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Author Topic: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5  (Read 98851 times)

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Offline Spanky

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #60 on: Sunday, March 11, 2012, 17:18:27 PM »
The above code, and the first layer posted before can be used to mess with 2.8.5, so it’s up to you to moderate it or not as you see fit.

No problem, I don't think anybody here cares about 2.8.5 :) Great work!
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Offline Koden

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #61 on: Sunday, March 11, 2012, 17:23:31 PM »
I am impressed  :D :D downloaded and started converting back, and then loaded straight in the editor...works brilliant, no linked packages missing except for a very few (not the ones that matter anyway). Every object and every zone is at its place with no scaling issue or whatsoever issue. Very very nice job :D i was actually even able to load a couple of custom maps without hassle.

Offline Possessed

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These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline NoBigDeal

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #63 on: Wednesday, September 04, 2013, 16:29:24 PM »
So, you guys are using the leaked E3 AA241 to mess up with AA25 - nice...

BTW: UE Explorer don't support AA - need to change that...
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Offline Spanky

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #64 on: Wednesday, September 04, 2013, 16:31:21 PM »
So, you guys are using the leaked E3 AA241 to mess up with AA25 - nice...

Nope, just to import assets and edit/make maps.
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Offline NoBigDeal

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #65 on: Wednesday, September 04, 2013, 16:46:11 PM »
That's exactly what i said.  UScript is incompatible between those two versions, so closest to both is the UE Runtime 2226 - I'm right?
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Offline Spanky

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #66 on: Wednesday, September 04, 2013, 16:52:07 PM »
"Mess with" and "edit maps" isn't really "exactly" :)

I don't know what our SDK is based off, I know next to nothing about UScript.
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Offline NoBigDeal

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #67 on: Wednesday, September 04, 2013, 17:03:54 PM »
Oh, I see...
Anyways, this 'config' work for me. There are some limitations, but...
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Offline Spanky

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #68 on: Wednesday, September 04, 2013, 18:16:41 PM »
What are you talking about?
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Offline NoBigDeal

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #69 on: Wednesday, September 04, 2013, 19:35:58 PM »
I just wanted you to know that I have access to AA25 content / uscript.
What if you could change the world by changing your perspective of it?
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Offline Spanky

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #70 on: Wednesday, September 04, 2013, 19:37:01 PM »
Cool. Are you wanting to contribute?
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Offline NoBigDeal

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #71 on: Wednesday, September 04, 2013, 19:48:31 PM »
Maybe... First I need to collect some info about this version of UE, then we'll see what I can do.
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Offline Spanky

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #72 on: Wednesday, September 04, 2013, 19:54:58 PM »
I ask because I don't think you've showed us what you're capable of. Just curious.
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Offline Possessed

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #73 on: Wednesday, September 04, 2013, 20:07:23 PM »
I just wanted you to know that I have access to AA25 content / uscript.
you don't need to know uscript or UE to see our packages and their sources :D

but but, are you Eliot (UE Explorer dev)?

« Last Edit: Wednesday, September 04, 2013, 20:09:31 PM by Possessed »
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Spanky

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Re: Guide for converting game assets from America's Army 2.8.5 to America's Army 2.5
« Reply #74 on: Wednesday, September 04, 2013, 20:59:58 PM »
but but, are you Eliot (UE Explorer dev)?

Ohhh, could be :) I read his sentence the other way, as in 'we' need to fix it, not 'I'. IP matches...
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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