AAO25.com
America's Army => General Chat => Topic started by: Vanoke on Sunday, October 20, 2013, 10:39:13 AM
-
1- Sinds i don t have the mods anymore i do
wanne change in system the jumps for Border to 500 were can i do that! ore how.
ther must be tolerate for sum maps that make map better whit higher jumps for exe,ple to Courtyard olso ther more places to go and not unreal!
2 - Ore (This is better )if possible that you can klimb up ore over a higher object like in gost recon ore sum adder first person shooter is that possible to intergrate in system of assist. :up:
https://www.youtube.com/watch?v=kbTuZQ570xc
is that possible!!!!
Thx real-game player Vanoke
-
If you''re asking if they can change the real border, to high jump border, it's not gonna happen dude
-
question number 1 is for personal setting
number 2 is better!!
1- Sinds i don t have the mods anymore i do
wanne change in system the jumps for Border to 500 were can i do that! ore how.
2 - Ore (This is better )if possible that you can klimb up ore over a higher object like in gost recon ore sum adder first person shooter is that possible to intergrate in system of assist. :up:
https://www.youtube.com/watch?v=kbTuZQ570xc
is that possible!!!!
Thx real-game player Vanoke
-
First, there are no "jumps" in maps. That's a game variable. The only thing that could be changed at the map level would be gravity via physics volume, so it would be more like Teh Yetis Lair.
Second, it's not going to happen. AA should retain serious maps and realism. The moment we start turning this into Unreal Tournament, we've lost the meaning and spirit of the game.
-
You know Vanoke, you keep surprising me with your dumb questions, but you always keep making me smile so I'm not sure how i must feel about you :D
-
This is not possible also not in aa3 maps
2 - Ore (This is better )if possible that you can klimb up ore over a higher object like in gost recon ore sum adder first person shooter is that possible to intergrate in system of assist. :up:
https://www.youtube.com/watch?v=kbTuZQ570xc
Ganja :You know Vanoke, you keep surprising me with your dumb questions, but you always keep making me smile so I'm not sure how i must feel about you :D
GOOOOD!!! :P :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
-
It's hard as fuck to read your posts when you don't use the quote function.
Sure, ladders could be added but do most adobes and homes have ladders to get on the roof? No.
-
1- Look ad courtyard its full ladders and lattice. ??
2- i wish you were born in holland it will make a lot easyer for me Hooah!
I found a ladder on courtyard i take it to Border we can juse it there better
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Fimg607.imageshack.us%2Fimg607%2F8242%2Few9u.jpg&hash=ce788846e8438c7b158365e3cc37bb28) (http://imageshack.us/photo/my-images/607/ew9u.jpg/)
It's hard as fuck to read your posts when you don't use the quote function.
Sure, ladders could be added but do most adobes and homes have ladders to get on the roof? No.
-
1. Write a mutator, in ModifyPlayer change Pawn.JumpZ to whatever (default is 340 - I think...).
2. It is possible, but not feasible - I do not think that devs (no offense...) are good enough to add such implementations. Not only good coder is needed, but good animator too...
-
1. Write a mutator, in ModifyPlayer change Pawn.JumpZ to whatever (default is 340 - I think...).
2. It is possible, but not feasible - I do not think that devs (no offense...) are good enough to add such implementations. Not only good coder is needed, but good animator too...
Ouch. Possessed COULD do it, and probably even slow the animation down. Again though, unless it was done in another version, we probably won't do it. The devs went and figure out all this stuff already. I don't imagine it's easy to jump high with all the equipment these guys carry.
By the way NBD, you never replied to my PM :)
-
I found a ladder on courtyard i take it to Border we can juse it there better
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Fimg607.imageshack.us%2Fimg607%2F8242%2Few9u.jpg&hash=ce788846e8438c7b158365e3cc37bb28) (http://imageshack.us/photo/my-images/607/ew9u.jpg/)
Hahaha man I love you
-
lets add a poll!
-
Ouch. Possessed COULD do it, and probably even slow the animation down...
Still, I don't think so... If you look closer at the vid from the link above, you will see implemented ledge detection system (with animation...).
...but you're right about JumpZ:
...I don't imagine it's easy to jump high with all the equipment these guys carry...
-
Ohhhh you're talking about implementing a whole system for mantling and higher jumping. I was mostly just talking about editing the variable and perhaps slowing the jump animation to match.
In any event, we probably won't do it. As-is, it seems like these guys jump half a door height straight up in the air. If anything, they jump too much.