currently
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Spanky on Monday, June 25, 2012, 13:16:43 PM
I like the idea but then there should be fewer background sound killing my ears. Thats the only reason I dont play the map.
Upgrade your sound equipment then. It's fine to me, balanced with weapon noises.

But on most maps, when defense survive to round end they winning.
Are you saying that on Shipment when Assault dies, the round doesn't end?
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Spanky on Monday, June 25, 2012, 13:54:49 PM
I don't get it lol.

Scenarios:
- Both teams survive with no ammo left and no casualties. This could happen on any map. Only difference is there's no OBJ on Shipment.
- One team dies, other lives. Team living wins.

I don't know where the problem is.
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Spanky on Monday, June 25, 2012, 14:06:30 PM
Alright, now we're getting somewhere :)

What should they be?
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Ganja on Monday, June 25, 2012, 14:24:10 PM
Lol dafuk is this scenario, its kinda impossible IMO.

Teamnames should be North Squad and South Squad (no idea if spawns are noths and south) but the fact is that there is no attack, defence.

And I didnt understand yr post bout swiss thing  :-X
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Yahoo on Monday, June 25, 2012, 14:57:40 PM
How can someone waste all his ammo in such a small map? lol
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Possessed on Monday, June 25, 2012, 14:58:31 PM
How can someone waste all his ammo in such a small map? lol
hackers with serverfire / high fire rate :)
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Spanky on Monday, June 25, 2012, 16:27:53 PM
Assault West & Assault East?
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Spanky on Monday, June 25, 2012, 17:23:01 PM
Hmmm, that's what they already are. Maybe I or another dev already did this, but it's just waiting for an update.
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: BlueBlaster on Monday, June 25, 2012, 18:16:22 PM
I was the one that probably re-named the teams to East/West.
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Spanky on Tuesday, June 26, 2012, 02:03:29 AM
Shortly.

https://developer.valvesoftware.com/wiki/Valve_Time
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Possessed on Tuesday, June 26, 2012, 02:08:23 AM
Shortly.

https://developer.valvesoftware.com/wiki/Valve_Time
"By the end of August or early September"
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: pit-23 on Tuesday, June 26, 2012, 02:56:53 AM
Shortly.

https://developer.valvesoftware.com/wiki/Valve_Time

LOL, didn't know about that.

Now I see that I always did things as fast as promised, I just used Valve time :-D.


oh I see :)

Wait a second, are you the real ohscawet? He wouldn't ask others to change those names, he would patch them directly in the map binary :-DDD.
Title: Re: How about mAAp Shipment 2vs2 championship?
Post by: Spanky on Tuesday, June 26, 2012, 03:01:25 AM
Wait a second, are you the real ohscawet? He wouldn't ask others to change those names, he would patch them directly in the map binary :-DDD.

That's what we did in 2.3, you can change objective wording and whatnot by hex editing the server's copy of the map.